GOG版中包含让旅程进一步深入所需要的一切。在该版本中,你将获得两套独特的盔甲,两件全新武器,一枚供艾薇安娜使用的情绪碎片,桌面壁纸和数字手册,一份曲目集和两份礼包。这两个礼包,每次开始新的游戏都可以使用一次。它还包括DLC "Paths to Madness",其中包括八段全新故事,四個強大的盟友和眾多強大敵人,四個全新地下城等待探索和四件失落的傳奇遺物。
From the abysmal writing to the random and often unfair difficulty spikes this game does very little if anything right. As far as strategy games go - there are much better. As far as RPGs go - there are much better. Wildy oscillating between murder hobo and a teen in heat, your character can't decide what exactly her motivations are of course not helped by the limp and often head-scratching dialogue. NPC behavior doesn't quite cover it. The voice acting grates after a while, each line delivered with either the enthusiasm of visiting a car wash or with the wild manic energy of a drug fiend. I would love to know who this game is for because it does not like you.
I struggle to imagine who exactly this game is for because it's not for RPG lovers and it's certainly not for people who are fans of tactical RPGs.
The story isn't that deep, the combat can be entertaining but also not really that deep. Game would get 4 stars instead of 3 if you could mute the main character. The character writing is really the worst part of the game. Oh boy, another permanently grumpy mary sue that will always deliver stinging one-liners and witty sarcasm to every situation. Every single time the main character speaks it pulls me out of the game and makes me want to alt+F4. I managed to put a good ~30 hours on this game, it's entertaining enough I can play without audio and just jam to music instead and mostly ignore it. Ultimately I'd say pass on this one, or if you're really interested, go watch a play through of the first few acts on youtube and decide then.
Years back, there was free demo, I tried it.
Then I thought, the reason I started "in media res" (already on a mission, no character creation, nor customization, et cetera) because it is a demo. So I didn't mind.
Then the full version came up, so I was like "meh, I'll skip this one" despite Disciples is my deeply loved franchise.
As time passed I eventually got my hands on it.
Despite I am one-staring it, here are things I liked:
- you can eventually unlock all main factions, each offering 4-5 unique units (empire, legions of damned..)
- spells / skills are many (despite the Pareto of them are blending into a blur of kind-of-useless buffs/debuffs, very rarely practical)
- As story does progress, your main character can evolve, unlocking unique skill trees and for mage-archetypes, also more spells (for warrior archetypes, combat maneuvers)
- companions offering extra depth into the story, having direct impact on world travel (removing trees, corruption bulges, activating teleports, unlocking... )
- choices matter. Same quest can have multitude of outcomes, usually at least two, depending on your dialogue answers.
- tactical battles full of unique setups (not only hex-map wise, but also adding conditions, when undead autorespawn, units not moving get extra damage, lightning strikes randomly ..)
But what I did not like, and made me dislike the game to the extend of one star:
- units that you can hire are early into the game very few, leaving you with basically no options, no variety
- Spells are quirky, but despite you waste gold on their research, they turn out to be weak and take your MC action points
- companions have very unpleasant tendency turning every dialogue into sex.
- having only one playable character, despite the forking in development, is bleak for a game that hails from TBS like Disciples 1, 2, 3. Why the need of having one single MC?
Answer: the story focuses on the MC, and pushes ugly babylonian agenda of depravity.
This game actually surprised me. It is a lot of fun to build your army and decide which factions you want to ally with. Not to mention the interaction with your companions and the ability to change your character easily.
Definitely worth it.