When realism and sci-fy and funny of simulator mining sim meet born delta V a game beatifull, optimize (set vsync)
In few :
You will spend your hours mining minerals, relaxing and finding new stations every now and then that your crew will mark on the maps, you will find pirates who enjoy hurting you, police who will want to protect you, electric fields that will make you short the ship but above all, you will find the pleasure of undermining for the sake of doing it.
If you have money buy it directly from platforms certified to support the developer.
If there are other games like this I would like to know, but I don't know if I would play it since Rings of Saturn has set the bar pretty high for me.
I bought the game a few months ago and got through the tutorial and went on to play other random GoG purchases. But man now that I'm getting into it and getting through the learning curve (which isn't vast or difficult) it's going to have to be on my list of main games played.
In the game files there are details related to the develpment of the game and the plans for upcoming content and fixes which is updated through the link which I find helpful and different.
Make sure to use your console sytem maintenance menu. Important tabs are there for navigation, ship module power re-routing and managment. Also it's where you can get hailed down and vice versa with other ships, you can get things like racing and contractor missions to name the few that I have come across. And most importantly to set up an auto pilot route back to Enceladus Prime Station.
There are lots of tools at your disposal that will help you gain a better understanding and control of your environments. It's just so cool if being a "Space Commander" is your thing. Make sure to use the ship controls that keep you in auto pilot as it's more efficient and keeps things easy until you decide to use manual controls, (your trajectory and heading info stays green where manual shows nothing around your ship.)
I can keep going but yeah, I hope this helps you in deciding to try the game and keep playing it.
It's a nice mining simulator when it works. If another ship spawns in, FPS tanks. No GPU or CPU reason for it. Better hope TWO ships don't turn up.
Google turns up many reports of similar problems, many attempts to fix it, but no real solutions.
Nice game though. Lots of different ways to mine asteroids, from using the ship to grab ore chunks to using nanobots to bring the ore to you, to... using two mechanical arms to bash the asteroids against an anvil inside your hull? Oh well, it works to get the ore out.
EDIT: Found a workaround!
--no-vsync --set-fps 60
Game still slows down like it's going up a big hill every time any other ship spawns in. You can almost hear the game engine muttering "I think I can, I think I can, I think..." But at least the player ship is still controllable now.
Dollar for dollar, PROBABLY the best game I've ever bought. I don't think I ever had this many hours of genuine fun for this cheap. You can really tell that is a passion project for this guy and he loves it.
The main reason I am writing this review is because the learning curve for this game SEEMS steep, but it isn't. I ALMOST stopped playing the game twice (and I am an older GenXer with lots of patience) so I can imagine that a lot of younger people would just stop the first time a bunch of cargo flies out of their cargo bay.
You need cargo baffles, a laser, a refinery and hauling drones as soon as possible.
1) Don't go too fast or turn too quick, you can damage the ship and/ lose cargo
2) Buy Cargo baffles
-buy these immediately as they stop MOST of the cargo from flying out the space. Nothing worse than losing a 25k nugget right at the start...
3) Laser
-Buy and tune the laser so the pieces of rock and ice it breaks don't go flying too far
advanced cargo are refineries
-The projectile ammo systems send things flying everywhere
4) The advanced options under cargo bay are IMPORTANT
-each ship has space in the cargo you can see AND space for a fixed weight of EACH element you can't see, the amount will be displayed in numbers on most HUDS, but after being processed it will just disappear.
-Once you add a refinery to your ship, you can start earning much more money on each trip
NOTE: after you have maxed out all your refined cargo space, you will need to TURN OFF the refinery or any new refined ore will just get vented into space.
-The way to make real money is filling up on refined ore, turning off the refinery, then collecting a cargo bay full of 10k+ nuggets.
5) Get HAULING drones ASAP. They make EVERYTHING easier.
6) Personally, I think at least one point defence microwave is a MUST.
7) Don't just blindly upgrade equip and ships to the highest option, you really need to get the combos right, READ the descriptions and yes, even tune them lol :-)
Inertia is caricatural, I'd sooner call it ragdoll physics - writing it after hundreds hours in Kerbals including hours spent on docking in space.
Sometimes engines insist on firing at full power in randomly choosen direction (and no, no target object has been choosen), same for ship's rotation - I completely stop and ship starts to franticly rotate around own axis.
Barely any tutorial and no mechanics explanation at all.
Generally a lot of (rather plesant) grind, but what gets on your nerves is having no idea how can you progress & random irrational ship behaviors that are wasting last hour or two of progress.