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神界:原罪2 - 终极版

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4.5/5

( 1249 Reviews )

4.5

1249 Reviews

中文(简体), English & 11 更多
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神界:原罪2 - 终极版
介绍
万众瞩目,百般期待,获奖无数的角色扮演游戏续作。征召你的队友们!大师般难度的战术策略战斗。最多可以与其他3位玩家一起游玩——但是你们之中只有一位有机会成神。 圣者已逝,虚空迫近。而你体内隐藏的力量很快就要觉醒。捍卫神性的战斗已经开始,请你做出明智的选择,对一切保持警惕:黑暗正潜伏于每个人的心中。 如何谱写你的传说? 扮演一名食肉的精灵,一只统御帝国的蜥蜴人,又或是刚从坟墓中苏醒的亡灵?请尽情探索这个神奇的世界,看看它对于你的每一种选择,每一种身份,会如何来回应。 新的圣者之路,就在此刻! 召集你的团队,和你的伙伴们一同前进。在回合制战斗的环境中,用高超的技巧将你的敌人打入深渊。你可以利...
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4.5/5

( 1249 Reviews )

4.5

1249 Reviews

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产品详细信息
2017, Larian Studios, ESRB 评级: Mature 17+...
系统要求
Windows 7 SP1 / 8.1 / 10 (64-bit), Intel Core i5 or equivalent, 4 GB RAM, NVIDIA® GeForce® GTX 550 o...
DLC
Divinity: Original Sin 2 - Sir Lora, Divinity: Original Sin 2 - Divine Ascension
Time to beat
59 hMain
101 h Main + Sides
156 h Completionist
101.5 h All Styles
介绍
万众瞩目,百般期待,获奖无数的角色扮演游戏续作。征召你的队友们!大师般难度的战术策略战斗。最多可以与其他3位玩家一起游玩——但是你们之中只有一位有机会成神。


圣者已逝,虚空迫近。而你体内隐藏的力量很快就要觉醒。捍卫神性的战斗已经开始,请你做出明智的选择,对一切保持警惕:黑暗正潜伏于每个人的心中。

如何谱写你的传说?

扮演一名食肉的精灵,一只统御帝国的蜥蜴人,又或是刚从坟墓中苏醒的亡灵?请尽情探索这个神奇的世界,看看它对于你的每一种选择,每一种身份,会如何来回应。

新的圣者之路,就在此刻!

召集你的团队,和你的伙伴们一同前进。在回合制战斗的环境中,用高超的技巧将你的敌人打入深渊。你可以利用居高临下的优势,将周围的环境作为武器,并借助各种元素的力量来夺取胜利。

成为绿维珑所期待的救赎之神。

独自一人或是和最多三名伙伴组成队伍,探索绿维珑广袤而多元化的世界。你可以去任何想去的地方,放飞你的想象力,探索无穷无尽的与这个世界交互的方式。在绿维珑之外,我们还提供了全新的“玩家对战模式”和“游戏大师模式”,请尽情体验。

  • 选择你的种族和起源。 从6个预设起源的角色中,根据他们独特的背景故事和人生目标进行挑选。或是创造你自己的角色:人类,蜥蜴人,精灵,矮人,亡灵等等。你所做出的任何选择,都会影响游戏的进程。

  • 毫无限制的探索与实验。 你可以去任何地方,与任何人交谈,与一切事物互动!杀掉游戏中的NPC并不会终止你前进的道路,某些鬼魂还可能隐藏着一两个小秘密…在这个神奇的世界里,你甚至可以和每一只动物进行交流!

  • 新一代的回合制战斗。 你可以组合各种元素,让你的对手尝尝它们的厉害,你可以利用高地优势来创造有利的格局。你可以精通12门技能学派的总计200多种技能。但要小心——游戏中的AI 2.0版是我们迄今为止最狡黠的发明。

  • 支持最多4名玩家联机或是本地协作。 你可以和你的朋友们在线联机,或在同一台电脑上用手柄分屏游玩。本游戏支持各种手柄类型。

  • 游戏大师模式: 拓展您的冒险,提升游戏体验。您可以使用本模式来制作专属于您的故事...

©2016 Larian Studios. All rights reserved. Divinity, Divinity: Original Sin and Larian are registered trademarks of Larian Studios Games Ltd.

所有成就
包含内容
内容
Definitive Edition
Divine Edition
手册
编辑器
editor (definitive edition)
lorebooks
画册
地图
故事书
原声音乐(FLAC)
概念图集
系统要求
最低系统配置要求:
为什么 要来GOG.com购买?
DRM FREE. 无需激活或联网验证即可开始游玩。
保障与满意度,完美支持24/7最多30天內全额退款。
Time to beat
59 hMain
101 h Main + Sides
156 h Completionist
101.5 h All Styles
游戏详情
操作系统:
Windows (7, 8, 10, 11), Mac OS X (10.13+)
发行时间:
{{'2017-09-14T00:00:00+03:00' | date: 'longDate' : ' +0300 ' }}
大小:
48.5 GB
链接:
评分:
ESRB 评级: Mature 17+ (Violence, Blood and Gore, Sexual Themes, Language, Online Interactions Not Rated by the ESRB)

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用户评论

Posted on: April 2, 2025

ingramli

验证所有者

游戏: 181 评论: 1

Galaxy required for launching

As title said, the game require launching by galaxy, if run by clicking executables (SupportTool.exe or EoCApp.exe) it will crash to desktop after like 2 seconds of black screen. Not sure is it intended as a form of DRM or just a bug (it has been around 2.5 years since the latest version 3.6.117.3735ptbr was released back in 2022 September as of time writing this review), but it is a matter of fact that the game would only run if I launch the game through GoG Galaxy, no matter it is installed through Galaxy or offline installer. I have contacted GoG support regarding the issue, but only generic advises were given (make sure that your Windows installation is most up to date, install the June 2010 DirectX runtime package, etc.), none of them resolved the issues. Given the current circumstances, I couldn't recommend the game to anyone who buy the game for the purpose of preservation like I did, as the game would stop running if GoG and its client software cease operation one day, unless something is being done to fix the issue.


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Posted on: January 12, 2018

moonotaur

验证所有者

游戏: 16 评论: 2

A lot of character but cruelly difficult

This game is fun moment to moment and has a lot of character...but it is brutally, cruelly difficult, and the openness of the narrative has mostly translated into opacity in direction for me and wasted hours running around, getting slaughtered by megagod shambling normies in the tutorial area. The solid reviews for this imply that there is an audience for this type of game--but if you're not sure you're it, be warned.


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Posted on: June 30, 2019

DengChe

验证所有者

游戏: 38 评论: 1

一篇与原罪2略有关系的逼逼

在这个游戏正红的时候,我应该是在玩魂3,巫师3。那时候我的兴趣很简单,有ACT元素的游戏才能入我法眼,而这个被各路吹爆的原罪2因为其俯视角、回合制被我忽略。 我入坑此游戏主要有两个原因,1,我的电脑跟不上时代了,我正在尝试转移爱好玩一些good old game。2,250小时的龙之信条游玩过程中,我了解到了跑团,认识了一些CRPG爱好者。 那天我本来是打算买永恒之柱2的,因为我玩过几分钟一代。可后来不知道是受了群友影响,还是怎么的,买个这游戏。 我的游戏时间还只有26小时,对于这样一款游戏,作为一个类型新人这样一点游戏时间就写评测实在不负责任。所以,我敲这些字,纯粹只是忍不住想逼逼。 角色创建:之前在龙信里反复捏脸到心碎,对于捏脸我自认为多少有些心得了,但是这个游戏其实更多的是角色创建。这大概是两个游戏的差异,龙信的角色创建虽然也是影响到游玩体验的,只是对脸部的塑造能力让我的注意力都放到好不好看上,从而忽略了其他。原罪2就省心多了,我毫不犹豫的随手选了个男人进入游戏,天赋标签之类都没注意到,这大概也是我作为rpg新手的典型表现。 对话:我并不是个能静心读文本的人,过往的游戏经历让我对对话树多少厌烦。而原罪2的对话成功的在第一时间就把我抓住了。对比起来差别在于,以前见过的对话树过于功能性,除了吩咐,命令,指引玩家跑腿,告知故事背景等的功能性之外毫无价值。而原罪2里的对话除去必要的功能性对话,多数对话都让我情绪波动。第一个与主角对话的NPC三言两语就激起我的杀心,往前走两步又能凭空捡个很皮的”老婆“...... 战斗系统:很有趣,怎么个有趣法我说不出来。我现在还处于在现有的技能到战场上做艰难抉择的阶段,远没到人物塑造,配装,配合这些方面。 音乐:这游戏的音乐优秀到刚刚好。部分游戏BGM特薄弱,玩着玩着感觉特寂寞,让人兴致缺缺或者凭空挑刺。还有一些游戏音乐太好听到喧宾夺主,喧宾夺主有它的好处,比如自身素质差或者能吸引住那些对游戏本来不感兴趣的人。在一些高难游戏里,也能起到安抚玩家的作用。当然在rpg里的弊端是转移了玩家注意了。 再扯一些其他的,开放世界几大模式:捡垃圾、小故事、育碧公式。育碧公式就不说了,捡垃圾和小故事两者融合得最好的在我有限的游戏经历里首推上古卷轴5。老滚里可以买装备,扒装备,捡装备,可是不会让它的合成锻造系统被无视,最强装备要由最强的炼金和铁匠技能自己打造。小故事方面,大量支线和一些半路冒出来的小故事都很有意思。而原罪2,支线密度和质量都非常高,就是合成系统略显薄弱,我同样的满世界翻箱倒柜,可也只是希望开出一件更强装备。这里吐槽一下龙信,支线密度低,合成系统摆设,就造成了玩家跑路极为痛苦的局面。 我好希望这游戏能有更自由的视角。疯狂崩溃的问题到现在都没解决好,解决建议还是针对高配电脑的-----我猜,我应该先升级个配置然后照做吗? 昨天在B站看到swen访谈,他们聊到很多玩家玩不到最后,引起了我的思考。上古5、巫师3、FF15、辐射4、龙腾世纪3......我都没打通关。有很多内容远没有这些游戏丰富的我却反复折腾了好多周目。比如龙信,没有10周目也有8周目。不过我实在想不通这是为什么......


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Posted on: November 11, 2021

Fade89

验证所有者

游戏: 368 评论: 38

Good...

...but not half as good as the prequel. The crafting system was mostly thrown out, the story is less interesting, the map design is way sloppier (you can find yourself in encounters impossible for your level even if you pay attention to the dialogues), the puzzles are less intuitive. The pacing is way worse, its not combat-dialogue-questing-crafting, but combat-combat-combat-questing-dialogue-dialogue-dialogue-...-dialogue-combat. The gameplay changed a lot: the skills have been restructured completely and new schools were added (along with mixed skills), but a lot of mechanics were thrown out, your leveling is way less generic, and overally its much easier to make a good for nothing hero if you don't read external sources. The shield mechanics (physical vs magic) completely messed up party compositions, if you have a single mage in your party its practically useless as a damage dealer, or it is a glass cannon. The terrain manipulation/usage was extended with extra elements but still less important, but in exchange we've got terrain level differences with bonuses as such, which opens really good tactical possibilities. I mean they would if the map design and the movement changes wouldn't make them almost obsolete. They've thrown out the importance of movement by adding at least two dozen abilities which enables you to teleport or move a lot. Another new element is the source points... I hate it. Basically the best skills requires a resource you get almost randomly, or by backtracking to certain places. The changes in the leveling system gave more freedom in specialization: for example now the number of skills you can learn is not restricted by your ability in your school, but a separate attribute... which would be nice, but you'l basically get lost in your first play-through, specialized classes in RPGs are not a common trope without good reason. Note: I've started this game coop with a friend, then played the prequel, then returned. First one is much better.


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Posted on: April 2, 2021

Sonarplexus

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游戏: 399 评论: 14

You should love this game

I should! And I want to. Everything I learned in 30 years of gaming tells me: This is the good stuff! The game has everything: Interesting characters, a vibrant world full of secrets and endearing side quests, mystery, great voice acting, a solid battle mechanic, meaningful skills, legendary items, choices with consequences, multiple approaches for almost every problem... Every nook and cranny of this thing tells of the love and experience the developers put into it. But I just can't seem to enjoy it. It is just too much of everything. Too many encounters, too many stories, too many items and mechanics and areas. Every barrel contains random loot, every NPC has a backstory and a quest, every level-up needs time spent on the wiki. I start the game, play for 5 hours and still am more or less where I was before. I really loved the more focussed predecessor. But part 2 isn't for me, and I have a bad feeling about Baldur's Gate 3, too.


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