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Includes F.E.A.R. 2: Project Origin and its addon F.E.A.R.2: Reborn
A routine assignment to locate the president of Armacham Technology Corporation in connection with an unfolding hostage crisis turns into a desperate battle for survival after an explo...
Includes F.E.A.R. 2: Project Origin and its addon F.E.A.R.2: Reborn
A routine assignment to locate the president of Armacham Technology Corporation in connection with an unfolding hostage crisis turns into a desperate battle for survival after an explosion decimates the city and unleashes Alma Wade, the terrifying supernatural menace at the center of Armacham’s highly classified Project Origin. As Alma’s power swells out of control, special forces Sgt. Michael Becket and his squad must battle through an apocalyptic landscape of shattered buildings and buckled streets in search of clues for how to destroy her. The more Becket learns about Armacham’s secret experiments and reckless agenda, the more he begins to suspect that he’s somehow linked to the crisis and may be the only one capable of averting total disaster.
F.E.A.R.2: Reborn
Experience four brand new single-player levels in this additional DLC campaign for F.E.A.R.2! Coinciding with the events seen in the full game, you will experience the chaos of Alma’s aftermath from an entirely new point of view: that of Replica Soldier 813. Your mission begins with an orbital Powered Armor drop to reinforce your fellow Replica squad… But not everything is as it seems. Supernatural events run wild in the apocalyptic remains of Auburn. Another voice is beckoning you; contradicting orders from Replica command. Find out the answer to this, and many new questions, in the DLC campaign F.E.A.R.2: Reborn!
Strategic environmental combat opportunities available to both you and your enemies
Slow time using your character's enhanced reflexes
In your face close-quarter action in a variety of indoor and outdoor environments
Battle all-new enemies that employ advanced combat tactics
Test your nerves and face your FEARS as you battle new characters and unravel a terrifying mystery
Utilize the world interaction enhancements to create instant cover or remove obstacles
Play with and against friends in multiplayer competition
Enhanced graphics engine takes action horror to new heights through enhanced visuals and effects
Enemies behave realistically and use the environment against you through vastly enhanced enemy Artificial Intelligence
Maintains the authenticity of the Alma storyline and players will know this is the only place to continue the saga
NOTE: Online multiplayer is no longer available. Multiplayer is available only via a LAN connection.
Please be advised that Windows 10 operating system will receive frequent hardware driver and software updates following its release; this may affect game compatibility
推荐系统配置:
NOTE: Online multiplayer is no longer available. Multiplayer is available only via a LAN connection.
Please be advised that Windows 10 operating system will receive frequent hardware driver and software updates following its release; this may affect game compatibility
Don't get me wrong, its not a BAD game per say, it is enjoyable and I liked its aesthetic/graphics/artstyle, even if its not the same as the original FEAR. Plus the mech suit bit was FUCKING AWESOME. Its just that without dual wielding, leaning and a bigger arsenal selection as the first game, its a bit of a down grade in these areas, which is not what you'd expect of a sequel. The story is pretty mid. Still, this is much better than FEAR 3. I still would recommend people play it.
When I first played Project Origin in 2010, I called it a terrible sequel, a bad horror game, but a decent action game on its own. Replaying it fifteen years later, the "decent action" hasn't stood the test of time, and I'd amend my statement to call it a "quite weak" action game.
If you liked FEAR, then get your hopes way down for this. Everything that made FEAR amazing is extremely dulled down in Project Origin, and the game suffers significantly from being a console-focused title.
The game's "horror" just falls flat. Unlike FEAR, Project Origin couldn't get me to jump even once. The jump scares are cheap and poorly placed, with lame music cues. The overall atmosphere never feels as creepy. The new paranormal thing is... an awkward mind controlled tentacles that come out of the floor? For reasons. The story is stupid, and isn't worth mentioning in a 2,000-char review.
As for gameplay: it still has slow-motion and melee attacks. Combat feels clunkier, with a 3-second sprint that keeps pushing you forward for a few meters after you let go of the button. The ability to "flip over" objects for cover will probably go unused (and often does little more than turn a file cabinet 90°.) Weapons feel and sound weaker, and the shotgun is pathetic. AI is okay, but too often stifled by constrictive level design.
The one area that has any improvements is graphics, but it also suffers some setbacks. We get some ambient occlusion, higher-res textures, and some decent lighting effects. But on the flipside, shadows are worse (the flashlight doesn't cast shadows), effects and physics are lessened, and some new graphical "features" just look bad. Depth of field is finicky and ugly, and can't be turned off - nor can lens effects like bloom and water on the screen. The HUD is particularly offensive, with a permanent frame around the screen, a crosshair hit indicator, and enemies that glow brightly when you turn on slow motion.
Don't waste your time. There was only one FEAR game.
I got FEAR 2 coming off of playing the first, so here's some advice: If you played FEAR 1, wait a while before playing FEAR 2. Let the fresh scent of FEAR expire a bit. Play something else to get it off your mind. Then play FEAR 2. The distance will soften the blow.
FEAR 2 is a good game in isolation. It has some pretty great moments and a decently presented story. I will warn that the first third of the game is not so great, but if you can get past that, it will get better. It's a short game and its Reborn expansion is even shorter.
The game plays like one would expect a post-2007 console shooter would play like, which is to say a lot of winding linear corridors. I played on Hard difficulty and it can be cheap and tedious especially if you expect close combat, which isn't really viable. Some weapons stop being useful after a while, like the pistol, SMG, and shotguns, and others are broken when used efficiently, like the sniper rifle. You'll be keeping the AR on hand at all times while keeping the other toys for other special purposes, especially since you can hold four weapons at a time. The game's best set of levels are definitely the school. It is surprisingly well-designed and is the crown jewel of the game. If nothing else, it is worth experiencing.
If you like first person shooters and want something that's decent and interesting, I give FEAR 2 a base recommendation. Buy it when it goes on sale.
If you have decided to not take my advice, if you love FEAR with all your heart, then 2 will leave you heartbroken. It's not a good sequel. It's a decent enough game, but if you're coming off of one of the greatest games of all time, then it has a long list of negatives. It is less complex in its gameplay loop, is less fun, the narrative may as well be a reboot, the presentation is a net negative despite having pretty good graphics, and the level design kinda sucks.
It's worth a few bucks for what it is, but is overall less than the sum of its parts.
FEAR 2 pales in comparison to FEAR 1 but by itself is not a bad game. On its own it's still fun and definitely worth playing if you enjoy basic FPS games. The updated visuals and minor improvements to combat are decent although some good features got removed such as the leaning.
My main problems are that it's more like Call of Duty than FEAR (although that's not necessarily a bad thing), the melee attacks are borderline useless now except for the slidekick and for some reason the bicycle kick will always go above your enemies missing them completely, the game is far too easy even on harder difficulties with only a few minor difficulty spikes, you don't feel like a badass like in FEAR 1 but rather like you're the only competent guy with a gun in the entire game, the supporting cast is as bland as airline food, and also the complete lack of the titular FEAR team.
The REBORN expansion is fantastic compared to the base game however and it's a pity that it's only about 2 hours long at most. It's more challenging and creates a very different atmosphere, and it becomes noticable early on that the devs learned from the mistakes they made with the base game.
Overall I'd say get the game when it goes on sale if you really liked FEAR 1.
Its strange that these newer FEAR games had worse graphics than the ORIGINAL from 2006. Its ok luke warm ation and its servicable. Bu thte quality of the story, gameplay and even the CRISP clarity of the aesthetics of the original isnt here. Its quite a blurry bland looking title. You could tell all the love was in the original and not this. But its ok. Play the original or DOOM 3 over this or half life 2 or even Max payne.