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极乐迪斯科

已在库内

4.5/5

( 975 Reviews )

4.5

975 Reviews

中文(简体), English & 11 更多
Offer ends on: 10/07/2025 09:59 EEST
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39.999.99
Lowest price in the last 30 days before discount: 9.99
为什么 要来GOG.com购买?
DRM FREE. 无需激活或联网验证即可开始游玩。
保障与满意度,完美支持24/7最多30天內全额退款。
极乐迪斯科
介绍
Disco Elysium - The Final Cut is the definitive edition of the groundbreaking role playing game. You’re a detective with a unique skill system at your disposal and a whole city block to carve your path across. Interrogate unforgettable characters, crack murders, or take bribes. Become a hero or an a...
评论
96 %
推荐
IGN
9.6/10
GameSpot
10/10
Game Informer
9/10
用户评论

4.5/5

( 975 Reviews )

4.5

975 Reviews

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产品详细信息
2019, ZA/UM, ...
系统要求
Windows 7 /8/ 10 (64-bit), Intel Core 2 Duo, 2 GB RAM, DirectX 11 compatible video card (integrated...
DLC
Disco Elysium - Soundtrack and Artbooklet, Disco Elysium - The Final Cut Soundtrack
Time to beat
23.5 hMain
33 h Main + Sides
47.5 h Completionist
31.5 h All Styles
介绍
Disco Elysium - The Final Cut is the definitive edition of the groundbreaking role playing game. You’re a detective with a unique skill system at your disposal and a whole city block to carve your path across. Interrogate unforgettable characters, crack murders, or take bribes. Become a hero or an absolute disaster of a human being.


Disco Elysium - The Final Cut is a groundbreaking open world role playing game. You’re a detective with a unique skill system at your disposal and a whole city block to carve your path across. Interrogate unforgettable characters, crack murders or take bribes. Become a hero or an absolute disaster of a human being.


Full voice acting. All of the city's beautiful people are brought to life with full English voiceover. Play characters against each other, try to help them, or fall hopelessly in love as each word is spoken to you with the appropriate accent and emotion.

New political vision quests. Face the reality of your worldview as your political compass leads you down new paths. Discover more citizens, a whole extra area, and monumental sights as you leave an even bigger mark on the world by chasing your dreams.

Unprecedented freedom of choice​. Intimidate, sweet-talk, resort to violence, write poetry, sing karaoke, dance like a beast, or solve the meaning of life. Disco Elysium - The Final Cut is the most faithful representation of desktop role playing ever attempted in video games.

Countless tools for role playing.​ Mix and match from 24 wildly different skills. Develop a personal style with over 80 clothing items. Wield 14 tools from guns to flashlights to a boombox, or pour yourself a cocktail of 6 different psychoactive substances. Develop your character even further with 60 wild ​thoughts ​to think – with the detective's Thought Cabinet.

A revolutionary dialogue system with unforgettable characters. ​The world is alive with real people, not extras. Ask probing questions, make insightful observations, or express your wildest desires as you play cop or something completely different. Disco Elysium's revolutionary dialogue system lets you do almost anything.

Carve your unique path across the city​. Explore, manipulate, collect tare, or become a millionaire in an open world unlike anything you've seen before. The city of Revachol is yours for the taking, one small piece at a time. From the streets to the beaches – and beyond.

Hard boiled, hard core. ​Death, sex, taxes, and disco – nothing is off the table. Revachol is a real place with real challenges. Solve a massive murder investigation, or relax and kick back with sprawling side-cases. The detective decides, the citizens abide.
所有成就
包含内容
内容
Standard Edition
Bundle
Soundtrack MP3
Soundtrack FLAC
Artbooklet
Wallpapers
系统要求
最低系统配置要求:
为什么 要来GOG.com购买?
DRM FREE. 无需激活或联网验证即可开始游玩。
保障与满意度,完美支持24/7最多30天內全额退款。
Time to beat
23.5 hMain
33 h Main + Sides
47.5 h Completionist
31.5 h All Styles
游戏详情
操作系统:
Windows (7, 8, 10, 11), Mac OS X (10.13+)
发行时间:
{{'2019-10-15T00:00:00+03:00' | date: 'longDate' : ' +0300 ' }}
公司:
大小:
9 GB
链接:

游戏特性

语言
English
音频
文本
中文(简体)
音频
文本
Deutsch
音频
文本
español
音频
文本
français
音频
文本
polski
音频
文本
Português do Brasil
音频
文本
Türkçe
音频
文本
русский
音频
文本
العربية
音频
文本
中文(繁體)
音频
文本
日本語
音频
文本
한국어
音频
文本
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用户评论

Posted on: December 21, 2019

验证所有者

游戏: 0 评论: 2

Very good, but...

- Character progression is skewed and the game prefers well balanced characters. It forces you to balance your character with a mechanic that enables you to repeat diceroll check when you level up according characteristic of yours. (If you dont want to F5/F9 the living s*** out of it) - Tempo and storytelling in the last third of the game is bad. The game blocks your progression with forced single characteristic skill checks and becomes very linear without giving you much agency over what happens (Telltales syndrom) and ends with anticlimactic plothole of an ending, leaving the rich potential of all the motives presented to you in the first two thirds of the game unused. - Thanks to all aforementioned facts it has very poor replayability and I would not pay full price for it eventho I dont regret doing it. - Subjectively some large walls of the text were bloated, out of the context of the story and boring + Great atmospheric beginning with nonlinear exploration based investigation. + Beautiful graphics + Great amount of detail in the backstory of the world + Lifelike characters with meaningful dialogue Conclusion: Wait for a sale if you are not an old school RPG nerd that has nothing to play at the moment and be aware that the game has at most 2 playthroughs in it.


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Posted on: July 9, 2021

isiisomaha

验证所有者

游戏: 171 评论: 10

more of a book than rpg

The backstory is interesting, you wake up in your hotelroom, no clothes, no memory.. Just a middle-aged drunk and a mess. I can relate. Next you pull up a necktie and start talking to yourself, trying to figure out who and what you are. Your different inner voices conflicting. The skill system is somewhat interesting, even if there are maybe a few too many skills. But it is something different, and lets you build your character in some ways. However, after a while the game becomes a bit of a grind. You need to optimize skills by saving skill points, and via wearing different clothes, repeatedly looking at a specific challenge and the skill check, optimize your clothes and skill points. Repeat this over and over. The dialogue is overly long at times, more like reading an interactive book. Not much puzzles, just run around and talk to people, hope you picked up the required items or dialogue options so further dialogue options are avaible. And as typical, towards the end the running around becomes quite a job itself. At the very end I realized I had missed some specific side-task to complete, even if I tried to finish most of them. And this left me without options to have the ending I preferred. So replay or reload from long before? No thanks with all the text and running around to repeat. The story is interesting, the characters are generally well though out, you have quite different options on how to relate to others, but I was hoping for more of an adventure and less of a book. Maybe if you like a game that is more like a lengthy interactive book, where you don't quite know what direction you are driving the story towards, this could be a good choice. I wouldn't call this role-playing or many other things on the store page though. I got it on a nice discount, and for that it is maybe worth it to spend some time trying it out. Some of the game style, at least in the beginning, is interestingly different, even if in longer term it was less and less of it..


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Posted on: April 2, 2020

MaximusTheThird

验证所有者

游戏: 164 评论: 2

Decent story driven game with some flaws

First of all, in my opionion this game is more of a point-and-click adventure with RPG-elements than an RPG. I myself don't mind since I grew up during the "point-and-click era" with the likes of Monkey Island, Beneath a Steel Sky and so on. But be aware, it's a heavily story/text driven game with a lot of back-and-forth traveling and with little to no action. The game itself starts of somewhat slow the first couple of hours before the story really gets going. But then it really starts getting interesting. The game features some solid areas to explore with interesting characters and some fun and clever dialogues. The skill-check system adds an extra layer to the detective aspect of the game. I really enjoyed most of it, at least the first half of the game. But the second half of the game is where it starts getting less enjoyable. It gets more and more linear and you quickly realize that it's a quite "small" game in terms of exploration and variation. Most of the environments look the same and the quests become more fetch-like. The game is also not particularly challenging, many times it just tells you upright, where to go and what to do next, even in extremely obvious cases, which is a strange game design for a detective game. Overall it's a decent game, but far from a masterpiece like many reviewers make it out to be.


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Posted on: October 26, 2019

WormwoodStudios

游戏: 42 评论: 2

Beauty is Pain

Disco Elysium is a game about scars. For most of my life, I believed that scars were a vestige of wound that had healed. But it turns out that scars are patches on wounds that never heal. A scar, like any other part of your living body, must be constantly remade. If you deprive your body of vitamin C (i.e., scurvy), the collagen that holds scars and fractures together becomes unstable and the old wounds open back up. Once we're broken, we never really come back together again. DE is about a broken man exploring a broken city that plays host to a broken society. Those breaks are mostly scarred over but, like a scorbutic, the man, city, and society have been starved of something essential to regeneration. When the scars in the man and the society begin simultaneously to burst, you're invited to decide how to address both the widening wounds and the underlying spiritual malnourishment. If there is a way in which DE is most like PS:T, it is that both of them are about decoding a story of scarrified and tattooed flesh to understand the past and plot a way toward the future. But DE and PS:T are not really similar games. Both beautifully (visually and verbally) depict unique settings with interesting, verbose characters. But PS:T is a fairly traditional RPG (you level up, fight enemies, memorize spells, etc.), while DE is not. DE's heart is its innovative "internal dialogue" system in which your skills talk to you. PS:T really has nothing like this. Where PS:T relies upon a roster of companions who serve as distorted mirrors of the protagonist's virtues and flaws, such that talking to them is in a sense talking to yourself, DE simply lets you talk to yourself outright. It's novel, it's fun, and it's funny. This is a must-play. It has left wounds, not the least to the ego of a proud writer who worked on not one but two lesser games inspired by PS:T (Primordia and TTON). (Abridged from https://steamcommunity.com/profiles/76561197989271430/recommended/632470)


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Posted on: July 22, 2020

goral

游戏: 280 评论: 15

Overrated visual novel

- It's for one play-through only, if you'll play it once you will see almost all relevant content. - Stats don't matter much, we're still role-playing the same cop, doing the same things, using the same tools. With INT 1 we can articulate the same responses as with INT 5 - we can save-scum - contrary to what ZA/UM are advertising this game isn't open world at all, we have invisible walls everywhere and in various forms. We can't walk to the other side of the town until Wednesday, we can't progress unless Kim is with us (even though we can ask the same questions and observe the same things and his presence changes nothing we still can't advance and if we can we die because of plot reasons, e.g. when confronting a certain person that has both me and Kim under control anyway). Another example, we can't talk with "Sunday friend" once we walk out even though we know he's in there (unless he jumped through the window) because it's just a scripted scene. Or we can't play the tape unless Kim is with us. Anyway, in no other game I've felt so restrained. Even not having a flashlight prevents us from advancing in a certain area, we can't hurt ourselves trying to do it or just walk by holding our hand on the wall, developers just didn't give us that option. Writing is very uneven, sometimes it's good, very good at rare occasions, and sometimes it's just atrocious. The world we can explore is very small and with not much exploration and the other part of town that opens up is rather empty, making walking even more tedious (and it is tedious because even running is slow, add to it constant loading and you have a disaster). There aren't that many quests either and although unique, most of them are quite boring. In general gameplay is almost non-existent so if one doesn't appreciate Kurvitz's "sophisticated" humour and writing he definitely won't enjoy the game. Add to all of it political correctness and SJW content and you have a game very much not to my liking.


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