It looks good, the puzzles are adequate but it's just too slow. As you progress the puzzles get some more layers, like a tower you can approach from 4 different sides which is well done.
The biggest problem here is the movement. You click where you want to go and the protagonist will find a path there or you'll get an error sound. She will not automatically climb things so you'll have to click there first before you click on the final destination. Most annoying for me was: she'll walk down a staircase, then set another 3-4 steps in the same direction she was going before she'll spin around and slide and walk in the direction she was supposed to go. Artsy-fartsy nonsense.
You need to carry the golem around for the first few levels. Then, when it becomes mobile, it's slower than you are! You'll be holding the space bar to fast forward time more than you'll be doing anything else.
I quit after the second transformation of the golem. After the first transformation at least it was able to follow you around but now, when it's actually more mobile that's not a thing anymore... Also, the levels get bigger as you progress so you want to zoom out to keep a good overview but as soon as you issue a command to the golem the game will TRY to zoom in on it for dramatic effect. I ended up watching the bottom of the level go by a few times as the camera got lost.
This is an example of form over function. The other reviews speak of bugs later on as well. If you've got the patience of a saint, this is a good way to test it but I'm done.