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Your purchase of Dreamfall Chapters includes all five episodes.
Dreamfall Chapters is the highly anticipated Kickstarted-funded follow-up to award-winning adventure games The Longest Journey and Dreamfall: The Longest Journey.
Dreamfall Chapters is an...
Your purchase of Dreamfall Chapters includes all five episodes.
Dreamfall Chapters is the highly anticipated Kickstarted-funded follow-up to award-winning adventure games The Longest Journey and Dreamfall: The Longest Journey.
Dreamfall Chapters is an episodic, story-driven adventure game about choices and consequences, dreams and reality, magic and science, chaos and order, and the broken heroes whose actions will shape the course of history in all worlds.
Revisiting familiar locations and characters, and introducing new sights and sounds, new faces, new game mechanics, new thrills and challenges, Dreamfall Chapters takes players on an epic journey — from the dystopian cyberpunk future of Stark, through the mysterious and dreamlike Storytime, to the magical landscapes of Arcadia.
In a story about faith and hope and change, about the choices we make and the people we are destined to become, players will explore these fantastic worlds and mature themes through the eyes of three playable characters.
The complete story — remastered, reworked, recut
Improved art, including redesigned character models, updated lighting and special effects
Enhanced audio, featuring an expanded soundtrack, remastered dialogue and revamped sound design
Brand new special features, containing playable deleted scenes, a concept art gallery and character profiles
Please be advised that Windows 10 operating system will receive frequent hardware driver and software updates following its release; this may affect game compatibility
推荐系统配置:
Please be advised that Windows 10 operating system will receive frequent hardware driver and software updates following its release; this may affect game compatibility
At first I have to say, I really liked The Longest Journey. Dreamfall Chapters however drove me nuts because of the dialogue style. Especially Zoe is talking like most people would do to small children or puppy-dogs. All the time! It was bothersome right from the start, but drove me more an more crazy the longer I played. There comes a longer part where Zoe is talking with a little robot and that was so extremely annoying that I quit the game and uninstalled it. Even my girlfriend hated the dialogues. I think the overall story is good, but I was so concentrated on the dialogues that I couldn't manage to enjoy the game anymore.
Completely unsuitable for anyone not familiar with the first two games.
For the rest, it's a mixed bag. Fans will probably get something out of it, a conclusion of sorts, if nothing else. Others may find the game lasts too long and offers too little. Mechanically it's barren and inconsistent; gameplay rules change, the puzzles feel like busywork instead of an integral part of gameplay and a lot of them rely on walking around a lot or retrying several solutions until one sticks, sometimes with no hints or information.
Visually it can be glitchy and the texture-work is shoddy, to say the least, but it's a kickstarter-funded project, it was never going to look good. The sound is alright, the voice cast is solid, even if Mark Healy plays 80% of the characters and you can't help but see Vernon Roche all over the world.
The story is subjective. As I said, fans will get something out of it. For me, it was a disappointing slog of too many threads that barely tied to one another, characters that barely broke away from their archetypes and a resolution that made me stick to my stomach. Script editors exist for a reason, incidentally.
It's better than "Dreamfall: The Longest Journey", but the original game in the series remains the only really good game that's easy to recommend to everyone. Tread carefully with your curiousity.
So the world and its lore is cool and all, but the gameplay is very slowly paced. The puzzles are uninteresting or archaic (which I guess some point-and-click-adventurers might find great, I dunno), and the animations are slow, clunky, and outdated.
I find it hard to be invested at all in this game, unless you are already such a fan of the series that you *must* know what happens in your own version of the story.
I am simply gonna watch a playthrough instead of playing this, because I cannot be bothered with the game anymore.
I got the occasion to get the game free in 2016 during a gog sale and since i always remember with pleasure the series, i grab the occasion. At the time, only 4 books were released, i wasn't aware of kickstarter situation (let's be honest, RTG has done the same marketing and development mistakes with the previous games) and i didn't have the hardware to play it and "close the circle" started in 1999 with TLJ, a milestone born in the swansong age of adventure games. On late 2020 DC comes out from backlog
Don't do my mistake, play or watch the first two games, expecially if you played a long time ago like me. Even if you got a prologue with summarize at big lines where we left and despite the presence of different sections aimed at introducing characters and situations to newcomers to the series, the feeling is that the new work by Ragnar Tørnquist is nothing more than a continue quotation from past adventures based on a complex narrative background (expecially in the big rush at book 5)
DC is more an interactive film, where at some point there'll be some important decision wich affects the first 3 books and partially the last 2. Those decision should be the core of replaybility, but i wasn't caught for a second run. Puzzles and interaction are simplistic and during first 3 books it'll be go from A to B and do the task. The game music is absolutely valuable and inspired, even if only in a few decisive cases they manage to affect and rise from a simple appreciable accompaniment
Graphic wise is pleasant, focusing more on dialogues animation (even if sync lip is not always perfect), but after book 3, i got bored during book 4 (a comprehensive compendium of clichés), get caught again at the end and became bittersweet with the big rush of book 5, wich let me unsatified under some aspect wich looks fundamental until book 3/4 but they don't have any explaination at the end (the midiclorian effect) and they were maybe saved for the nevercome The Longest Journey Home
The story feels detached from its predecessor. Old characters and storylines are forgotten or diregarded to make place for new ones. If just like me you waited all those years to learn what happened to Olivia and Damien, you're in for a big letdown, as they're basically swept under the rug as if the writers were telling us "Forget about them, here's a hot-dog girl. Like her?" There's a lot of contempt for the main character, mostly directed at how she was written and potrayed in the previous game which is unpleasant to say the least. Not worth waiting all these years.