Fear Effect Sedna combines a pausable tactical mode, action and stealth gameplay to control the team and defeat enemies and solve puzzles. Become reacquainted with the old team of Hana, Rain, Deke & Glas in a brand new adventure. From Hong Kong to Greenland, through Inuit mythology and with new part...
Fear Effect Sedna combines a pausable tactical mode, action and stealth gameplay to control the team and defeat enemies and solve puzzles. Become reacquainted with the old team of Hana, Rain, Deke & Glas in a brand new adventure. From Hong Kong to Greenland, through Inuit mythology and with new partners, will you dare to face the spirit world once again?
New environments in isometric view: Explore the deep caves of Greenland, abandoned scientific complexes, underwater stations and ethereal realms based on Inuit mythology.
A real-time tactical action game: Work as a team and exploit your heroes' special abilities and combine them to maximize your team's effectiveness in attacks.
A mature and exciting story: Learn more about Fear Effect's iconic characters' past as they delve into this new mystery.
Explore a whole new culture: Myths from the Inuit people are imbued with power of the elements and the cold sea. Meet and fight unexpected creatures from the spirit realm!
Never played Fear Effect before so this is my first meet with series. Well yes, fights not good, enemies have poor AI. But that's all cons for me. And now pros. First of all the game is pretty stylish, I fell in love from the first gaze. Second - music, listening OST on and on, it's beautiful. Story is pretty interesting and catchy. For me game worth it's money, got a Collector's Edition for OST, and here I must admit a poor artbook. Anyway I'm very exited for Fear Effect Reinvented and further developing of this franchise.
Fear Effect was a UFO back in the days.
One of the first games with a "cell shading" look and a mature content centered around the main charaters: femal protagonists.
I didn't played any of the two first episodes but I remember the inuendos in the commercials with Hana and Rain. Quite a change especially compared to Lara Croft, who changed as the icon we know today and not as siliconned bimbo tailored for nerds of that time...
So yes Fear Effect: Sedna is a tribute to the old Fear Effect.
Atmosphere, visuals, seems to be close enough of what was the roots of the franchise. Sushee Fish worked well on that point and apparently they plan to release a remake of the first Fear Effect.
But now it's a Tactical/ Stealth game.
And it's where the game hurts. Because it's bad, really bad.
Enemies are dumb and run straight to their death. Covers doesn't really matter and it becomes rather obvious that you just need to shoot on sight without any tactictal pausing.
Tactical is a big word because you don't have much choices in this game. 2 covering options, 1 dodge roll, 2 skills per character with no explanations about how they work or their potential synergies.
No armored enemies with uniques skills, excepts some creatures of the Inuit lore. The game as nothing special to offer in terms of challenge.
Puzzles have a weird logic that can test your nerves, but to be honest I figured out most of them and I didn't found them that much unfair. I really liked the cutscenes of when you fail some puzzle.
By talking about cutscenes... .
Many people complained about cutscene who didn't worked properly on the Demo released last year. To be honest actually everything in the game works fine for me except cutscenes...
Threads on Steam shows that few people had this problem and nothing has been done for almost one year:
https://steamcommunity.com/app/639010/discussions/0/1290691308569593620/
Avoid this game you have far better alternatives around.
N.B: 1 star for Hana and Rain