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神界: 原罪 - 增强版

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4.2/5

( 413 Reviews )

4.2

413 Reviews

中文(简体), English & 9 更多
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神界: 原罪 - 增强版
介绍
Gather your party and get ready for a new, back-to-the-roots RPG adventure! Discuss your decisions with companions; fight foes in turn-based combat; explore an open world and interact with everything and everyone you see. Join up with a friend to play online in co-op and make your own adventures wit...
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用户评论

4.2/5

( 413 Reviews )

4.2

413 Reviews

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产品详细信息
2015, Larian Studios, ...
系统要求
Windows OS: 7 SP1 64-bit or 8.1 64-bit or 10 64-bit, Intel Core2 Duo E6600 or equivalent, 2 GB RA...
Time to beat
60 hMain
83 h Main + Sides
108.5 h Completionist
83 h All Styles
介绍
Gather your party and get ready for a new, back-to-the-roots RPG adventure! Discuss your decisions with companions; fight foes in turn-based combat; explore an open world and interact with everything and everyone you see. Join up with a friend to play online in co-op and make your own adventures with the powerful RPG toolkit.

In Divinity:Original Sin you take on the role of a young Source Hunter: your job is to rid the world of those who use the foulest of magics. When you embark on what should have been a routine murder investigation, you suddenly find yourself in the middle of a plot that will rattle the very fabric of time.

Divinity: Original Sin is a game that gives you a lot of freedom and plenty of gameplay mechanics to use or abuse. The game's epic story may drive you toward your ultimate end-goal, but how you get there is entirely up to you.

Or up to you and a friend, because Divinity: Original Sin can be played completely cooperatively, and features both online and local drop-in/drop-out multiplayer. Great adventures become even greater when shared with a trusted comrade-in-arms!
Enhanced Edition features 1000's of enhancements including split-screen cooperative play and Source Hunter DLC.

Everything's more fun with a friend and Original Sin is no different! Drop-in, drop-out multiplayer lets you play online or in your living room, with local split-screen co-op and a controller-friendly UI. Adventure together or explore completely different places, right from the same sofa!

- Enjoy side-by-side co-op play with friends, family, and demons summoned from other-worldly planes
- Tired of your mouse and keyboard? Get full controller support for one and two players on all major platforms (PC, Mac, Linux)
- Hear the world come alive with full AAA voice-overs for all characters
- Enjoy a bigger and better story, with new quests, locations, and characters with new dialogue.
- Discover new battle styles with Dual Wielding, Wands, and Grenades - Try new game modes including Explorer Mode (for players who want to focus on story and/or are genre novices) and Honour Mode (for experienced tacticians ready to face brutal encounters, puzzles, and new monsters)
- New and improved user interface, graphics, animations, sounds, and visual effects
  • Become part of a reactive, living and vast open world. Explore many different environments, fight all kinds of fantastical creatures and discover tons of desirable items.
  • Experience gripping party- and turn-based combat. Manipulate the environment and use skill & spell combos to overcome your many foes: Use magic to make it rain on your enemies, then cast a lightning spell to fry them to a crisp.
  • Experiment with different skill combinations to ruin the day for enemies and townspeople alike.
  • Play with a friend in co-op multiplayer. Make decisions together (or disagree entirely), as your interactions and relationship with your partner influence the game.
  • Unravel a deep and epic story, set in the early days of the Divinity universe. No prior experience with other Divinity games is necessary, however. The game takes place well before its predecessors, Divine Divinity and Divinity II: The Dragon Knight Saga, but will still feel familiar to fans.
  • Classless character creation lets you design the character of your choice. Endless item interaction and combinations take exploration and experimentation to another level of freedom.

©2015 Larian Studios. All rights reserved. Divinity, Divinity: Original Sin and Larian are registered trademarks of Arrakis NV and/or Larian Studios Games ltd.

所有成就
包含内容
内容
Standard Edition
Collector's Edition
壁纸
头像
艺术设定集
手册
手册(37页)
高清壁纸
'The Prophecy' prequel story (31 pages)
游戏内原声音乐
The Lady, The Mage, and The Knight tech demo
'Child of the Chaos' novella
official strategy guide
原声音乐(FLAC)
设计文档
画册
系统要求
最低系统配置要求:

Multiplayer notice: In the OS X and Linux versions multiplayer is only available via Direct IP or LAN.

Linux notice: before playing the game, please make sure you are using the latest proprietary drivers for your graphics card.

2 controllers are required for split-screen coop.

Multiplayer notice: In the OS X and Linux versions multiplayer is only available via Direct IP or LAN.

Linux notice: before playing the game, please make sure you are using the latest proprietary drivers for your graphics card.

2 controllers are required for split-screen coop.

为什么 要来GOG.com购买?
DRM FREE. 无需激活或联网验证即可开始游玩。
保障与满意度,完美支持24/7最多30天內全额退款。
Time to beat
60 hMain
83 h Main + Sides
108.5 h Completionist
83 h All Styles
游戏详情
操作系统:
Windows (7, 8, 10, 11), Linux (Ubuntu 14.04, Ubuntu 16.04, Ubuntu 18.04), Mac OS X (10.9.5+)
发行时间:
{{'2015-10-27T00:00:00+02:00' | date: 'longDate' : ' +0200 ' }}
大小:
10 GB
链接:

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用户评论

Posted on: January 8, 2017

Cheebo

验证所有者

游戏: 227 评论: 24

Completely overrated

Honestly I wasted my money on this over-hyped game. I like my RPGs, I like my text based cRPGs like Planescape, Pillars of Eternity, ones that enrich the story. But this one felt really hollow. The damage system and modifiers (like you soak someone and lightning does more damage, if you hit them with fire they get "warm" instead of igniting for example.) is brilliant, no question about it. However, the game itself and story specifically is almost too sandbox. I would appreciate if it held your hand for a bit then broke into sandbox but I spent the first chapter thinking "so what am i supposed to be doing exactly..?" logically- clearing the areas around the town, except the enemies are staggeringly difficult early on and can be too challenging depending on what kind of characters you chose. The character design (pick your own class, develop anyway you want) is a great idea, two main characters is cool too. The companions are mediocre at best that join your party. I didn't find them interesting at all. The story is fed to us through dialogs, kind of like planescape or pillars, I love both those games, but this one is dull and not very engaging. Not nearly enough cutscenes either, those can really improve the feel of a game. Without them, the game felt bland and unrewarding. I guess what I'm getting at is they have amazing ideas and as far as sandbox goes you can fill your boots with a beach-worth, but it was just so hard to enjoy and at the premium price (this game cost like $50 even after a year of release, it was ridiculous) I feel like I got ripped off entirely. It felt like a beta, which based on Larian's track record is no surprise as Kingdom's of Amalur: Reckoning felt like an unfinished MMO, a really fun one, but an incomplete game, same with this one. I wish I had a much better answer but my opinion is: it's boring. I'm used to RPGs getting me hooked, but for the first time I actually can't appreciate this one.


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Posted on: September 1, 2016

lankester

验证所有者

游戏: 78 评论: 9

Average game full of annoying details

Mediocre game riddled with incredibly irritating details, pseudo-RNG that half the time doesn't work properly (i.e. you can see the the game cheat), ridiculous companion interaction and mini games, convoluted UI, occasionally buggy combat and a number of other minor issues. The game has decent voice acting, desperately average story and rather dated visuals that make it look like an upgraded version of Warcraft 3 - it will probably run smoothly on any machine, including older ones. The focus on interaction between items or environment states, allowing you to combine different effects is nice, but gradually becomes rather tedious and tiring (considering the simple end result you usually want, like wiping that group of pesky undead), with the game pushing you strongly to play around this mechanic and punishing you if you try to play it dfiferently. Overall, with a perfect execution and polish it would be a 6-7/10 max game for me; but the host of annoying little details popping up every 5-10 minutes make it a consistently frustrating experience which just isn't worth the effort.


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Posted on: July 19, 2019

hessman

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游戏: 评论: 1

Very, very overrated

Boy, did this get annoying fast. Character building? There's a lot you can do wrong, and this will cause you problems later on. No "play however you want" here. Non-linear gameplay? Nope. Character/creature level is very much the dominating stat. You can't stray much from the intended path. Don't bother buying equipment - it'll become obsolete fast. The Story? Horribly bland. Just another bunch of uninspired DnD-style clichés haphazardly strung together. Yet another big, baaaad dragon, yet more gods walking around giving unnecessarily cryptic clues, yet another bunch of dumb stones to collect because they're like totalleh magic. Blech. Controls? Argh. The game has no pause function, and because of the forced isometric view you'll have to hunt pixels with your cursor a lot. Trying to click that rat to talk to it? Nope, you clicked on the ground behind it and now your party is walking into that pool of lava like a bunch of idiots. Trying to move into a certain spot in combat? Nope, that was the wrong pixel of ground again - into the poison cloud with you! So. Annoying. Combat? Tedious. Slow. Repetitive. You don't have a lot of options unless you're a mage, and even then it gets old quick. The devs idea of adding elemental surfaces/clouds to the terrain also gets old quickly (and, frankly, wasn't that great to being with), but because they like their idea so much it'll get shoved in your face at every opportunity. For example, be prepared for everybody and their mother having different elemental arrows/bombs to throw at you. I've played many different RPG-style games, this one is unremarkable at best. Tried to get into it once a year or so ago, couldn't. Tried it again now, really tried to like it. Giving up about 20 hours in. I regret buying it. I'm not normally one to write reviews for games I don't like, but in this case I'm just astounded at the ratings this game gets and at the price tag it carries. Both are very, very much too high, in my opinion.


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Posted on: January 24, 2018

fujisawajazz

验证所有者

游戏: 101 评论: 1

Too many annoyances drove me away

As a long-time player of RPGs, I cannot understand why this game is so highly rated. - I am 24 hours in (!) and barely anything has progressed on the boring "murder mystery" plot point with which the game opens. For a game that touts its combat system so highly, there was hardly any combat in this time, perhaps around a dozen battles. - In a world where every dinky little thing can be picked up, you will be hopelessly sifting through piles of junk in no time, and you're not sure what has any real value. It is excessive and easily the worst game I have played in this regard. - The combat is nothing special. Your characters can do so few actions with their turns, and both your characters and the enemies perform them sluggishly. And while your characters are pratically overflowing little things they can use in combat (see inventory, above), it is rare to feel like you do anything cool or powerful. - Expect to hear a cacophony of accents including Russian, Scottish, Irish, English, US Southern, and more as you walk through a supposedly isolated little town. NPCs banter continuously in 5-second loops. Character dialogs are verbose and goofy. Dialog options are usually binary and sometimes say things so ridiculous that I didn't feel like my characters were really my own, a big problem in an RPG in this style. It just feels off in all of the important areas for this type of game. I'm calling it quits.


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Posted on: January 4, 2017

RadekM

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游戏: 369 评论: 3

Be careful!

I love this kind of old-school RPGs like Baldur’s Gate or new incarnation Pillars of Eternity. I was really excited about this game and I really enjoyed first 20 hours of gameplay. In my initial intoxication I was blind to certain aspect of game and ignored them, despite of they are really bad. Like short action bar, close camera zoom or stupid inventory with incredible amount of completely useful things. I thought it is fine to have tens of quests in your Journal, with NO CLUE where to go, what to do. I though this is “old school” gameplay, this is hard-core gameplay I was looking for. But I was wrong. Problem is this game’s difficulty is actually artificial and purposeless, which makes it SO frustrating after initial “magic” and enthusiasm is gone. This game is not “fair difficult” like Dark Souls or other well-designed game. Once again, its hardness is purposeless and frustrates me a lot. This is torture just for torture, with no real reason or good design behind. I really wonder how many people who rate this game so high finish it with no guidance or instruction. Long story short: first twenty hours – joy. The rest? Pointless agony.


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