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DYSMANTLE

已在库内

4.4/5

( 94 Reviews )

4.4

94 Reviews

中文(简体), English & 8 更多
19.9919.99
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DRM FREE. 无需激活或联网验证即可开始游玩。
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DYSMANTLE
介绍
多年 以后,你从避难所中 爬出 时,一个新的,壮观的旧世界在等待着你。一个栖息着令人恶心的、 肮脏的 生物的世界。一个看不到其他人类灵魂的世界。一个由 自然 统治的世界。一个正在变得更糟的世界。 你需要找到 逃离这座不幸岛屿 的方法。但在那之前, 享受这苦乐参半的末日余生吧 。 破坏 超过99% 的物品来获得材料,只需要使用正确的工具。没有任何障碍能够阻挡你。 攻击 (或逃离)末世中的恶心而肮脏的生物。 探索 手工制作的开放世界,揭开它的秘密。 生还 。清除区域中的怪物,并宣誓你的所有权。 建造 哨所来建立你的存在感。 制作 持久的武器、工具、外观和一些...
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71 %
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用户评论

4.4/5

( 94 Reviews )

4.4

94 Reviews

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产品详细信息
2020, 10tons, ...
系统要求
Windows 7 / 8 / 10 (64-bit), 2 GHz, 2048 MB RAM, SM 3.0+, Version 11, 512 MB available space, Requir...
DLC
DYSMANTLE: Underworld, DYSMANTLE: Doomsday, DYSMANTLE: Pets & Dungeons
Time to beat
31.5 hMain
54 h Main + Sides
72.5 h Completionist
56.5 h All Styles
介绍

多年 以后,你从避难所中 爬出 时,一个新的,壮观的旧世界在等待着你。一个栖息着令人恶心的、 肮脏的 生物的世界。一个看不到其他人类灵魂的世界。一个由 自然 统治的世界。一个正在变得更糟的世界。


你需要找到 逃离这座不幸岛屿 的方法。但在那之前, 享受这苦乐参半的末日余生吧

  • 破坏 超过99% 的物品来获得材料,只需要使用正确的工具。没有任何障碍能够阻挡你。
  • 攻击 (或逃离)末世中的恶心而肮脏的生物。
  • 探索 手工制作的开放世界,揭开它的秘密。
  • 生还 。清除区域中的怪物,并宣誓你的所有权。
  • 建造 哨所来建立你的存在感。
  • 制作 持久的武器、工具、外观和一些小玩意儿。
  • 狩猎 危险生物或驯服他们来组成你的专属末世动物牧场。
  • 种植 异国作物,并在它们成熟时收获奖励。
  • 解开 地上的和地下先人墓穴中的谜题。
  • 钓起 水面下的,狡猾的,覆盖着鳞片的家伙们。
  • 烹饪 美味的食品来获得永久的能力与状态提升。
  • 解开 这座奇怪岛屿的谜团。


探索古代遗迹,并从过去的高科技时代获取技术。利用科技优势对抗不友善的现状。或者再深入隐藏的先人墓穴大厅,找回遗失的古代知识。利用比肩魔法的特性获取材料,并用它们制造极其强力的齿轮。


使用正确的工具即可破坏99%的物品并获得材料。持续这样做,并收集旧世界的迷人宝物:塑料、橡胶和金属。各种材料都有 适当的 数量可以采集。寻找 菜谱制作永久 道具和升级。


探索浩瀚的完全手工制作的开放世界,建造 哨所 来证明你的存在。一步一步地夺回土地。找到隐藏的宝物,解决被遗忘的谜题。找到逃离岛屿的方法。


末日之后的世界栖息着恶心的生物。某种 邪恶的 东西影响了岛上绝大多数的野生动物和岛上的居民——将他们变成了极具攻击性的野兽般的生物。杀掉他们并收集掉落的物品。收获他们的内脏,让他们 永远的沉睡。或是逃走,等变强之后再回来重新挑战。使用多种近战和远程武器战斗。创造陷阱并引诱怪兽进入。不惜一切代价。


你不会只是为了维持 现状 而战斗。这不是一个关于饿肚子的游戏。你不会为了填满你那消化能力过强的胃而不断四处寻找 一只可口的蟑螂 ,并在同时走向无可避免的死亡。你 永远不会死于饥饿。你将会变得更加强大,并解锁 永久的升级。世界十分危险,你可能会一时驻足不前,但最终 你会成长

享受这苦乐参半的末日吧。

所有成就
系统要求
最低系统配置要求:
为什么 要来GOG.com购买?
DRM FREE. 无需激活或联网验证即可开始游玩。
保障与满意度,完美支持24/7最多30天內全额退款。
Time to beat
31.5 hMain
54 h Main + Sides
72.5 h Completionist
56.5 h All Styles
游戏详情
操作系统:
Windows (7, 8, 10, 11), Mac OS X (10.11+)
发行时间:
{{'2020-11-06T00:00:00+02:00' | date: 'longDate' : ' +0200 ' }}
公司:
大小:
1.6 GB
链接:

游戏特性

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评论
77
平均
71 %
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被评论 OpenCritic
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用户评论

Posted on: March 2, 2025

SufferMeTV

验证所有者

游戏: 203 评论: 4

Straight Forward...

On everything else other than the combat. When I started, I figured that it was kind've a "kiddy" resource gathering, exploration game that I could just kill time with. I wasn't expecting having to learn attack patterns, time my attacks and dodge incoming attacks in basically an endurance run until I met my untimely demise. I got bombarded a couple of times. While I can manage 3 or 4 enemies at once now (with basic enemies mind you), it's when the more advanced ones come into play. Wanting to "third party" my encounter and changing the dynamic of it and becoming a nuisance. But that's not me complaining. No matter where you go, you will run into one or a group of different enemy types. Around 3 hours at the time of this review, I can see myself dumping a fair amount of time into this. While it may be an on and off again playthrough, I think with the vibrant colors, straight forward objectives, a good stack of different enemy types, an almost completely destructable enviornment, an open world/discovery type gameplay model, and especially this cool mechanic where you can enable emojis for when your character has an inner thought or discovers something; makes this a nice game for any survival player to enjoy. I love getting games during a sale because you never really know what kind of game you're getting and I'm diving more into indie titles now. This basically being a gamble and I have refunded more than 10 games by the time I bought this, I doubled down and decided to get 2 of the 3 add-ons in which I will be getting the animals pack soon. Key note for modders. The devs have provided tools for anyone in the game files if you feel like tweaking the game, they do warn to back up your save file, but I'm sure y'all already know. If the devs look at GOG reviews, I want to personally say "Great Job" and I hope y'all continue with this style or hopefully make something that is this appealing again. Take care.


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Posted on: September 14, 2022

philkingz

验证所有者

游戏: 199 评论: 9

Vampire Rising with steering wheel

I wish I'd never started this game as my autism enforced me to finish it. It fails on so many levels like depth of mechanics, convenience, control and game-flow. - The game is about destroying and looting, yet there is a delay of about a second until items can be picked up, which permanently enforces you to either wait or micro-backtrack even with increased pickup radius. - They even added a delay between cycling weapons in a single-player game. You can't double or triple click in order to switch two or three weapons, since the commands will be ignored during the delay, instead of being queued in. It is so slow and unresponsive, it is easier to switch into inventory and equip items, especially when you want to cycle through 2-3 items. - Movement feels very sluggish like controlling a person on ice-skates. - You can't use your mouse to aim your hits properly like in other games with isometric view. This is for a ton of reasons that gog will not allow me to elaborate. - Powerattacks can only be done when you face an enemy near you while being aim-locked onto it. Since the lock activates much too late, you need to do it manually every time. - Monstermovement patterns are easy to read, certainly to compensate for the sluggish playstyle. They are also literally blind. - Have fun planting and harvesting over 500 seeds into the ground, costing you hours of lifetime only to watch a senseless animations and press 1 button every 2 seconds. - Dying is not something you need to be afraid of in this game. - Most open world areas are filled with tunnels that restrict player-movement, treating the player like a toddler, which directly corresponds to how the story progression is handled. Not recommended, even when discounted, unless you are a controller-cowboy that is okay with a very slimmed down survival game experience and sluggish game-play and controls.


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Posted on: September 7, 2023

ryokanteishin

验证所有者

游戏: 153 评论: 4

A fun romp that offers tons of playtime

I really enjoyed playing Dysmantle (in single player mode). The basic game mechanics (destroying objects) can get a little repetitive, but solving the twists and turns and puzzles and crafting advancement that led to completion kept things interesting.


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Posted on: June 8, 2024

ADeadCell

验证所有者

游戏: 227 评论: 9

Almost great, but grindy & unpolished

Dysmantle has a great early game and lots of potential. Unfortunately most new content after that is separated between hours of grind. This amount of content should take half this long to play through; then I'd buy DLCs for more. Pros + A mostly relaxing atmosphere + Lots to explore + Interesting early game + Nice cutscenes + Many good core mechanics and puzzles Neutral = Bosses are fun but easy = Tower defence quests are fun but too hard. I had to complete most of the game to beat even the first one, which you find early on = Most issues seem easy to fix. But many are already two years old (see philkingz's review, which I found to still be mostly spot on) Cons - Gets way too repetitive from mid-game onwards - Running back and forth to carry resources to unlock a new area/shortcut is tedious, and takes hours in total - You can't complete a late-game mission without hours of boring farming. Even half that long is too much - Weapon/tool switching has a janky delay - Loot pickup has a janky delay - Leveling up becomes meaningless around mid-game. This is especially bad due to the grindiness. All that work should be rewarding - Lack of direction, Part 1: I missed major features of the game, like the ability to build a home base and teleport there, until completing most of the game. Simple early quests to find these would have made the game much more enjoyable - Part 2: There should be more side quests to showcase different upgrades' mechanics. The player shouldn't have to guess which are worth the investment - especially due to how grindy this already is - Part 3: Many quests lack area indicators - Some upgrades are OP, esp. knockback and stun (e.g. sledgehammer) - You can stunlock many bosses (e.g. Alpha Dog, Vicious Slasher, Vicious Twins) Dysmantle feels like it should still be in Early Access.. It's about 80% ready. The base is good, but only the early game felt right; the rest needs balancing. This could be 5/5 instead of 3/5. A decent timesink at discount.


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Posted on: January 26, 2021

早期访问回顾

logicbomb

游戏: 69 评论: 11

It Does it Well

Dysmantle is another post-apocalyptic tale of emerging from a bunker to see what the world is like after being sheltered for a long period of time, though this one is only 2-3 years after the devastation. You come up into a pretty familiar, but overrun world. Immediately you start breaking things down into useable crafting materials. Fighting and salvaging your way from area to area. I like that the combat is fast-paced and requires some dodging. It's not just smash smash smash. The crafting is complex, and there are plenty of save your progress campfires spread around the areas. The only thing that bothers me is that it is a bit grindy, and there are lots of enemies to kill, over and over, they respawn when you camp to rest / craft. Overall for being an Alpha / EA title it's got a great base to build from with plenty of time to work things out and keep expanding. The dev teams seems very active already pumped out 3 patches in its first 2 weeks of life. I think once they get it fleshed out and content filled this might be a very fun and chill zombie survival smasher. First hour of gameplay https://www.youtube.com/watch?v=snIcJWKzdww&feature=youtu.be


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