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Gunplay is meh, levels are too narrow and cramped, even though you need to move around to dodge and the horror aspect feels like a cheap haunted house. Gameplay gets repetitive quickly too. Pacing is too slow for my taste as well. I only wanted to try this one out since I really like Doom (2016) and heard this game was quite polarizing for Doom fans. I think I'm in the camp that doesn't like it. I don't really mind if the game is different from the previous ones, but I don't like this specific direction they took, where it isn't a good Doom game or a survival horror one either. It does come with Doom 1 and 2 so that's cool.
Well, i regret that i did not read others reviews about lack of mod support, terminal and the lan is disablet in this build. Tho this is doom 3 vanilla with extra ammo.
I first played this game around the time it released. It was interesting how they tried to make Doom into a story with cutscenes and dialogues. I always remember the interactable panels as something no game had done before and it impressed me back then.
Playing this again now, not a great experience. It's a claustrophobic corridor shooter with mobs spawning left, right and behind you endlessly. The shotgun is one of the weakest shotguns in any game.
Doom 3 is a controversial game, and understandably so. Instead of letting you play as the traditionally overpowered Doomguy, it’s a survival horror reboot with a very different pacing than the rest of the series. No more wide combat arenas filled with demons here: most of the fighting takes place in dark narrow corridors against enemies that have a tendency to appear behind you and/or jump at your face, with guns that, shockingly for the franchise, actually require to be reloaded!
The thing is, you have to accept Doom 3 for what it is. It’s unlike what Doom was before, and it’s unlike what it has been since then… but it’s still a valid interpretation of the series, and one that arguably corresponds to the original vision the devs had for Doom '93: it’s just as much a game about fighting hellspawns and surviving hostile environments, it's simply a bit less flashy.
On its own merits, it’s pretty damn solid. The combat is good: it constantly keeps you on edge, demanding you to be aware of your surroundings to avoid bad surprises, and to keep your aim steady even in desperate situations. The graphics are impressive for the time, with a great use of the lighting technology and awesome art direction. Those dark facilities are as sinister to explore now as they were 19 years ago, and the way Hell and its demons are designed is perhaps the most creative in the series!
This 2012 re-release of Doom 3 seems... fine. You’ll need to crank up the FOV, but unlike the original it lets you use a gun AND a flashlight at the same time, and it’s overall more action-packed. It comes with a fun new expansion, as well as the two original Doom games with a new addon – even if the classic games are poorly emulated (protip: get the .wads files from the game folders and load them with a free sourceport like GZDoom ;) ). Still, it would be cool to include the 2004 version as a bonus download, as the BFG Edition won’t run well on every computer and is overall pretty divisive among fans.