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Eldest Souls

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3.2/5

( 20 Reviews )

3.2

20 Reviews

中文(简体), English & 10 更多
19.9919.99
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Eldest Souls
介绍
DEPTHS OF THE FORGOTTEN - FREE EXPANSION 《上古之魂》现已推出“被遗忘的深渊”:这款免费的大型扩展包将为游戏带来一个危机四伏的全新区域、三个全新Boss、一系列特殊武器、武器定制系统以及一套拥有毁灭性力量的全新能力。 深埋于凡世之下,在那个哪怕是苍白的月华也无法触及的地方,远古的深渊依旧在腐化衰败:被遗忘的深渊。这个遥不可及的幽暗之地便是埃克塞尔囚禁那些弃卒的监牢:空有头衔的将军、一心反叛的继承人以及那位永世承受折磨的国王。被遗忘的世界与那些被遗忘的存在本早已消失在历史之中,直到现在…… 勇敢的战士啊,再次踏入虚空之中。聆听真正深渊的召...
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用户评论

3.2/5

( 20 Reviews )

3.2

20 Reviews

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产品详细信息
2021, Fallen Flag Studio, ...
系统要求
Windows 10 64-bit, Processor: 2.8 GHz Dual Core CPU, 4 GB RAM, GeForce GTX 660 or equivalent with 2...
Time to beat
5 hMain
7 h Main + Sides
14 h Completionist
6 h All Styles
介绍

DEPTHS OF THE FORGOTTEN - FREE EXPANSION



《上古之魂》现已推出“被遗忘的深渊”:这款免费的大型扩展包将为游戏带来一个危机四伏的全新区域、三个全新Boss、一系列特殊武器、武器定制系统以及一套拥有毁灭性力量的全新能力。

深埋于凡世之下,在那个哪怕是苍白的月华也无法触及的地方,远古的深渊依旧在腐化衰败:被遗忘的深渊。这个遥不可及的幽暗之地便是埃克塞尔囚禁那些弃卒的监牢:空有头衔的将军、一心反叛的继承人以及那位永世承受折磨的国王。被遗忘的世界与那些被遗忘的存在本早已消失在历史之中,直到现在……

勇敢的战士啊,再次踏入虚空之中。聆听真正深渊的召唤,最惨烈的复仇即将到来。




经历了数百年的奴役之后,人类终于决定奋起反抗古神,并将这些灾厄囚禁于神堡的高墙之内。

可是邪恶并没有就此平息…

在终焉时刻,复仇心切的古神们掀起了一场旷世浩劫。人类危在旦夕,但尚存一丝希望。
一名孤胆战士肩负起了这沉重的使命。与他相伴的…就只有那柄用纯净黑曜石打造的大剑。

富有挑战性的战斗

节奏极快而且挑战重重的魂类型战斗,每一个瞬间都是生死相搏。狭路相逢勇者胜,通过击败各个古神,玩家将获得超越凡人的力量。

残酷Boss战

Eldest Souls的核心就是与各路Boss展开的残酷死斗,每一位古神都将为玩家带来全新的独特挑战…战胜敌人,获取强大奖励!

一座古老王国

在搜寻古神的旅程中,你将穿梭于错综复杂的环境,并在其中遇见各色NPC,引人入胜的故事线以及一系列黑暗不祥的秘密。逐步解开古神以及亘古囚笼背后的真相…

趋近完美的像素画风

在通过像素艺术描绘的神堡之中,领略让人流连忘返的16bit画面。但是切莫放松警惕。在这早已被遗忘的人类丰碑之中,黑暗之物正在蠢蠢欲动。

你是主角。你做主。

在与古神的交锋中,体验独一无二的挑战…以及奖励。吸收他们的神力,解锁种类繁多的独特天赋与能力,通过不同组合打造属于你的战斗风格。

特色:

  • 在一系列富有挑战性的独特Boss战中杀出重围。
  • 探索古老神堡,发现大量引人入胜的NPC与故事线
  • 解开古神的秘密,拯救即将被毁灭的世界
  • 美轮美奂,深入细致的像素画风
  • 你是主角。你做主。通过组合不同能力,打造属于自己的战斗风格
所有成就
系统要求
最低系统配置要求:
为什么 要来GOG.com购买?
DRM FREE. 无需激活或联网验证即可开始游玩。
保障与满意度,完美支持24/7最多30天內全额退款。
Time to beat
5 hMain
7 h Main + Sides
14 h Completionist
6 h All Styles
游戏详情
类型:
操作系统:
Windows (10, 11)
发行时间:
{{'2021-07-29T00:00:00+03:00' | date: 'longDate' : ' +0300 ' }}
大小:
711 MB
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最有用的评论

Posted on: August 2, 2021

skohl

游戏: 195 评论: 27

Fun but short boss rush with decent lore

If Eldest Souls was twice as long, with the same level of quality, I'd rate it as high as a 4.5/5. It took me around 10 hours to beat, but if you are a god gamer, it's possible to beat it in 2-5 hours on a blind playthrough. (Yes, I watched someone do it in 2. The red skill tree = gorilla mode). That said, it does have a NG+ mode where the bosses' mechanics are upgraded to provide a much greater challenge. I haven't made it far into this mode, but even the very first boss becomes quite an S.O.B. with how his moves and patterns change. The game indicates there is a NG+2, 3...and so forth, but I can't say if the boss mechanics continue to change with each subsequent NG+, whether the story/lore changes, or how high the NG+ system goes to. But is it good? The boss fights are varied and provide a satisfying challenge. I never felt frustrated enough to want to quit, and when I won my heart was pounding and I felt strong sense of reward. Mechanically, the game has some interesting features. Instead of healing potions, you have a lifesteal mechanic called Bloodthirst which is triggered when you land a charged up attack. While in Bloodthirst you heal based on the damage you deal, and you can also perform a heavy attack called Bloodburst which ends Bloodthirst. You then have three skill trees, which are roughly based around mobility, damage, and defence. You get a skill point to invest from every boss you kill, and although you can only use one tree at a time, you can respec your skill points freely at any time. Finally, for every boss you kill you get a shard which represents that boss's powers. This shard can be slotted into your basic mechanics (charge attack, bloodburst, dash), as an active skill, or into your skill tree's active skill. The story notably seems to borrow a couple motifs from Song of Ice and Fire, like The Wall. There are five endings based on key item and NPC interactions, but unfortunately appear to only provide different flavor text. Possibly rushed


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Posted on: October 19, 2021

Cryse_XIII

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游戏: 57 评论: 1

Short but great

Eldest Souls is a boss-rush game like Titan Souls, only that you have more combat mechanics available to you and don't die in a single hit. If you do take damage then there are systems in place that let you recover health by playing more aggressively I really enjoyed my first playthrough of the game and my main criticism is that it feels way too short. It could do with another 8 more bosses. The quality of the bossfights is superb though, which is precisely why I want more. They are very challenging but mostly fair in my opinion. Even if some attacks cover a lot of the arena I never felt like it was unavoidable, it mostly becomes a matter of pattern recognition though. Don't expect anything from the story though. You get the feeling like there is more to it than what you get in one of the endings but due to its short length it doesn't amount to anything. Apart from that there are a few minor things that I would like the developers to address: - sometimes when dodging you can get stuck on a boss - no indication that a certain majorly important item is a one-time use only, nor any info what it amounts to before using it - the instant death traps in the overworld are pure bullshit and come out of nowhere. They should only do some fixed % of damage instead so you don't accidentally ruin your no-death run.


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Posted on: January 29, 2023

Suravira

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游戏: 218 评论: 10

*Updated DLC content*

For £17 is a bit steep for a short game but definitely worth around £12, at £5 it's a steal. It's a very fun game, not that hard if you take your time, it's only problem is it's very short, though that's it's charm. It feels like the base game got cut short in development and ended up a short boss rush, a good example of this being the grapple hook which is used once then never again. Thankfully the devs took into account complaints from the fans of the game, and added a free DLC update, which adds 3 more masterfully crafted bosses with new mechanics and weapons that further enhance the gameplay style. I can honestly say the game isn't that hard, it's just challenging. If I'd say dark souls is around an 8/10 in difficulty, this would be a 6. Every boss move is heavily telegraphed with plenty of visual indicators, so the problem in difficulty in this game isn't reflexes, it's recognizing the boss patterns and reacting appropriately. The key to this game is keeping up bloodthirst, with the amount of healing they give you in the first playthrough it's possible to ignore 90% of boss mechanics and just keep dpsing. The core play style is to dodge away from the boss' attack, charge in, combo attacks rinse and repeat. It's worth noting perfect dodging which means hitting boss attacks with your i-frames restores stamina faster. Then the different playstyles come into effect which is as close to a difficulty slider that the game needs. There is counter which builds up shields, increasing fault tolerance with counter itself building up so much shield it's essentially a very long i-frame. Then there's windslash most about building up mobility, dealing passive damage then going in for a large dmg spike. Lastly berserk slash which simply increases dmg, increasing the better you play. The DLC added weapons of which three are thematic weapons to three playstyles and one extra hammer, but they can be used in any style and thus add further variation to the playstyles.


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Posted on: June 20, 2022

ean5533

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游戏: 216 评论: 2

Really needs some difficulty settings

I really wanted to enjoy this game. Unfortunately, it's just too hard for me. I enjoyed the first 3-4 bosses, but after that it just became too difficult for someone of my skill level. I'm never going to get the experience most of the game because there's nothing I can do to get past these couple bosses, and that's an enormous bummer. If the author just added some basic difficult settings (slide a slider to decrease boss health or damage by X%) then I'd just use that when I needed it and be able to make the game fit my skill level.


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Posted on: August 22, 2024

Cuures

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游戏: 404 评论: 5

Short but good

Very enjoyable little game but it's quite short (5 hours on the nose for me). I'd recommend to buy it on sale since I think at full price is a bit steep for a small bossrush-game. Pros: - Bosses are all fair - Varied mechanics - Beautiful artstyle - Skillsystem is fun to play around with Cons: - Just bosses - only ~5 hours playtime (without NG+)


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