Remastered? Well... Rebugged? Oh yes!
So, this is low-end "remastering", huh? Now, on one hand, I'm perfectly fine with the main characters being nothing but slightly spruced up (and backgrounds not being spruced up at all) in themselves; though I wish that at least some of the animations had been spruced up to become more fluid and less "character's hand sticking through someone's head" type of animation that was the hallmark of the early 3D games. And keeping it so close to the original does let me experience it as I did all those years ago, with what is still one of the best stories told amongst video games, and with some fine and clever puzzles that I admit I rely on my memory for most of the time. And yeah, I do remember most of the puzzles after all these years.
Now, I'll be the the first to admit that my memory, good as it is, still is very fallible. But even so, I can't seem to recall that it was that important to frequently save, because you'd never know when you'd encounter a bug that would make it impossible for you to proceed the game. I'm about halfway through, and I've already had to replay scenes I've already done about half a dozen times due to sometimes downright stupid bugs, such as Manny simply disappearing completely.
As I have said before, what Tim Schaefer really needs these days is a better team than Double Fine Productions; as a company, it simply doesn't have the resources needed turning his otherwise brilliant ideas into full, proper, and above all -working- games.
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