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GRIS

已在库内

4.5/5

( 320 Reviews )

4.5

320 Reviews

中文(简体), English & 8 更多
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GRIS
介绍
Gris是一个充满希望的小姑娘,她由于生活中痛苦的经历而迷失于自己的世界里。她翩翩的裙摆折射着她跋涉于悲伤之中的旅途,为她赋予新能力,让她更好地在不断暗淡的现实世界中穿行。随着故事的展开,Gris的情感也会愈发成熟,学会从不同角度看待她的世界,并使用新能力发现新的可探索的路径。 Gris这款游戏的游玩体验安静祥和,引人深思,丝毫不含危险、挫败或死亡元素。玩家将在精心设计的游戏世界中体验精美的画风、细致的动画、和典雅的原创配乐 。随着游戏的展开,Gris的世界逐渐向玩家展现,玩家还可体验各种解谜小游戏、跳台动作游戏、以及基于技能的支线挑战任务。 GRIS是一款几乎没有文本的游戏,只有简单、通...
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90 %
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Recommended
Forbes
9.5/10
Attack of the Fanboy
5/5 stars
用户评论

4.5/5

( 320 Reviews )

4.5

320 Reviews

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产品详细信息
2018, Nomada Studio, ...
系统要求
Windows 7 (64-bit) or later, Intel Core2 Duo E6750 (2 * 2660) or equivalent / AMD Athlon 64 X2 Dual...
DLC
GRIS Soundtrack
Time to beat
3.5 hMain
4 h Main + Sides
6 h Completionist
4 h All Styles
介绍
Gris是一个充满希望的小姑娘,她由于生活中痛苦的经历而迷失于自己的世界里。她翩翩的裙摆折射着她跋涉于悲伤之中的旅途,为她赋予新能力,让她更好地在不断暗淡的现实世界中穿行。随着故事的展开,Gris的情感也会愈发成熟,学会从不同角度看待她的世界,并使用新能力发现新的可探索的路径。

Gris这款游戏的游玩体验安静祥和,引人深思,丝毫不含危险、挫败或死亡元素。玩家将在精心设计的游戏世界中体验精美的画风、细致的动画、和典雅的原创配乐 。随着游戏的展开,Gris的世界逐渐向玩家展现,玩家还可体验各种解谜小游戏、跳台动作游戏、以及基于技能的支线挑战任务。

GRIS是一款几乎没有文本的游戏,只有简单、通用的操作提示。玩家能够不受语言限制地享受到这款游戏带来的乐趣。

Copyright 2018 Nomada Studio. All Rights Reserved.

系统要求
最低系统配置要求:
为什么 要来GOG.com购买?
DRM FREE. 无需激活或联网验证即可开始游玩。
保障与满意度,完美支持24/7最多30天內全额退款。
Time to beat
3.5 hMain
4 h Main + Sides
6 h Completionist
4 h All Styles
游戏详情
操作系统:
Windows (7, 8, 10, 11), Mac OS X (10.11+)
发行时间:
{{'2018-12-13T00:00:00+02:00' | date: 'longDate' : ' +0200 ' }}
大小:
1.1 GB
链接:

游戏特性

语言
English
音频
文本
中文(简体)
音频
文本
Deutsch
音频
文本
español
音频
文本
français
音频
文本
Português do Brasil
音频
文本
русский
音频
文本
中文(繁體)
音频
文本
日本語
音频
文本
한국어
音频
文本
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用户评论

Posted on: July 7, 2023

Sphynx

验证所有者

游戏: 701 评论: 9

A game that is more than a game.

This game. Wow. There were many times during it that I was left genuinely speechless, or when the feelings and thoughts it evoked were so powerful that I found that I just had to stop and think. This game is about grief and loss and healing. It is presented in a way that provides a highly relatable narrative in a simple, non-verbal way and allows the player to not only take in what is being conveyed but to project their own experiences upon it in a way that I found to be genuinely therapeutic. This game knows exactly what it is. It is not intended to be a punishingly difficult platformer or a mind-bending puzzle, although the platforming and puzzle elements are well balanced for the experience that the developers are sharing with the player. This game is about the human heart, and is a tool to help the player explore what is in their own heart and move towards a feeling of catharsis, relief, and healing. For those who have gone through difficult loss and trauma, there are small, important details that the developers included that the player will relate to. This game is also a stunning piece of art, both visually and auditorily. There were several areas that I just stopped progressing and allowed myself to take in the ethos of the mindscape that the developers created. This surreal, fantasy world holds many emotional truths that are spoken without words, but communicated in a profoundly clear way. As I worked through the experience that Nomada created, I felt seen and understood. It was not what I was expecting. The ending sequence... holy cow! I was genuinely moved to tears at the powerful use of visual and auditory symbols, especially the intertwining of two voices at once for the first time in the soundtrack. This is a game I will be thinking about for a long time, and that I will wholeheartedly recommend to others.


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Posted on: December 24, 2018

godlikedomx

验证所有者

游戏: 15 评论: 1

A transcedential experience

Gris is the type of game that transcends or, rather, blurs the boundaries between game and holistic experience. While purists (i.e. platformer die-hards) might get somewhat bored by Gris' simple challenges and the fact that you can't really lose, I firmly believe that this shouldn't stand in their way. Trust me, give yourself the opportunity of living a strong, almost cathartic experience of playing this game. I don't think that by judging the game on a gameplay basis only does it justice: it's a living, breathing organism that requires your undivided attention. One cannot experience the game without feeling awed by its stunning visual & environmental narrative in tandem with the marvelous sound design (best experienced with headphones). I truly feel that this is a game where, as another reviewer put it, you don't play to overcome a challenge or test your platforming skills (there are much better games out there to do so); instead, you play because you feel inspired to. There's not many "A-ha moments" here; but give yourself the chance to play this game and you'll find yourself smiling plenty of times in front of several small yet poignant revelations.


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Posted on: December 19, 2018

gregbem

验证所有者

游戏: 163 评论: 5

Gorgeous and stunning: worth every penny

When I started up GRIS, I couldn't believe what I was immersed in. Each level became exponentially more incredible than the last, from the visuals to the sound. The gameplay was simple and not too tricky, which allowed a constant focus on the experience of existing within the game. I wish more games were made like GRIS . . . with such subtle attention to detail. It is really, really incredible.


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Posted on: December 25, 2018

Weighty

验证所有者

游戏: 231 评论: 2

Stunned Without a Spoken Word

Gris grabs you right from the outset, and demands that you trudge on through its' masterfully crafted world. Not because anyone is telling you (in-game or out), not because there are waypoints or HUD objectives telling you, but simply because it invokes a curiosity in the player. A wonder not captured in many other games is on display here. The vivid art style, the harmonizing mechanics and the loose storytelling all lend themselves to a sense of awe that you'll be hard pressed to find in other games, let alone other media. It utilizes all that makes storytelling in games unique, and reaches breathtaking heights with it. Cutscenes are sparse and obtrusive handholding/jarring elements are thrown to the wayside to really capture the vision Gris set out for itself. Refreshingly, the game also recontextualizes failure states from the standard "death, retry" system, and instead focuses more so on setbacks. If you miss a jump in this game, the only punishment is having to walk back to where you began it to once try again. Even when you think the game might be running on fumes with a newly introduced mechanic in one section, it reinvents itself entirely in another with varied gameplay elements and challenges that are appropriately introduced and structured and are a blast to complete. The description is right in that it is a truly frustration-free experience, and one that I believe anyone who boots up the game can complete. Definitely a sleeper hit just when everyone thought the year was winding down, but a hit that smacks harder than any to have come before it. Serene, captivating and mesmerizing while still managaing to be strong in the only way games as a medium can. Not gonna say anymore as this one is a must in my books, just thank you to Nomada Studios for such an astonishing experience!


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Posted on: March 8, 2019

Beth.Septim

验证所有者

游戏: 616 评论: 2

Such a piece of art to interactive with!

I love the game in both the mechanics and atmosphere. This is not a game we simply aim to beat or to finish to see the ending, but it is one that we players dive deep into the world to discover and to enjoy every bit we see and hear within. I bought both the game and the OST, I truly wish artbook or official wallpapers are released too.


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