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Ghost of a Tale

已在库内

4.5/5

( 207 Reviews )

4.5

207 Reviews

中文(简体), English & 5 更多
24.9924.99
为什么 要来GOG.com购买?
DRM FREE. 无需激活或联网验证即可开始游玩。
保障与满意度,完美支持24/7最多30天內全额退款。
Ghost of a Tale
介绍
一个《Ghost of a Tale(精灵鼠传说)》,讲述了一只勇敢的吟游诗人老鼠蒂洛在一次危险的探索中逃离颓然高地,寻找真爱美拉的故事。故事的背景是一个中世纪的世界,在这个世界,老鼠统治着所有其他生物。《Ghost of a Tale(精灵鼠传说)》编织了一个史诗般的而亲密有趣的故事,结合了经典冒险,动作RPG和探索游戏的元素与丰富和高度沉浸式的美学设计。 你将凭借老鼠的隐身技能、敏捷天赋和伪装本领以及吟游诗人的音乐天才,探索腐朽的森林,从广袤的林地和湖岸到蜘蛛出没的地下墓穴,躲避无数危险,发现最古老的秘密。 颓然高地对一只小老鼠来说是一个危险的地方,因为蒂洛几乎不是一个战士。当面对两倍...
评论
52 %
推荐
Eurogamer
Recommended
New Game Network
76/100
用户评论

4.5/5

( 207 Reviews )

4.5

207 Reviews

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产品详细信息
2018, SeithCG, ESRB 评级: Everyone 10+...
系统要求
Windows 7 64bit, Intel i5 - 2.5Ghz, 3 GB RAM, NVIDIA GeForce GTX 660 (2GB) or AMD Radeon R9 270, Ver...
Time to beat
11 hMain
15 h Main + Sides
19 h Completionist
15 h All Styles
介绍
一个《Ghost of a Tale(精灵鼠传说)》,讲述了一只勇敢的吟游诗人老鼠蒂洛在一次危险的探索中逃离颓然高地,寻找真爱美拉的故事。故事的背景是一个中世纪的世界,在这个世界,老鼠统治着所有其他生物。《Ghost of a Tale(精灵鼠传说)》编织了一个史诗般的而亲密有趣的故事,结合了经典冒险,动作RPG和探索游戏的元素与丰富和高度沉浸式的美学设计。

你将凭借老鼠的隐身技能、敏捷天赋和伪装本领以及吟游诗人的音乐天才,探索腐朽的森林,从广袤的林地和湖岸到蜘蛛出没的地下墓穴,躲避无数危险,发现最古老的秘密。

颓然高地对一只小老鼠来说是一个危险的地方,因为蒂洛几乎不是一个战士。当面对两倍于你的致命敌人时,狡猾和敏捷是你唯一的盟友。与颓然高地的居民交谈,与敌人结盟,不遗余力地寻找美拉。

有关《Ghost of a Tale(精灵鼠传说)》的更多信息,或在我们的论坛上讨论游戏,请访问:http://www.ghostofatale.com/

关于团队:
《Ghost of a Tale(精灵鼠传说)》是由一个小型团队开发的。Lionel "Seith" Gallat 是本游戏创造者,负责 90% 的艺术、设计和编码。Paul Gardner 是游戏的编剧,他是一位经验丰富的游戏设计师。Cyrille Paulhiac 负责编码和开发工具。Jeremiah Pena 是游戏的作曲者,而声音设计则由Nicolas Titeux完成。Jerome Jacinto 是本游戏的 2D 艺术插图设计师。

All the names, locations and characters featured in Ghost of a Tale are copyright SeithCG.

所有成就
系统要求
最低系统配置要求:
为什么 要来GOG.com购买?
DRM FREE. 无需激活或联网验证即可开始游玩。
保障与满意度,完美支持24/7最多30天內全额退款。
Time to beat
11 hMain
15 h Main + Sides
19 h Completionist
15 h All Styles
游戏详情
操作系统:
Windows (7, 8, 10, 11)
发行时间:
{{'2018-03-13T00:00:00+02:00' | date: 'longDate' : ' +0200 ' }}
公司:
大小:
2.8 GB
链接:
评分:
ESRB 评级: Everyone 10+

游戏特性

语言
English
音频
文本
中文(简体)
音频
文本
Deutsch
音频
文本
español
音频
文本
français
音频
文本
italiano
音频
文本
русский
音频
文本
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用户评论

Posted on: November 27, 2020

ElizabethOzborn

游戏: 22 评论: 1

Not Disabled Gamer Friendly

Just a word of warning to disabled gamers or anyone who has dexterity problems with their hands. You can't remap forward movement to a mouse button. I have tried and tried, but the game just won't recognize the remap. Unfortunately, without this option, the game is simply impossible to play for me :(


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Posted on: January 29, 2019

Nethanek

验证所有者

游戏: 142 评论: 1

Looking forward for sequel

Great game, 9/10. Nice graphics, music/sound and story, sometimes funny, sometimes sad. Minor bugs and glitches, fortunately don't happen to often (didn't experienced game breaking bugs). Be warned: this game has almost no quest marks and contains a bit of backtracking. Looking forward for sequel. P.S.: In the beginning player have to sneak most of the time. At some points it's becoming exhausting. Really, don't get disturbed by that, endure, and at some point (hint: secret passages & cloth sets) game will receive it's proper tempo of gameplay. P.S.2: Main character is soo sweet <3


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Posted on: February 12, 2019

A refreshing new stealth title

The setting and story are compelling - Duinlan Heights feels more like a place than a game map, and by the time you're finished playing you'll know this place very well. There's quite a bit of backtracking in order to complete different quests, but newly-found shortcuts and disguises make sure it doesn't become tiresome. The stealth itself is simple yet multi-layered, there's your common line-of-sight/sound sneaking and a social stealth element through a couple of disguises you can put on (one making you seem like one of the guards at the expense of movement speed, and the other makes you a ranger - a kind of mercenary that the guards don't really like and will shake down constantly but not outright attack). The one gripe I have with the game is that all the side-quests are more about collecting stuff than doing stuff. And to make it worse, you'll often get them long before you can access the areas you need in order to complete them, which has made me spent north of an hour minutiously searching areas for stuff only to find that I couldn't possibly have found until further on in the main quest. I wish your quest log made you aware of such situations, because spending hours on futile searches isn't exactly fun. The rewards for some of the side-quests are also disappointing, probably the longest fetch-quest in the game has no reward beside 100 renown (the game's variant of XP, and the amount you can get by burning four of the banners you find pretty much everywhere). But I'm more than willing to let these flaws slide for a stealth title with an enchanting new setting, which isn't the umpteenth entry of some already-existing franchise.


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Posted on: July 2, 2019

Redwall the game

I'm not big into stealth games so I was hesitant to play this at all. I'm happy to report that the stealth barely poses any challenge. Guard AI is dumber than a sack of bricks. As long as you can make it to a hiding spot, which are plentiful, guards will be struck by sudden amnesia, completely forget to chase you and return to their posts none the wiser. I very quickly abandoned any aspirations to move sneakily and resorted to running past guards at my leisure. They lose aggro as quickly as they gain it, making the stealth element a minor inconvenience rather than a well thought through mechanic. This is of course a huge disappointment to anyone going into this expecting a proper stealth game. There are elements that I'm sure were supposed to give more depth to the gameplay, like distracting guards by throwing sticks or making them slip on oil. But none of this ever feels necessary except for a laugh. There's even some stat upgrades you can acquire, can't say I ever noticed it having any bearing. Aside from sneaking or knocking out rats with bottles, you'll be doing exclusively fetch quests. Exploring your surroundings is fun, but it does get tedious if you're missing one last piece for a quest and just can't find it. There is a built-in hint system provided by NPCs, but it's not specific enough imo. Some of the items are ridiculously obtuse to locate. As for the good stuff, Ghost of a Tale positively brims with lore! The universe is dense and well written. If you ever heard of Redwall, it's basically that as a videogame. Visuals accentuate the medieval setting, there is not a lot of music but the quiet ambience fits the setting neatly. I do recommend Ghost of a Tale for its atmosphere, though I would set my expectation low in terms of gameplay and pack some tolerance for frustration. I'm not even sure if I will play it all the way to the end but it was enjoyable while it lasted.


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Posted on: January 4, 2022

vpelss

游戏: 708 评论: 32

Bravo!

This is probably one of the best games I have played. And I have played a lot. If is sounds like I am gushing, I am. In short it is Thief like but with the charm of 'A Princess Bride'. It is kid friendly (no killing) but fun for adults. If you want to kill and fight things, this game is not for you. The story and lore were amazing. The levels not too big. The game not too long (30 hours). Note however that you will be going over the same areas over and over on your many quests. But the levels were so maze like, and organic, that they never seemed stale and boring. The levels and missions were designed in such a way that it almost forces you to see everything. There were just a few missions that I never completed. There is not much in the way of AI. The rat guards have their standard posts and walk paths. But this did not detract from the fun of trying to figure out how to best elude them. The graphics were wonderful (occasional glitch near walls), the interface slick and easy to use and follow. The characters charming and well thought out. A game well worth the price. Brilliant. The end leaves an obvious sequel to be created. Let's hope it happens.


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