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DYSMANTLE

已在库内

4.4/5

( 94 Reviews )

4.4

94 Reviews

中文(简体), English & 8 更多
19.9919.99
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DYSMANTLE
介绍
多年 以后,你从避难所中 爬出 时,一个新的,壮观的旧世界在等待着你。一个栖息着令人恶心的、 肮脏的 生物的世界。一个看不到其他人类灵魂的世界。一个由 自然 统治的世界。一个正在变得更糟的世界。 你需要找到 逃离这座不幸岛屿 的方法。但在那之前, 享受这苦乐参半的末日余生吧 。 破坏 超过99% 的物品来获得材料,只需要使用正确的工具。没有任何障碍能够阻挡你。 攻击 (或逃离)末世中的恶心而肮脏的生物。 探索 手工制作的开放世界,揭开它的秘密。 生还 。清除区域中的怪物,并宣誓你的所有权。 建造 哨所来建立你的存在感。 制作 持久的武器、工具、外观和一些...
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71 %
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4.4/5

( 94 Reviews )

4.4

94 Reviews

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产品详细信息
2020, 10tons, ...
系统要求
Windows 7 / 8 / 10 (64-bit), 2 GHz, 2048 MB RAM, SM 3.0+, Version 11, 512 MB available space, Requir...
DLC
DYSMANTLE: Underworld, DYSMANTLE: Doomsday, DYSMANTLE: Pets & Dungeons
Time to beat
31.5 hMain
54 h Main + Sides
72.5 h Completionist
56.5 h All Styles
介绍

多年 以后,你从避难所中 爬出 时,一个新的,壮观的旧世界在等待着你。一个栖息着令人恶心的、 肮脏的 生物的世界。一个看不到其他人类灵魂的世界。一个由 自然 统治的世界。一个正在变得更糟的世界。


你需要找到 逃离这座不幸岛屿 的方法。但在那之前, 享受这苦乐参半的末日余生吧

  • 破坏 超过99% 的物品来获得材料,只需要使用正确的工具。没有任何障碍能够阻挡你。
  • 攻击 (或逃离)末世中的恶心而肮脏的生物。
  • 探索 手工制作的开放世界,揭开它的秘密。
  • 生还 。清除区域中的怪物,并宣誓你的所有权。
  • 建造 哨所来建立你的存在感。
  • 制作 持久的武器、工具、外观和一些小玩意儿。
  • 狩猎 危险生物或驯服他们来组成你的专属末世动物牧场。
  • 种植 异国作物,并在它们成熟时收获奖励。
  • 解开 地上的和地下先人墓穴中的谜题。
  • 钓起 水面下的,狡猾的,覆盖着鳞片的家伙们。
  • 烹饪 美味的食品来获得永久的能力与状态提升。
  • 解开 这座奇怪岛屿的谜团。


探索古代遗迹,并从过去的高科技时代获取技术。利用科技优势对抗不友善的现状。或者再深入隐藏的先人墓穴大厅,找回遗失的古代知识。利用比肩魔法的特性获取材料,并用它们制造极其强力的齿轮。


使用正确的工具即可破坏99%的物品并获得材料。持续这样做,并收集旧世界的迷人宝物:塑料、橡胶和金属。各种材料都有 适当的 数量可以采集。寻找 菜谱制作永久 道具和升级。


探索浩瀚的完全手工制作的开放世界,建造 哨所 来证明你的存在。一步一步地夺回土地。找到隐藏的宝物,解决被遗忘的谜题。找到逃离岛屿的方法。


末日之后的世界栖息着恶心的生物。某种 邪恶的 东西影响了岛上绝大多数的野生动物和岛上的居民——将他们变成了极具攻击性的野兽般的生物。杀掉他们并收集掉落的物品。收获他们的内脏,让他们 永远的沉睡。或是逃走,等变强之后再回来重新挑战。使用多种近战和远程武器战斗。创造陷阱并引诱怪兽进入。不惜一切代价。


你不会只是为了维持 现状 而战斗。这不是一个关于饿肚子的游戏。你不会为了填满你那消化能力过强的胃而不断四处寻找 一只可口的蟑螂 ,并在同时走向无可避免的死亡。你 永远不会死于饥饿。你将会变得更加强大,并解锁 永久的升级。世界十分危险,你可能会一时驻足不前,但最终 你会成长

享受这苦乐参半的末日吧。

所有成就
系统要求
最低系统配置要求:
为什么 要来GOG.com购买?
DRM FREE. 无需激活或联网验证即可开始游玩。
保障与满意度,完美支持24/7最多30天內全额退款。
Time to beat
31.5 hMain
54 h Main + Sides
72.5 h Completionist
56.5 h All Styles
游戏详情
操作系统:
Windows (7, 8, 10, 11), Mac OS X (10.11+)
发行时间:
{{'2020-11-06T00:00:00+02:00' | date: 'longDate' : ' +0200 ' }}
公司:
大小:
1.6 GB
链接:

游戏特性

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français
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русский
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评论
77
平均
71 %
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最有用的评论

Posted on: November 17, 2021

relaxed_quasar

验证所有者

游戏: 149 评论: 1

An absolute BLAST in couch coop

Played as a single player title, Dysmantle is really good. A 3rd person, top down, zombie slaying survival game in a colourful world instead of depressing pallets of brown is a breath of fresh air to the genre. Game mechanics are fun – crafting and a skill/equipment tree keep progression interesting. Combat is not too complex, but enough enemy variety keep things interesting as you adapt your strategy. The world map opens up gradually and it's huge! You can see the devs put a good amount of love and thought into it. There are different micro-climate zones and nods to popular horror genre locations. I’m a couple of hours into the game and the story so far is simple but serves its purpose to keep you interested - there's hints to more supernatural story elements, which I am curious to find out about. Dysmantle doesn't reinvent the wheel. Game elements are known from other games of the genre, but they are handled really well, so the game ends up fun, interesting, great looking and will keep you entertained. Yes, it’s a bit grindy, but enough happens to keep things fresh. If you have to choose between mouse/keyboard input or controller, definitely go for the latter! The mouse/keyboard controls are indeed somewhat clunky. However, here's the thing: in my opinion the game is FANTASTIC when played with a fellow player. The coop mode is almost hidden and not advertised at all, which I don't understand. Playing this game with a partner is mad fun! Slaying the zombies is getting an added tactical layer and frantic boss fights can become a chaotic dance of fight/retreat/sneak up behind. There is no split screen, so both players will share the same screen - which never felt like a disadvantage, as it increased the sense of "togetherness". Discuss how to progress on you (shared) skill/equipment tree, explore the vast world together - it's great. I can definitively recommend Dysmantle - it is a good, solid game in single player but it really shines in couch coop!


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Posted on: January 20, 2021

早期访问回顾

eryngo

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游戏: 1502 评论: 48

Colorful post-apocalyptic survival game

This is (yet) another post-apocalyptic survival game, with a colorful palette (which makes it stand out to all other in this genre). To me the colorful design is appealing and I was interested enough to take a better look at it. The game is "in dev" but is highly playable. There are some flaws however: the controls are very cluncky, and personally iam a bit dissapointed by the 'w,a,s,d' key movents, instead of a 'click to move' approach. It can be a frustrating challenge to face your character towards the enemies during combat, as most of the time you will miss the enemy and hit an adjacent object. The menu design are a bit weird, sometimes you need the ESC key to exit the menus, other times you can just use the mouse to navigate / close the menu. I miss the consistency at that point. At this point the game itself feels a bit "dull". When entering "camp" all (killed) enemies are respawn back to the exact same position over and over and over again. The goal of the game is to collect items, upgrade your gear and escape the area. your "challenges" exists in the form of "get item x,y in quantities of y, to upgrade item z". That summed up is the whole game (for now, as it is in dev). Lots of room for improvements, but also a lot of potential to make it a fun game! If you are looking for a simple survival alike game without a depressing color theme, and don't mind the early-access glitches, then give this game a try!


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Posted on: January 27, 2021

早期访问回顾

PwnageBlock

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游戏: 404 评论: 4

Whack-things-with-a-stick Simulator

I have played through all the available content so far (well over half the game) and, while I didn't regret my time spent overall, the game so far is shallow and I can't see it getting much better at release. Simply put, you'll be spending 90% of your time just whacking stuff in order to get resources. The game loop boils down to destroying anything you can so you can get materials, so you can create or upgrade tools, so you can whack more things, so you can get materials, etc... The game also promises an entirely destructible world and, while I'm pretty sure that will be true at some point, so far you can't get tools that can destroy things like walls, leading to the experience so far feeling constricted and rather linear. The enemies aren't all that special. Their patterns are pretty simple and fighting them consists of basic dodging and attacking for the most part. I'm particularly disappointed by the lack of variety in enemy models. Each enemy type only has one model, leading to you beating the same female zombie with a pink shirt throughout the entire game. I imagine this could change as the game gets developed, but it felt misleading looking at promo art. Something I also want to point out, and so have other reviewers, is the nature of the game. This isn't a rougelike or generated experience. Project Zomboid, this is not. There is a defined world with a defined story and a defined protagonist and a pretty fixed order of things to do. It plays like a Souls game of sorts, and the sandbox aspect isn't really there since you mostly just destroy, not build. This is not a bad thing by any means, but I imagine people could get the wrong idea by looking at the game, like I did. Something I also wasn't a fan of is the storytelling. All voice acting is text-to-speech, and the protagonist's monologue is decorated with plenty of emojis. The story isn't very gripping, but it's sufficient I guess. Overall, it has potential, but I'm not holding my breath either.


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Posted on: January 23, 2021

早期访问回顾

Atreyu666

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游戏: 1877 评论: 43

Survival done right!

I'm really glad I picked this one up. Why? Well, Dysmantle has almost all the good things of a survival game and almost none of the bad things. For example: You can't die of starvation! This game mechanic simply does not exist. But you can cook and each meal you eat gives you a permanent boost. The combat is fun but mistakes can be fatal. Luckily you can craft painkillers a bit later in the game. Also, your health gets replenished every time you sit at your campfire (the monsters return too then but later you'll have a skill that stops it). The map is pretty well done, collecting materials, upgrading your stuff and crafting is simple and satisfying, the graphics are nice to look at. This game is very polished already although it's still early access. Keep up the good work, guys!


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Posted on: January 20, 2021

早期访问回顾

Noishkel

验证所有者

游戏: 793 评论: 2

Good game with a 'How to Survive' vibe

I decided to pick up this game on a whim and I'm happy that I did. As I said in the title it has a solid 'How to Survive' feel. I thoroughly enjoyed that game and I feel this game executes that style of game play quiet well. The over all art style and sound design is pretty solid, although they do use a bit of 'text to speech' for some of the voice acting in the radio broad cast you will encounter in game. Given the otherwise good sound design I wouldn't be surprised if that's replaced later on in the games development. The only thing I might complain about is that sometimes facing your character towards an enemy can feel a little clunky. You get used to it, but it could use some improvement. TL;DR review It's a pretty good 'How to Survive' clone. Problems: -uses some text-to-speech in place of dialogue, which is kind of meh. But at the time of review the game is still Early Access. -character facing could use some improvement, but it works as is.


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