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Gamedec - Definitive Edition

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3.4/5

( 54 Reviews )

3.4

54 Reviews

中文(简体), English & 9 更多
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Gamedec - Definitive Edition
介绍
Gamedec试玩版在 这里 上架了。 Return to the virtual worlds as one of four new characters with the Free Characters Bundle 骇游侠探 - 最终版是一款2.5D赛博朋克角色扮演游戏的增强版。你将在本作中扮演一位解决虚拟世界案件的游戏侦探。利用你的聪明才智从目击证人和嫌疑人那里收集信息,彻底查清疑云重重的阴谋真相。游戏会不断去适应你的决定,绝不做出任何批判。 《骇游侠探》是一款等距视角的单人非战斗型赛博朋克RPG游戏。你是一位在虚拟世界里探案的骇游侠探。你需要巧用智慧,从...
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3.4/5

( 54 Reviews )

3.4

54 Reviews

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产品详细信息
2021, Anshar Studios, ...
系统要求
Windows 10 64-bit, Intel i5-3570 / AMD FX-8140, 8 GB RAM, Nvidia GTX 760 / AMD Radeon R9 270, Versio...
DLC
Gamedec: The Official Guidebook, The Art of Gamedec, Gamedec: Digital Soundtrack
介绍


Gamedec试玩版在 这里 上架了。





Return to the virtual worlds as one of four new characters with the Free Characters Bundle



骇游侠探 - 最终版是一款2.5D赛博朋克角色扮演游戏的增强版。你将在本作中扮演一位解决虚拟世界案件的游戏侦探。利用你的聪明才智从目击证人和嫌疑人那里收集信息,彻底查清疑云重重的阴谋真相。游戏会不断去适应你的决定,绝不做出任何批判。



《骇游侠探》是一款等距视角的单人非战斗型赛博朋克RPG游戏。你是一位在虚拟世界里探案的骇游侠探。你需要巧用智慧,从目击证人和嫌疑人身上收集情报,揭开谎言与阴谋的真相,挽救生命,并调查虚拟世界与其居民之间匪夷所思的关联。游戏会持续根据你的选择而变化,但不会去裁决你选择的好坏。你的选择将塑造你。


欢迎来到22世纪的华沙城。在这个科技高度发达的世界,“真实”只是一个相对的概念,“生”与“死”也蕴含着许多不同的含义。虚拟世界衍生了诸多人性的问题:欲望、怠惰、嫉妒、傲慢。虚拟世界的居民需要骇游侠探的帮助。这些私人侦探游历在虚拟世界之间,为愿意买单的客户去揭开秘密,调查虚拟世界背后的真相。你是他们中的一个。你是一位骇游侠探。


骇游侠探模拟了经典桌上RPG的机制,着重于基于玩家选择的角色成长。玩家将收集各类角色属性,打造自己独特的职业组合,按照自己的风格开展调查。通过事件簿中收集的情报,揭开虚拟世界与其居民之间匪夷所思的关联。
与桌上RPG一样,游戏不会只提供单一通关路线,而是给玩家从不同角度解决问题的自由。记住,选择权永远在你手上。


《骇游侠探》特色:

  • 与非玩家角色互动,收集情报,根据你的选择、职业与知识,体验不同对话。
  • 游历多个虚拟世界,包括充满欺瞒的农场、黑暗的赛博朋克之都及幻想式世界。
  • 用你的事件簿与推理能力梳理错综复杂的事实与证据,揭开案件之谜。根据自己的道德标准、价值观及正义感,找出自己的答案并作出回应。
  • 通过会产生正面与负面效果的行为来塑造你的角色。按照自己的风格选择各种特性,决定他人对你的看法。通过你的决定与行动,帮助你的骇游侠探成长。
  • 在真实与虚拟世界与不同的角色相遇。他们或许友好,或许带着恶意。这都取决于你在游戏中做出的选择。

© 2021 Anshar Studios. All Rights Reserved

包含内容
内容
Definitive Edition
Digital Deluxe Edition
The Official Guidebook
The Art of Gamedec - Digital Artbook
Soundtrack (Wav)
Torkil Aymore Skin
系统要求
最低系统配置要求:

ACCEPTANCE OF END USER LICENSE AGREEMENT REQUIRED TO PLAY

ACCEPTANCE OF END USER LICENSE AGREEMENT REQUIRED TO PLAY

为什么 要来GOG.com购买?
DRM FREE. 无需激活或联网验证即可开始游玩。
保障与满意度,完美支持24/7最多30天內全额退款。
游戏详情
操作系统:
Windows (10, 11)
发行时间:
{{'2021-09-16T00:00:00+03:00' | date: 'longDate' : ' +0300 ' }}
链接:

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用户评论

Posted on: September 24, 2023

Carpentarius

验证所有者

游戏: 230 评论: 1

A good game with a error

I have played the game for nearly 30 hours. The story is well written. The characters and the world are interesting. Technically it is Point+Click-Adventure with few rpg-elements. A nice mixture, I have to say. Unfortunatelly there is bug at the end, that effects the 6 possible outcomes. In my case only 1 of the 6 outcomes was left. And that was perhaps the worst of the 6 outcomes. A bug like that can ruin the overall experience of an actually good game.


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Posted on: January 16, 2022

Kovasz

游戏: 137 评论: 22

Cyberpunk: Sherlock Holmes

This game is really not what I thought it would be. I thought it's gonna be some (c)RPG in a cyberpunk setting, but actually it's the Sherlock Holmes: Crimes and Punishment game. Which I love, but that was not what I've expected. Also, it feels really dumb that the gameplay is essentially you are running in circles in a pretty small map and asking the newly unlocked dialogue options of the 5 NPCs (and some new NPCs, which just appeared out of nowhere). (At least for the first case.) Also, the "convincing" mechanism is... interesting, but in a bad way. I'm just like 3 hours in, but I hope it's gonna be more than this.


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Posted on: October 23, 2021

pllx

验证所有者

游戏: 277 评论: 29

Good mix Sherlock Holmes/Shadowrun

Quite satisfying mix of Shadowrun ambiance and dialogs/recent Sherlock Holmes deduction system. After a complete playthrough, I am curious enough to replay it to explore other paths.


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Posted on: January 27, 2024

Food for thought, but not for seconds.

Gamedec has many positive attributes, but some flaws in its presentation. The concept and resulting philosophical ideas of layers of simulation are interesting, but mean little. Ultimately agency, relations, and interactions are rendered meaningless because the tale told is explored through the lens of detective gameplay. Although exploring whether simulated lives, emotions, and decisions that can be instantly erased is meaningful, gamedec expressing this by investing the player with its characters and worldbuilding to demonstrate the possible depths, depravity, and benefits of simulation - only to tear him away from the illusion. Interesting, yes, but when the only scene of any real consequence is the last yet the player still prattled around pleasing people to find worthless information, it removes player agency and seems like time wasted. The changes between dialogue and consequences of the players actions are minimal at best and influence little. The best illustration is through the professions. Much care was taken to craft the various dialogue options, to give the player abilities based on his character as determined by interaction choices. Yet they don't alter the game, just a guarantee to get the next clue. The last nitpick being that the player never changes costume, stands out like a sore thumb, and isn't challenged or inhibited by this. 47 is ashamed. The product would have been more pleasing by exploring the simpler premise initially offered, rather than becoming too convoluted - aligning better with the games scope and still offering identical intrigue. An alternate solution being making an interactive novel instead. That is to say, the novels from which the game is inspired appear to make the entire affair redundant. A scathing sentiment not unreasonably founded, a audio-visual experience I yearn to praise that is missing the critical puzzle piece. Sitting in limbo, too neutered in style and writing to open eyes, so grandiose that it spoils itself.


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Posted on: February 16, 2025

Mortarah

游戏: 452 评论: 62

A Virtual Detective

Gamedec presents a cyberpunk setting with appealing visuals and a fitting soundtrack. It's a bit meta with you playing a detective that enters games to solve their cases. There are many important (and less important) choices to be made - which may affect how/whether you solve a case (but mostly don't affect the ending itself). Levelling-up your abilities is dependent on your attitude towards the characters - and they directly affect the options one gets in the dialogues - which is to say that attempting to acquire all the abilities will make you feel like a psycho. (Technically there is also an "optimal" starting ability.) Story itself is intriguing, with a bittersweet ending at best (as is a standard for cyberpunk settings). It may have felt like there was still quite some room to expand into nearing the end, but I did enjoy the 30h I spent playing the game.


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