Posted on: November 3, 2019

hickorie
验证所有者游戏: 14 评论: 3
Unique adventure w/ RPG elements
This type of game it really maxing out what a dialog-system in great RPGs should be. Even every little not so important seeming sentence could thrive you forward in your case. Lot of unpredictable happening, thats pretty cool. Lot of dialog options, even later in game you could/should come back to some NPCs and get new options to talk about, cause you got new informations you wouldnt connect to these maybe. The dialogs are from serious to nonsense talking, but mostly pretty funny. You even can sometimes talk to your horrified necktie... or usually it talkes to you ;) Its kinda funny to play a ruined cop, obsessed of bad habbits, with his memory lost after heavy drinking session it seems and still up to every situation (your subconscious will remind you!) which could give him the next shot, fix or drink. You are no super hero or bulletproof badass cop! Exactly Ive died also from heart attack at some point or when I recovered a loveletter from my beloved woman(?) from former times, I collapsed unconsciously for 1-2 hours ingame, while my mate Mr. Katsuragi was away till next day he said. But for my luck he came back directly afterwards and I woke up in his car, giving me to drink. It is this unpredictability that makes this game working so fine "just on dialogs"! Lot of freaky stylish outfits to gather, that let you be a kind of Disco Stu or Brawler Cop - depends on how you set your skills. I visually love this impressionism/dadaism/abstract art-style pretty much. Besides Im no big fan of this alternative-timeline with french/english 1940-civilwar-style (what I would think of) of architecture, lore and history, very lot of strange sounding names and locations, even there are dutch or finnish elements of language visible - If Im correct. But all this suits well and usually is not failing for anyway great atmosphere and makes it also very unique.
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