Summary: Entertaining! Amusing story and dialogue, logical puzzles, highly recommended.
For a Point-n-Click game from the 90s, this one actually does not hurt you to play. And I'm not just talking about Sierra's punishment of death for exploration in adventure games. I'm referring to the controls. Read the manual and the controls quickly become smooth and intuitive, unlike many of the same decade and genre, which are clunky and lack simple, user-friendly keyboard shortcuts or require far too many clicks for a single action. With FOTAQ, I never found the controls to be too awkward or difficult.
As for the puzzles, they were never illogical or too difficult to figure out, as long as you play the way these games are meant to be played, by looking at everything, talking to everyone, etc. I finished without needing to look for a walkthrough. It just comes down to how well you pay attention to what's being said.
The main drawback is the backtracking, which today would be excessive but compared to similar games of its time, isn't all that bad. It's more of a mild headache than a nightmare, and the many positive qualities of the game will keep you interested enough to continue to the end.
I did not encounter any bugs during my only playthrough. Very few typos.
If you look at this game as being the parody it is, you will enjoy it. There's noticeable dedication put into many reactions for things you attempt to do, including those you know wouldn't successfully advance the game, such as when you try to use the "pick up" action on a girl. Fluent English speakers will especially appreciate the various wordplay and innuendo interspersed within. The writing can be quite funny at times.
Having never played FOTAQ before, I thought I'd give it a try. Definitely worthwhile! You do need a certain degree of patience with this genre, and since it is rather lengthy, I do not recommend it for those with short attention spans. However, it does have MANY save slots available.