NOTE: Online multiplayer functionality for this game has been disabled and is no longer accessible. Multiplayer is available only through a LAN connection.
推荐系统配置:
NOTE: Online multiplayer functionality for this game has been disabled and is no longer accessible. Multiplayer is available only through a LAN connection.
We make games live forever! Since 2008 we enhance good old games ourselves, to guarantee convenience and compatibility with modern systems. Even if the original developers of the game do not support it anymore.
This game will work on current and future most popular Windows PC configurations. DRM-free.
This is the best version of this game you can buy on any PC platform.
We are the only platform to provide tech support for the games we sell. If some issues with the game appear, our Tech Support will help you solve them.
What improvements we made to this game:
Update (20 March 2025)
Limited FPS to 60 (configurable), ensuring smoother performance.
F.E.A.R. is an excellent, consistently replayable horror FPS. Its basic gameplay loop never gets old, with an incredibly realized direction and atmosphere. Anyone who is a fan of the FPS gente has to play it.
FEAR is what I consider the second best first person shooter behind the untouchable masterwork that is Perfect Dark. There's flaws to be sure. The environments are bland and repetitive (though convincingly, realistically mundane), the story is meh and the few horror elements there are were clearly tacked on late in development because The Grudge came out.
But purely in terms of SHOOTING you just won't find better. The sound, the massive dust that blasts out of walls, objects falling over and being destroyed, big chunks being taken out of walls, the way the enemies react. And the AI. To this very day this is the best enemy AI of any shooter, if not for the Pawns in Dragon's Dogma and the Dwarf Fortress characters I'd say this is the peak of video game AI period. They'll work together to flank you, run behind cover, call out your position, knock over objects to slow you down, panic if you're too strong or surprise them, and more. Even just things like them being able to see your shadow or your flashlight and springing to action if you're not paying attention to the lighting. The AI is so detailed and good that you can play the exact same firefight several times and it'll be engaging and end up different.
The pacing is absolutely stellar too, the gameplay loop of going from the most engaging combat encounters in any FPS to the more exploratory 'haunted house' segments works perfectly. It's a damn shame that the franchise went to crap, 2 had better horror but worse everything else. 3 isn't even worth talking about. And no other developer really picked up where FEAR 1 left off in terms of AI and encounter design.
F.E.A.R. and Extraction Point are about as great as Matrix-style shooters can possibly get. Guns are punchy and loud, nifty graphical effects and a great selection of guns and grenades. Broken up by horror sequences that while aren't that scary, they help to pace the game after a heavy shootout.
Perseus Mandate is worth playing at least once. Otherwise, it lacks the polish of both F.E.A.R. and Extraction Point. Oversized maps, said maps being bright that you can see in the dark without the flashlight and the annoying fast moving soldier type enemies being some of the culprits as to why it's not that great of an expansion.