Almost perfect classic point-and-click
Gemini Rue is a point-and-click adventure game. The style is very classic and reminds me of some of the great adventure games from the 90s. You move through environments, interact with hotspots, talk with characters, pick up inventory items, and so on. There is a little bit of searching a computer database, which I found very fun and interesting.
The premise of one-half of the story is that you play a former assassin who is on a mission to find his missing brother. The premise of the other half of the story is that you play a prisoner in a very futuristic prison. I should mention that the backdrop for the story is an extraterrestrial planetary system sometime in the future. The focus of the story switches back and forth regularly between these halves. There is a certain portion of the story where you may freely choose which half to work on. This is helpful in case you get stuck or bored in one half.
The graphics are poor but very functional. It will no longer matter to you after the very beginning. The story is superb, probably one of the best stories I've ever played in a point-and-click. The puzzles are pretty easy, although there are a few stumpers.
The worst part of the game is the action sequences involving gunfire. You have to use the keyboard to time gunshots and to avoid your opponent's gunshots. Even on easy difficulty, I found these segments far too difficult. I died over and over and over again and it was a very frustrating experience!! I don't believe this sort of thing belongs in a point-and-click adventure game, which should test your mind, not your reflexes.
One last piece of advice... You will at one point gain access to a storage cupboard. Do not close it again, as you will not be able to reopen it thus creating an unwinnable situation. That was the only unwinnable situation I encountered in this game though, which is pretty good on comparison with the Sierra adventures, for example.
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