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Azriel Odin, ex-assassin, arrives on the rain-drenched planet of Barracus. When things go horribly wrong, he can only seek help from the very criminals he used to work for.
Meanwhile, across the galaxy, a man called Delta-Six wakes up in a hospital with...
Azriel Odin, ex-assassin, arrives on the rain-drenched planet of Barracus. When things go horribly wrong, he can only seek help from the very criminals he used to work for.
Meanwhile, across the galaxy, a man called Delta-Six wakes up in a hospital with no memory. Without knowing where to turn or who to trust, he vows to escape before he loses his identity completely. As fate brings these two closer together, you’ll discover a world where life is cheap, identities are bought and sold, and a quest for redemption can change the fate of a whole galaxy.
Gemini Rue will delight you with its moody background music, gritty atmosphere, and a story that will leave you thinking about the very nature of the human psyche and even free will. This is a must-have for classic pixel art, point-and-click adventure, and noir detective stories fans alike!
It’s a neo-noir sci-fi adventure that will take you across the galaxy.
Engage in dangerous shootouts and solve devious dialogue-based puzzles.
Take control of two different characters on the opposite sides of the galaxy.
It's up there with Machinarium in the modern realm, and Beneath The Steel Sky in terms of atmosphere, intrigue and setting. The graphics greatly enhance the ambiance of the game, and the story makes it a game that you will definitely revisit! A true classic... It's a shame that the creator will seemingly not be composing another game in the near future.
Gemini Rue is a point-and-click adventure game. The style is very classic and reminds me of some of the great adventure games from the 90s. You move through environments, interact with hotspots, talk with characters, pick up inventory items, and so on. There is a little bit of searching a computer database, which I found very fun and interesting.
The premise of one-half of the story is that you play a former assassin who is on a mission to find his missing brother. The premise of the other half of the story is that you play a prisoner in a very futuristic prison. I should mention that the backdrop for the story is an extraterrestrial planetary system sometime in the future. The focus of the story switches back and forth regularly between these halves. There is a certain portion of the story where you may freely choose which half to work on. This is helpful in case you get stuck or bored in one half.
The graphics are poor but very functional. It will no longer matter to you after the very beginning. The story is superb, probably one of the best stories I've ever played in a point-and-click. The puzzles are pretty easy, although there are a few stumpers.
The worst part of the game is the action sequences involving gunfire. You have to use the keyboard to time gunshots and to avoid your opponent's gunshots. Even on easy difficulty, I found these segments far too difficult. I died over and over and over again and it was a very frustrating experience!! I don't believe this sort of thing belongs in a point-and-click adventure game, which should test your mind, not your reflexes.
One last piece of advice... You will at one point gain access to a storage cupboard. Do not close it again, as you will not be able to reopen it thus creating an unwinnable situation. That was the only unwinnable situation I encountered in this game though, which is pretty good on comparison with the Sierra adventures, for example.
While i really enjoyed the atmosphere in the game, i felt the story was a bit "too much" and felt like a bland mix of blade runner and the bourne saga.
I didn't like the characters too much and didn't feel empathy for them as i played the game.
Also, the controls are somewhat clunky and there are a lot of bugs around (especially with shooting).
Not a bad game, consider it if you already have blackwell, resonance, and the likes but definitely not as a "first choice".
This was a pretty good game. I played the demo and am a fan of cyber punk genres which is what I thought this would be. I was thinking Cowboy Bebop-ish. Kind of anime meets film noir. And that's pretty much what I got.
Pros: Very nice sound effects and well done voice overs. Beautiful world. The world is gritty and immersive. One of the better indie games I've played.
Cons: The world is rather small and you spend a lot of time in the same areas instead of exploring new settings. Very unresponsive controls for the shooting sequences. Very short game.
Gemini Rue is not perfect but it is absolutely worth playing. It's graphically similar to Gabriel Knight or the original Monkey Island games but its story is surprisingly mature and engrossing. It features well implemented, classic adventure style gameplay but it is a bit on the short side (about 8 hours) and the limited budget is noticeable in the small number of locations you'll visit. The story, atmosphere, voice acting, and the ending completely make up for those short comings. Highly recommended to those who enjoy this type of game.