Posted on: February 5, 2019

Kajan451
验证所有者游戏: 435 评论: 1
Wants to be 3D FTL...
... but falls short. A game should stand on its own as being a good game, and this does not. I can see where they wanted the game to be much like FTL, but FTL didn't end up screwing you over with lack of resources out of the gate. In this one... i had instances where i had an unlucky start into the game on a run, ended up having life support destroyed, no means to repair this, and then suffocated because the game wouldn't give me any Gas resources. Another run resulted in a similar situation where i got unlocky, spawned in next to an Elite Enemy and got my ship shot to pieces before I even really got into the groove... i won the fight, mind you, but not without having my ships HP down to 10% and my Innertia Dampeners destroyed. With absolutely no repair resources for 2 sectors.. That is not fun, its tedious. I love FTL, but FTL never made me feel like i didn't have a chance from the start. This game, you can get that unfortunate. The next problem is the Sensor Range. Yes, you can upgrade it, but i think the Devs should have played their blood game without upgrades, because it shouldn't take me about 3 hours into the game until i finally can start investing into sensor upgrades. Why are sensors important? Because you don't even know whats in the sector.. so you will spend hours with tedious guess work. And its not like you can even tell where the boundaries of the levels are, because because there is no radar or map. You end up being spun in 3D during dockfights and are supposed to keep track where you have been and what could possibly hold resources, with the background sometimes looking like the foreground. Its just tedious and easy to fix. The game gets so much more enjoyable when you can hack a comms sensor and see everything. No tedium. You see what's there and can make decisions based on that. Risk and reward. Not Tedium and fake challenge.
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