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Forgotten Mines

已在库内

4.3/5

( 1 Review )

4.3

1 Review

中文(简体), English & 4 更多
Offer ends on: 10/26/2025 09:59 EET
Offer ends in: d h m s
7.994.79
Lowest price in the last 30 days before discount: 4.79
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Forgotten Mines
介绍
魔幻战术轻度 Rogue 角色扮演游戏。规模虽小,深度、耐玩性、挑战性俱全。 千年前的一场挖掘,令深藏于多弗格勒矿山的地狱之门重见天日。自那之后,各路大小怪物便倾巢出动,横行于地下世界。作为矮人部落的领袖,你将担起重任,联合各部族力量复仇,让遗落的矿场重回其名正言顺的拥有者——矮人国度之手。夺回失却的矿场 挑战次数有限,然而构成威胁的敌人及头目却多达50余种。庞大的矿井网络里,每趟旅途都埋伏着难以预料的突发状况,你必须学会随机应变,才能适者生存。多动脑,敢冒险,为下一趟挑战策划战术。 自定义战士队伍 力大无穷的持斧战士、巧手快刀的敏捷盗贼、驾驭奥术的睿智法师……独特职阶各有所长...
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用户评论

4.3/5

( 1 Review )

4.3

1 Review

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产品详细信息
2024, Cannibal Goose, ...
系统要求
Windows 10, Intel Pentium 4 processor or later, 2 GB RAM, 200 MB available space...
介绍
魔幻战术轻度 Rogue 角色扮演游戏。规模虽小,深度、耐玩性、挑战性俱全。

千年前的一场挖掘,令深藏于多弗格勒矿山的地狱之门重见天日。自那之后,各路大小怪物便倾巢出动,横行于地下世界。作为矮人部落的领袖,你将担起重任,联合各部族力量复仇,让遗落的矿场重回其名正言顺的拥有者——矮人国度之手。

夺回失却的矿场


挑战次数有限,然而构成威胁的敌人及头目却多达50余种。庞大的矿井网络里,每趟旅途都埋伏着难以预料的突发状况,你必须学会随机应变,才能适者生存。多动脑,敢冒险,为下一趟挑战策划战术。

自定义战士队伍


力大无穷的持斧战士、巧手快刀的敏捷盗贼、驾驭奥术的睿智法师……独特职阶各有所长,多达数十种。解锁不同的战士职阶,勇闯暴虐无道的地下世界接受考验。反复尝试不同的战士组合,从而搭建出最完美的队伍,跑出最完美的一局游戏。



职阶选择只是冰山的一角。进一步深入探索自定义功能,解锁大量装备,并用其来改造你麾下的战士。武器、装甲、配饰、古物,每件独特装备都能安上卸下,赋予各个战士与众不同的属性和加成。作为矮人族的领袖,要想精准打击、让真正的目标人头落地,就得每局都未雨绸缪,调整和筹备出令人生畏的队伍。

流传在血脉之中的惩罚


矮人一族,永不会束手就擒。




敌人实力强大,环境不停变换,还要在屈指可数的回合之内成功复仇,你夺回矿场的征途完全由挑战和惩罚搭就。能否坚定意志,无疑要经受考验;但只要有策略思维、队伍塑造和战术技巧,刺激快感和成功回报始终触手可及。

身经百战的矮人族领袖,还能将自己逼入困境,进一步激发潜能。在可解锁的“血脉模式”中,你每局都要肩负上残酷无情的惩罚,就连精英之中的精英也有可能难敌考验。

游戏特色:


  • 极简风格、小巧精致的魔幻战术轻度 Rogue 角色扮演游戏
  • 经久不衰的复古视觉设计
  • 从山之深处开采珍贵宝石,用其解锁新装备和数十种职阶,按你的心意来打造矮人族战士队伍
  • 从毫不留情的地精、兽人、骷髅和恶魔手中,夺回属于你们的东西
  • “血脉模式”为有志寻求荆棘满途的战士,提供了更为严峻的挑战。

失落矿场 由位于巴西里约热内卢的游戏开发者 Cannibal Goose 独力开发,过程中倾注了无限耐心、热情,还有满满的爱。

All assets used in this project are authoral and/or public domain.

系统要求
最低系统配置要求:
为什么 要来GOG.com购买?
DRM FREE. 无需激活或联网验证即可开始游玩。
保障与满意度,完美支持24/7最多30天內全额退款。
游戏详情
类型:
操作系统:
Windows (10, 11)
发行时间:
{{'2024-07-23T00:00:00+03:00' | date: 'longDate' : ' +0300 ' }}
大小:
218 MB
链接:

游戏特性

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用户评论

Posted on: April 27, 2025

Magnitus

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游戏: 评论: 94

Good For Roguelike Fans

This game is fun, but little grindy. There is a lot to unlock and the game feels like it would be borderline impossible if you don't play many unwinnable games to farm crystals in order unlock some passive upgrades and more advanced classes. Thankfully, each game is randomly generated with a lot of randomization (the loot you get, the unique skills you get, the category of creatures you encounter and even the bosses, these are all randomly shuffled) so it doesn't feel like you're replaying the exact same experience each game, though, after 10 to 20 hours of playing dozens of games, a lot of the novelty was wearing off and I was looking forward to beating the game which I did. The classes are not equal so you should try many to sort out the winners from the duds, though there are still quite a few viable classes. Also, equipment makes a very big difference in this game and your success will be very dependent on the loot you get. Some lost games with a bad loot feel like they were impossible from the start, even if you did everything right. When you start the game, the characters get a random perk and a flaw (you cannot change it without starting the game or changing the class) which can be mildly annoying if you got a class combo you want to tryout for a few games and the flaws are bad for your class picks, though you can work around the problem by swapping which party member plays which class or by quickly abandoning a game. It is still mildly annoying. Those foibles non-withstanding, the game is still a good draw if you enjoy roguelike tactical rpgs and don't mind a challenging experience. The graphics are not jaw-dropping, but they complement the game experience well and so does the music. There are many many classes to tryout which keeps the game fresh for a while, a very good variety of enemies to figure out (plus you get to unlock their stats and descriptions after beating them a certain number of times) and lots of interesting loot. I liked it.


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