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神界:原罪2 - 终极版

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4.5/5

( 1249 Reviews )

4.5

1249 Reviews

中文(简体), English & 11 更多
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神界:原罪2 - 终极版
介绍
万众瞩目,百般期待,获奖无数的角色扮演游戏续作。征召你的队友们!大师般难度的战术策略战斗。最多可以与其他3位玩家一起游玩——但是你们之中只有一位有机会成神。 圣者已逝,虚空迫近。而你体内隐藏的力量很快就要觉醒。捍卫神性的战斗已经开始,请你做出明智的选择,对一切保持警惕:黑暗正潜伏于每个人的心中。 如何谱写你的传说? 扮演一名食肉的精灵,一只统御帝国的蜥蜴人,又或是刚从坟墓中苏醒的亡灵?请尽情探索这个神奇的世界,看看它对于你的每一种选择,每一种身份,会如何来回应。 新的圣者之路,就在此刻! 召集你的团队,和你的伙伴们一同前进。在回合制战斗的环境中,用高超的技巧将你的敌人打入深渊。你可以利...
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4.5/5

( 1249 Reviews )

4.5

1249 Reviews

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产品详细信息
2017, Larian Studios, ESRB 评级: Mature 17+...
系统要求
Windows 7 SP1 / 8.1 / 10 (64-bit), Intel Core i5 or equivalent, 4 GB RAM, NVIDIA® GeForce® GTX 550 o...
DLC
Divinity: Original Sin 2 - Sir Lora, Divinity: Original Sin 2 - Divine Ascension
Time to beat
59 hMain
101 h Main + Sides
156 h Completionist
101.5 h All Styles
介绍
万众瞩目,百般期待,获奖无数的角色扮演游戏续作。征召你的队友们!大师般难度的战术策略战斗。最多可以与其他3位玩家一起游玩——但是你们之中只有一位有机会成神。


圣者已逝,虚空迫近。而你体内隐藏的力量很快就要觉醒。捍卫神性的战斗已经开始,请你做出明智的选择,对一切保持警惕:黑暗正潜伏于每个人的心中。

如何谱写你的传说?

扮演一名食肉的精灵,一只统御帝国的蜥蜴人,又或是刚从坟墓中苏醒的亡灵?请尽情探索这个神奇的世界,看看它对于你的每一种选择,每一种身份,会如何来回应。

新的圣者之路,就在此刻!

召集你的团队,和你的伙伴们一同前进。在回合制战斗的环境中,用高超的技巧将你的敌人打入深渊。你可以利用居高临下的优势,将周围的环境作为武器,并借助各种元素的力量来夺取胜利。

成为绿维珑所期待的救赎之神。

独自一人或是和最多三名伙伴组成队伍,探索绿维珑广袤而多元化的世界。你可以去任何想去的地方,放飞你的想象力,探索无穷无尽的与这个世界交互的方式。在绿维珑之外,我们还提供了全新的“玩家对战模式”和“游戏大师模式”,请尽情体验。

  • 选择你的种族和起源。 从6个预设起源的角色中,根据他们独特的背景故事和人生目标进行挑选。或是创造你自己的角色:人类,蜥蜴人,精灵,矮人,亡灵等等。你所做出的任何选择,都会影响游戏的进程。

  • 毫无限制的探索与实验。 你可以去任何地方,与任何人交谈,与一切事物互动!杀掉游戏中的NPC并不会终止你前进的道路,某些鬼魂还可能隐藏着一两个小秘密…在这个神奇的世界里,你甚至可以和每一只动物进行交流!

  • 新一代的回合制战斗。 你可以组合各种元素,让你的对手尝尝它们的厉害,你可以利用高地优势来创造有利的格局。你可以精通12门技能学派的总计200多种技能。但要小心——游戏中的AI 2.0版是我们迄今为止最狡黠的发明。

  • 支持最多4名玩家联机或是本地协作。 你可以和你的朋友们在线联机,或在同一台电脑上用手柄分屏游玩。本游戏支持各种手柄类型。

  • 游戏大师模式: 拓展您的冒险,提升游戏体验。您可以使用本模式来制作专属于您的故事...

©2016 Larian Studios. All rights reserved. Divinity, Divinity: Original Sin and Larian are registered trademarks of Larian Studios Games Ltd.

所有成就
包含内容
内容
Definitive Edition
Divine Edition
手册
编辑器
editor (definitive edition)
lorebooks
画册
地图
故事书
原声音乐(FLAC)
概念图集
系统要求
最低系统配置要求:
为什么 要来GOG.com购买?
DRM FREE. 无需激活或联网验证即可开始游玩。
保障与满意度,完美支持24/7最多30天內全额退款。
Time to beat
59 hMain
101 h Main + Sides
156 h Completionist
101.5 h All Styles
游戏详情
操作系统:
Windows (7, 8, 10, 11), Mac OS X (10.13+)
发行时间:
{{'2017-09-14T00:00:00+03:00' | date: 'longDate' : ' +0300 ' }}
大小:
48.5 GB
链接:
评分:
ESRB 评级: Mature 17+ (Violence, Blood and Gore, Sexual Themes, Language, Online Interactions Not Rated by the ESRB)

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用户评论

Posted on: June 4, 2021

Plz don't hate me

As a self-proclaimed RPG lover, I want to love this game. I really, really do. I try constantly to find a game to fill the gap that KOTOR, Dragon Age: Origins, and Jade Empire left. I can't quite seem to do it. Divinity is one of the games that I hoped would be able to. I've taken two or three good whacks at the game with varying results. Most the time, I don't get off the prison island because I just get so overwhelmed by the open endedness of it all. The combat is brutal, the lore is deep, the mechanics are pretty complicated. The story is great, the choices mean something, and these are all incredible things. Unfortunately, for me, this game feels like work to play. I have to constantly remember all the things that I need to. I have to plan my combat meticulously. I have to be very, very careful not to wander into an area where I'm going to get absolutely stomped on because I might lose 2 hours of gameplay if I do. I tried playing with a friend as well. While I get the concept and I feel like it could lead to amazing adventures, I just wish there were a simpler way to manage it. I love the idea, but I think I'm just too smooth brained to get it. I give it 3 stars because the game is so well done. It's the perfect open world RPG, but I just think it's too open for me. Sometimes I need to be put in a really roomy cage


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Posted on: July 25, 2018

早期访问回顾

mdtomand

验证所有者

游戏: 12 评论: 1

Awesome Gameplay, terrible writing/plot

This game has awesome mechanics and the leveling, fighting, and general game play are fantastic. However, the plot is not well written and the game hides too much information to figure out what they were thinking for some of the puzzles. It's impossible to be an all-good character but it's trivial to be chaotic or evil. The co-op is great for fights, ok for exploring and travelling, extremely clunky for inventory management, and the way they manage co-op dialog is game-breakingly bad (the Start Wars MMO SWtOR did shared dialog really well, this is a huge step back). In the middle of the third act is a point that you don't know to prepare for and when it arrives, can rip party members away permanently. There's hidden mechanics in the game that you have no insight into that can drastically affect your game and one of these is the attitude of companions. If their attitude towards you is high enough, then the third act point is nothing and it's trivial to keep the party whole, but the game doesn't tell you how to raise their attitude or that it even exists and by the time you're in the third act it's too late to fix. Another mechanic that's not quite hidden but you're not told how important it is is the persuasion skill. Throughout the game you are presented with the chance to persuade other characters with skill checks to strength or intelligence or other stats. Unfortunately, they're also all gated behind the persuasion skill. Even if you have 35 strength and that's more than enough for a check, if you have 1 persuasion then you'll never pass any checks after the first few levels. The level of persuasion skill required isn't listed in the dialog, it just lists the type of persuasion you can try. So you have to save first, then try and fail to see what it would have taken, then see if you have a potion or spell or other character that can meet that. The persuasion thing wouldn't be too bad except it's used a lot to uncover most of the more interesting conversations.


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Posted on: September 23, 2019

shl83

验证所有者

游戏: 196 评论: 13

Almost perfect game

I'm not one for long reviews, so here goes: This game is great, buy it. There's not much to say here, it's just great. Why 4 starts and not 5? The inventory system is annoying. So if you have one character that has 5 barter (so that character is the one you should use when selling things), you now have to move all the equipment to that character. If you like loot and pick up everything in order to sell it, it should take you around 30 years. If not then I guess it could be done in 5 years so that's nice. Why can't the characters share skills? If I have a character with 5 barter, whatever, let me sell my shit with whoever is carying said shit. Why torture me? They have it for other skills (lucky charm and I think lore as well) so why stop there? Personally, I never understood why all characters can't share one big inventory and why put in encumbered mode. I never had fun with encumber mode, but what do I know? I'm just a goddamn genius. What was I even saying? Oh yeah, great game. Buy it.


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Posted on: April 22, 2020

NasalPhoenix

验证所有者

游戏: 122 评论: 2

Near Perfect (4.9)

Story is cool, doesn't force you into being the protagonist. Combat can be challenging on occasion in the beginning but this game is, like any skill-based RPG, very susceptible to being min-maxed. Fights end on turn 3 by the second act if you spec properly -- i.e. prioritize high initiative / wits buffs on all equipment, give at least teleport or a mobility spell to each character, invest 4 skill points (1 scoundrel + 3 polymorph) and put adrenaline + skin graft on everyone). Lock down victory turn 1 with 2 turns worth of AP before the enemy has done anything, mass evasion turn 2, clean-up turn 3. OP OP PROS: - cool level design, nice environments - spell / skill trees are really flexible and make for some truly unique combinations (like maxing poison resistance + shackles of pain on all your champs so you can cast mass poison orgy spells on yourself for imba healing while shackles ignores enemy poison resistances and melts them in a blink). - equipment leveling feels very satisfying - genuine sense of progression towards becoming a god on the battlefield CONS: - sometimes character models are hard to click (but much improved over D:OS 1) - I wish persuasion was shared across the party for dialog the same way bartering is for trading so that I don't have to switch away from my main character to red prince all the time for persuasion checks - long reload times - NPC corpses don't give full loot of everything they're carrying


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Posted on: June 4, 2019

HidesHisFace

游戏: 119 评论: 3

Amazing, but with quirks

Basically, a vast improvement over first Original Sin in virtually every way. The writing is better - it toned down the humour, and while it is still there, it no longer overshadows the actual plot. In all honesty, despite cheerful, colourful setup, this game can be really depressing at times. That being said, this game is not for everyone and has some quirks. Difficulty - unlike many modern titles, D:OS 2 is bruttally difficult and AI will punish all mistakes. Archetype team involving a tank character simply does not work, as enemies will simply ignore the hardest nut to crack. On the other hand, each battle feels pretty unique and presents different challenge. The armour system - basically physical and magical armour acts as additional hitpoints against specific attacks AND barrier against CC. So, for example, if you want to knock enemy down or freeze them, you need to deplete specific type of armour first. This is the system that you will either love or hate. Some people say that it forces you to focus on only full physical or magical damage team composition but this is a lie - there are ways to work around this through proper tactics, and it gives good results in the end. Another controversial aspect is dependancy on level. Your level matters, A LOT, especially at medium and high difficulties. It is so significant in fact, that a single level may mean a difference between life and death. Areas are basically level coded, so you are pushed in the right direction by levels of your foes. This is more of a traditional RPG and not in the slightest a proper open world game - each act presents a semi-open area. The presentation is overall excellent but there are some very strange things going on there. There is no day and night cycle which would normally be standard these days and weather is region-locked, which leads to some funny situations - sunny town, but the second you move outside, rain. To sum this up - beautiful, intriguing, brutally hard and quirky.


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