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Fate Hunters

已在库内

3.9/5

( 17 Reviews )

3.9

17 Reviews

中文(简体), English & 6 更多
14.9914.99
为什么 要来GOG.com购买?
DRM FREE. 无需激活或联网验证即可开始游玩。
保障与满意度,完美支持24/7最多30天內全额退款。
Fate Hunters
介绍
Fate Hunters 是一款兼具单人卡牌构筑和 Roguelike 类冒险两种特色的硬核游戏。 选择你的角色,打造独一无二的牌组,冒险探索神秘的塔楼! 为一次危险的旅程做好准备,你通往大师的道路上充斥着强大的怪物和狡猾的 Boss。 在策略卡牌对战中直面这些挑战,避免致命的陷阱,你将征服强大的宝藏来帮助你成功前往塔顶。 主要特色:你将毫无准备。 每个塔楼关卡都由程序生成,包含随机的道具、武器和技能,每此进入关卡都将面临独一无二的挑战。 构筑你的牌组有点棘手。 你的道具、宝藏、武器和技能都会进入同一个牌组,平衡你的卡牌并为一切做好准备吧! 死亡潜伏在每个角落。...
用户评论

3.9/5

( 17 Reviews )

3.9

17 Reviews

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产品详细信息
2019, Tower Games, ...
系统要求
Windows 7 / 8 / 10, Dual Core CPU 2ghz or better, 2 GB RAM, Intel HD 3000 GPU / AMD HD 5450 / Nvidia...
Time to beat
9.5 hMain
19.5 h Main + Sides
21 h Completionist
16 h All Styles
介绍
Fate Hunters 是一款兼具单人卡牌构筑和 Roguelike 类冒险两种特色的硬核游戏。
选择你的角色,打造独一无二的牌组,冒险探索神秘的塔楼!
为一次危险的旅程做好准备,你通往大师的道路上充斥着强大的怪物和狡猾的 Boss。
在策略卡牌对战中直面这些挑战,避免致命的陷阱,你将征服强大的宝藏来帮助你成功前往塔顶。

主要特色:

  • 你将毫无准备。 每个塔楼关卡都由程序生成,包含随机的道具、武器和技能,每此进入关卡都将面临独一无二的挑战。
  • 构筑你的牌组有点棘手。 你的道具、宝藏、武器和技能都会进入同一个牌组,平衡你的卡牌并为一切做好准备吧!
  • 死亡潜伏在每个角落。 每次进入塔楼时,创伤、毒药和诅咒卡牌都会永久粘在你的牌组上,想办法摆脱它们!
  • 高风险意味着高回报。 你可以在每个关卡退出塔楼并将你的宝藏带到安全的地方。 或者冒着失去一切的风险,尝试获得更多宝藏!
  • 黑暗幻想艺术。 探索塔楼内手工打造的严酷世界。

所有成就
系统要求
最低系统配置要求:
为什么 要来GOG.com购买?
DRM FREE. 无需激活或联网验证即可开始游玩。
保障与满意度,完美支持24/7最多30天內全额退款。
Time to beat
9.5 hMain
19.5 h Main + Sides
21 h Completionist
16 h All Styles
游戏详情
操作系统:
Windows (7, 8, 10, 11), Linux (Ubuntu 16.04, Ubuntu 18.04), Mac OS X (10.11+)
发行时间:
{{'2019-07-18T00:00:00+03:00' | date: 'longDate' : ' +0300 ' }}
大小:
96 MB
链接:

游戏特性

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русский
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最有用的评论

Posted on: December 30, 2019

SunkDevifull

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游戏: 401 评论: 2

Forgotten by its developers

Fate Hunters it's a good game, with its limitations, but a challenging and correct game, with a very tight gameplay, better than other more renowned card games. However, its developers have quite forgotten about it, especially on GOG, where they don't even update it. In other circumstances I would not have bought it.


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Posted on: November 13, 2019

CertusRaven

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游戏: 502 评论: 7

More -like than -lite, but in a good way

I had my first five or so runs now, so this is more of a first impression. Bit that impression is pretty good so far. It's a single player deck building game. Think a little 'Hearthstone' meets 'Slay the Spire' with a hint of 'Darkest Dungeon' mixed in. The Balancing doesn't feel ideal, yet. Or it's just a little more unforgiving then expected, which isn't a bad thing. What I don't liked at first were the unlock mechanics. It plays like a dungeon crawler where you, if you escape with your loot, get some gold. Getting enough gold for card or character unlocks seemed like a godforsaken grindfest at first. But after five or so deaths I got the hang of it and played through to the end, with enough loot to unlock one of the expensive characters and a card or two. That's promising. It still feels like I merely scathed the surface, though. The characters seem to be quite different, too. For 10 bucks, the game seems like a mighty fine purchase.


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Posted on: November 14, 2019

Selden

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游戏: 515 评论: 6

Decent, but not really good

On the face of it, Fate Hunters has some pretty interesting new takes on the whole card play roguelike genre. Loot clogging your inventory doesn't strictly make sense, but it does add a certain risk/reward framework to your adventure. A lack of block past a single hit shield keeps fights from dragging. Customizing your starting loadout promises some more interesting runs than Slay the Spire's opening 'blessing'. Unfortunately, it boils down to a rather bland experience. The loot does get in the way, but fights can still drag depending on the cards you've found - an inquisitor who lacks decent punch but makes up for it with healing magic, for example. The customizable loadout doesn't really live up to its promise since half your cards are skills that can't be edited. And the cards are, by and large, extremely similar. You can punch for one damage, use a knife for two with a 25% chance of double damage, this relic sword that's worth five gold if you get it out deals one to two, that mace is three... there's really very little variation. Some of your skills can be somewhat diverse, which saves this from being an immediate return. Items can also add some variation to the theme of 'kill the things'. My personal favorite among items is the dagger bandolier for the way it mixes immediate and useful reward with a long-term down side. Use it and you immediately get three daggers, six to 12 damage if you're lucky in a single turn. But now you've got three fairly standard cards taking up draws because the daggers don't just vanish. It's probably worth buying this on sale, but at least in my eyes you won't be coming back to it again and again. Low HP enemies you're essentially supposed to kill before they act just don't give it a lot of lasting power, and even the less dull ones later in the game are more aggravating than interesting - who wants to get cursed for killing an enemy you have no choice about killing?


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Posted on: December 28, 2020

Venus_in_Libra

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游戏: 831 评论: 74

Intruguing, but underdeveloped

A Slay the Spire clone, or a roguelike card dungeon crawler for those who dont know. While I do like the art and style of this game a lot more than StS, the gameplay seems to be underworked and not properly balanced.. Cards not shuffling when deck is reused, extra enemies appearing without explanation, limited ability to control the customization of yoru deck. It seems more a sign of weak level design than thoughtout gameplay mechanics. I did have fun with it and Im sure some of you might as well. But there might come a point where you realise you are losing not because you arent thinking things through, but because the developers didnt think some game mechanic choices through.


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Posted on: November 13, 2019

GA01

游戏: 1041 评论: 11

Well worth your money

I have this game on Steam. In fact, I've had it since it was in early access. It is going to compared to Slay the Spire (arent they all) and I enjoy this more than STS I enjoy its graphics more and I find it slightly easier than Slay the Spire. My only complaint is that I'm getting tired of the developers putting their game first on Steam only, then when sales level off they offer it on GOG (most likely due to DRM issues). I would much prefer to have a GOG copy and I'm getting tired of having to buy I game twice because of this practice.


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