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ELEX

已在库内

3.9/5

( 465 Reviews )

3.9

465 Reviews

中文(简体), English & 7 更多
29.9929.99
为什么 要来GOG.com购买?
DRM FREE. 无需激活或联网验证即可开始游玩。
保障与满意度,完美支持24/7最多30天內全额退款。
ELEX
介绍
《Elex》 是一款大型开放世界的角色扮演类游戏,在这个充满自由和选择的科幻世界中,魔法和科技正在争夺霸主地位。《Elex》由《Gothic》系列游戏开发团队设计开发,带玩家投入元素的争夺之战,这种神秘元素能赋予人类神奇的力量,但也会剥夺人类的情感,将他们变成纯理性的生物。人类该凭藉情感还是逻辑来统治马格兰星球?一切由你作主。 选择自由:你可以帮助、背叛、甚至杀死任何人,看看连环效应如何改变故事的发展。 行动自由:使用喷气式飞行器进行空中袭击,到达隐蔽的地方,或从高空中一跃而下,安全着陆。 角色发展自由:《Elex》没有限定的英雄种类,你可以自由化身喜欢的角色。 探索自由:整个世界从游...
评论
16 %
推荐
用户评论

3.9/5

( 465 Reviews )

3.9

465 Reviews

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产品详细信息
2017, Piranha Bytes, ...
系统要求
Windows 7 / 8.1 / 10 (64 bit), Intel Core i5 3570 AMD FX-6350, 8 GB RAM, NVIDIA GTX 660 2GB AMD Rade...
DLC
ELEX Digital Extras
Time to beat
27 hMain
50.5 h Main + Sides
85 h Completionist
54 h All Styles
介绍
《Elex》 是一款大型开放世界的角色扮演类游戏,在这个充满自由和选择的科幻世界中,魔法和科技正在争夺霸主地位。《Elex》由《Gothic》系列游戏开发团队设计开发,带玩家投入元素的争夺之战,这种神秘元素能赋予人类神奇的力量,但也会剥夺人类的情感,将他们变成纯理性的生物。人类该凭藉情感还是逻辑来统治马格兰星球?一切由你作主。

  • 选择自由:你可以帮助、背叛、甚至杀死任何人,看看连环效应如何改变故事的发展。
  • 行动自由:使用喷气式飞行器进行空中袭击,到达隐蔽的地方,或从高空中一跃而下,安全着陆。
  • 角色发展自由:《Elex》没有限定的英雄种类,你可以自由化身喜欢的角色。
  • 探索自由:整个世界从游戏一开始就开放玩家自由探索,而且没有障碍或加载屏幕。
  • 武器选择自由:《Elex》提供角色扮演类游戏史上最多的武器选择。从剑、弓、锤到猎枪、手榴弹发射器,甚至火焰喷射器。这里有适合每位玩家的武器风格,当然还有魔法。

© 2017 by THQ Nordic GmbH & Piranha Bytes. Piranha Bytes and related logos are registered trademarks or trademarks of Pluto 13 GmbH, Germany in the U.S. and/or other countries. All other brands, product names and logos are trademarks or registered trademarks of their respective owners. All rights reserved.

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系统要求
最低系统配置要求:
为什么 要来GOG.com购买?
DRM FREE. 无需激活或联网验证即可开始游玩。
保障与满意度,完美支持24/7最多30天內全额退款。
Time to beat
27 hMain
50.5 h Main + Sides
85 h Completionist
54 h All Styles
游戏详情
操作系统:
Windows (7, 8, 10, 11)
发行时间:
{{'2017-10-17T00:00:00+03:00' | date: 'longDate' : ' +0300 ' }}
大小:
27.4 GB
链接:

游戏特性

语言
English
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Deutsch
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评论
61
平均
16 %
推荐
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用户评论

Posted on: January 31, 2022

Loricman

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游戏: 128 评论: 1

Absolute attention to detail

This game has its flaws, yes, but damn does its soul make up for it. I followed an NPC for 5 minutes after I handed in a quest just so I could see him walk to another NPC and deal with the fallout of my choice in the quest. This is a detail that NO ONE will ever really see, but they had minutes of dialogue just because it made sense! The minor details make this game special, and you can tell the devs cared about this game


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Posted on: November 21, 2018

CaerLlewys

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游戏: 117 评论: 13

Poor execution of a good basic concept

The setting and fundamental concept of Elex is good, and the overall structure of the game is not revolutionary. The graphics are good, the scenery is great, and the provision of a jet-pack to allow you to get almost anywhere is a nice touch. Unfortunately, the quest leveling is awful, the combat engine atrocious, the weapon scaling sparse (one weapon in a tier requires DEX 11, the next 33, the next 60), and you will spend 90% of your gameplay time searching for trash mobs you can actually kill to gain experience to level up far enough to have a hope of surviving your current quests, only to be given a new set of quests you are again too low-level to survive with the atrociously clunky and non-cooperative combat system. And that's on "Easy". Having a companion is little help UNLESS you can somehow maneuver your companion into engaging first, otherwise you'll likely be already dead by the time your companion gets around to noticing that you're in a fight. To make matters worse, far too many of the quests either double-cross you or force you to choose between double-crossing someone else, wrecking your faction reputation, or forcing you into courses that will seriously hurt you later in the game. ELEX needs at the very least better-leveled quest difficulty, a better scaling of weapons so that you don't have somehow gain five levels to be able to wield a better weapon, and a combat system that doesn't leave you flailing at air because your target moved while the game was thinking about getting around to starting your swing, or doesn't leave you locked onto a target on the other side of a rock or a wall and unable to switch targets while another casually kills you from behind. Did they play-test this AT ALL before releasing it...? I really tried to give ELEX a fair chance to win me over, but in the end it just wasted my time and pissed me off.


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Posted on: October 21, 2017

Spooky_0123

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游戏: 294 评论: 2

First Piranha Bytes RPG

I'm too young to have played gothic 1+2 when they came out but this caught my attention because of the cool setting. Honestly it's the best RPG I've played since New Vegas, the world is fun to explore, the quests are solvable in multiple ways with some allowing you to shape the story depending on your faction, with previous quest decisions tying into them. All around it's really great. However, PB aren't good at making a polished product, there's some dodgy voice acting (in the english release), and the combat is poorly animated despite being mechanically sound. I'd recommend it though if you want something old school or if you're a fan of this developer.


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Posted on: October 12, 2020

hazlin

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游戏: 145 评论: 3

Conform or stop playing...

Initially the game is about avoiding combat, because most things just straight up out damage me and have tons of health. Kiting is an option for some of the creatures, but with the long kill times it is very unrewarding. I did try scavenging, but soon discovered that money wont get me very far. Armor, skills, and magic are locked behind climbing the ranks of factions. After exploring and meeting all the factions I discovered that they are the same in the worst sort of way. All the factions are authoritarian, and do not tolerate diversity of thought. They are all about oppression and doing the wrong thing in a blind pursuit of an ideological extreme. Much to their determent, they even lack pragmatism. All the factions need to be opposed, but the game isn't designed to progress without blindly committing to a faction. Without a faction and without a path for progression my time in Elex came to an end.


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Posted on: October 25, 2020

matmanX

游戏: 193 评论: 7

Spread Too Thin

Elex is basically what would happen if you took Gothic 1 and stretched it out to 5x its size and length. Sounds great at first, until you actually try playing it. The steep learning curve and vulnerability of Gothic worked well because there was a steady progression throughout the game. You knew that some areas and monsters posed minor danger, while others meant sure death. You also knew that if something was out of reach, all you had to do was work for it for a couple of hours. It was clunky, but it made sense. In Elex, that progression is gone. Everything is spread too thin. It took me over 30 hours before I visited all 3 factions, and you need to choose one of these to get decent gear. You spend the first 15-20h as a total pushover. What's worse, there's no rhyme or reason in balancing when it comes to quests and open world. You can find harmless creatures 20m from one-hit-kill beasts. Early quests require you to travel across the entire map. Challenge is fun if it can be overcome in a reasonable time. If it can't, it only causes frustration. Combat is very clunky, often unresponsive. The good thing is it allows you to exploit enemies' braindead AI and large hitboxes, which is often the only way to win a fight early on. Once you get the good gear, the game switches from the punishing difficulty to a walk in the park for most enemies. It only shows how unbalanced it is. This means there's only a short period where combat is somewhat fun. The story and lore are easily the best parts of the game. A mix of sci-fi and fantasy where no faction has all the answers. Even some quests can be fun and offer insight into philosophical and ethical conflicts throughout Magalan. It's too bad they're presented in such a flawed execution. I hope PB will improve one day, but they haven't in 15 years and I'm tired of giving them a free pass. Imagine if Cyberpunk 2077 looked like The Witcher 1 or if Arkane Studios didn't improve their formula since Arx Fatalis. That's PB for you.


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