Gorogoa是一款独具特色的解谜游戏,其故事情节由 Jason Roberts 设计和作画的精美手绘画卷缓缓展开。
充满独特想象力的谜团
《Gorogoa》的玩法和情节设计均为原创,游戏中有多个细节丰富的插画格子,玩家可按照自己的想法通过移动和组合插画格子来解谜。操作极为简单,内容却复杂有趣。
精美的手绘游戏玩法
The amount of detail put into this game is simply mind-blowing. It doesn't look like much when you judge it by the trailer, but this game is an absolute masterpiece. The puzzles are very well thought out, and they offer just enough challenge to keep you going. I thought the game was going to be short and boring, so I ended up buying it on sale, but I can safely say that I was not disappointed. This is honestly one of those games that is hard to put in a box. If you're a fan of point and click puzzle/adventure games, then you should definitely give this a try. It's an incredibly interesting game, worthy of a five star rating.
This seemed like the kind of game I would enjoy but I just couldn't get into it. I felt like I was just randomly clicking and progressing through trial and error. An hour in I was half way through the game but found myself resorting to checking a walkthrough for the harder puzzles. I gave up and uninstalled. This one just wasn't for me.
First off, let' get the only bad thing out of the way: It's short. (Like maybe 2 and a half hours, and that's assuming you struggle with some of the puzzles.)
Now, on to the slew of good things that abound in this game:
First, the soundtrack for this game is wonderful. (I bought it separately because of the atmosphere it brings with it.) Yes, it can be a bit repetitive, but so can elevator music. And elevator music isn't half as atmospheric as this. It's the perfect background noise for the puzzles you are faced with.
Second, the artwork is beautiful. A whole bunch of hand-drawn paintings essentially, all fine-tuned to fit just right as you move them around and intertwine them in different ways to solve the puzzles.
Third, the puzzles! All are essentially rooted in perspective. Fans of "The Room" or "Monument Valley" should flock to this game. Simple, yet so satisfying when you get it right and get to see the next little animation segment.
Fourth, the story... I seem to really like games that have no real, solid, understandable message. I'm a fan of "Inside" and "Limbo" as well, and this reminds me of them in a way. You have a story that is told, and it definitely has a beginning and an end, but what EXACTLY is it about? You are sort of left to decide that for yourself. There's this multi-colored dragon creature... Is it good or bad? There's a young boy dreaming about the dragon, and about an aged man, and there's an aged man dreaming about a boy... Which is the dreamer and which is the real person? Play the game and try to figure it out for yourself!
All in all, it's a fun and thoughtful evening of fun if you enjoy games with depth and fun puzzles to solve. Definitely a piece of art worth pondering.
This is, without a doubt, the most ingenious game I have ever seen (and I started gaming on the Atari 2600, so that's saying a lot). The way the pictures seamlessly integrate with, peel away from, and layer on top of other pictures is beyond amazing. It took me just under 3 hours to complete, but I'd say it's well worth its asking price. Focusing on the puzzles, I didn't really get the story, so that's a good reason for another playthrough. Some people may be put off by the fact that there are no words (spoken or written), so the instructions are provided through pictures. That did bother me a bit at first, but I quickly got over that. The art and style were beautiful, the soundtrack complemented it wonderfully, and the interactions were incredible. I strongly recommend this game to any puzzle fan.