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Din's Curse

已在库内

4.1/5

( 30 Reviews )

4.1

30 Reviews

English
9.999.99
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Din's Curse
介绍
不支持简体中文 本产品尚未对您目前所在的地区语言提供支持。在购买请先行确认目前所支持的语言。 Din, champion of the gods, has cursed you into a second life of service because you selfishly squandered your first one while causing misfortune to those around you. Travel the plains of Aleria and save desperate towns from the brink of annihilation. Un...
用户评论

4.1/5

( 30 Reviews )

4.1

30 Reviews

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产品详细信息
2010, Soldak Entertainment, ...
系统要求
Windows XP / Vista / 7 / 8 / 10, 1.5 GHz Pentium 4 or better, 256 MB RAM, GeForce 2 (or equivalent)...
DLC
Din's Curse: Demon War
Time to beat
12 hMain
-- Main + Sides
-- Completionist
12 h All Styles
介绍
不支持简体中文
本产品尚未对您目前所在的地区语言提供支持。在购买请先行确认目前所支持的语言。

Din, champion of the gods, has cursed you into a second life of service because you selfishly squandered your first one while causing misfortune to those around you. Travel the plains of Aleria and save desperate towns from the brink of annihilation. Until you're redeemed, you're doomed to wander the earth alone for all eternity.

In Din's Curse, you will explore an extensive underground, slaying dangerous monsters, solving dynamic quests, dodging deadly traps, and in your spare time, plundering loot. Quell uprisings, flush out traitors, kill assassins, cure plagues, purge curses, end wars, and complete other dangerous quests or the danger WILL escalate. Not all is as it seems though, traitors will gladly stab you in the back, renegades can revolt against the town, spies can set up ambushes, and items might even curse or possess your friends.

Choose one of 141 class combinations and journey to an infinite number of dynamically generated towns with vastly different problems. Every game is a surprise! Your actions have real consequences in this dynamic, evolving world. Your choices actually matter!

Open the door to Din's Curse. Surprising adventures await!

Soldak Entertainment, Depths of Peril, and their respective logos are trademarks of Soldak Entertainment, Inc. Copyright © 2011-2014 Soldak Entertainment, Inc. All rights reserved.

包含内容
手册 原声音乐(MP3)
系统要求
最低系统配置要求:

Please be advised that Windows 10 operating system will receive frequent hardware driver and software updates following its release; this may affect game compatibility

Please be advised that Windows 10 operating system will receive frequent hardware driver and software updates following its release; this may affect game compatibility

为什么 要来GOG.com购买?
DRM FREE. 无需激活或联网验证即可开始游玩。
保障与满意度,完美支持24/7最多30天內全额退款。
Time to beat
12 hMain
-- Main + Sides
-- Completionist
12 h All Styles
游戏详情
操作系统:
Windows (7, 8, 10, 11), Linux (Ubuntu 14.04, Ubuntu 16.04, Ubuntu 18.04), Mac OS X (10.7.0)
发行时间:
{{'2010-03-31T00:00:00+03:00' | date: 'longDate' : ' +0300 ' }}
大小:
155 MB
链接:

游戏特性

语言
English
音频
文本
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最有用的评论

Posted on: October 8, 2014

jbarnson

游戏: 1077 评论: 15

The Dungeon Invades YOU!

You might think I'm full of indie-loving hype when I say this game improves on games like Diablo and Torchlight. Hear me out. The game starts where the usual procedural-world action RPG leaves off. You've got your random dungeons, insane varieties of loot, and several classes with interesting skills (not really skill trees, but kinda). And there's the ability to create your own class by combining the skill "trees" of other classes. Tons of options, including completely unique and unusual game modes. Stuff to keep you from getting bored. So, right there, you'd have a really solid, high-quality action RPG. But then - THEN - things get really interesting. When this is referred to as a "dynamic world", it's not just that it's randomly generated and that you can change things. No. The world reacts TO you, and will act in spite of you. The evil bad guys down in the lower levels of the dungeon will gain power, have their plans go forward (if that's what's happening...), and do terrible things to the town if you aren't actively responding to problems. The NPCs have their own problems - whether dealing with a zombie curse or having someone committing murders, or having the monsters from the dungeon suddenly attack. You can defend them. Maybe. You can equip them so they can defend themselves. Or maybe, shamefully, you may find yourself cowering in a lower dungeon level waiting for the carnage above in the city to come to an end so you'll be whisked away by the god Din from this failure to a new town, because you absolutely can fail to save a town. I've put many dozens of hours into this game, and there's a lot I haven't seen / tried yet. It's just a really cool, big, fascinating, fun game with so many permutations that keep it interesting. It may not be the last RPG you ever buy, or the best you've ever played, but it's a great one to jump into for a fun "fix" that stays fun and keeps holding surprises for you for a very long time.


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Posted on: October 12, 2014

q13

游戏: 180 评论: 5

Innovative ARPG

As the existing reviews have already pointed out the good things about this game, I'll focus on its shortcomings: - Sound effects and graphics are functional, but nowhere near the beauty and immersion Torchlight offers. - Some quests are rather tedious to solve, but must be solved to win a town. For instance, just before you have slain the final boss on level 15, a darkness machine might spawn on level 3, and the player must scour the level (fighting through hordes of inferior monsters) to locate the machine, so he can destroy it with a couple strikes ... - While I grant that there are many class combinations, many of them play similarly. Sure, the major classes (warrior, priest, rogue, ranger, ...) are quite distinct, but once you have played them, you have seen all the skills the game has to offer. You can mix skills trees from different classes with a custom champion, but these combinations don't play very different than the classes they came from. On the positive side, the item system and skill system is quite well done. In particular, the possible item enchantments include "procs", which are skill effects triggered by using the item (for instance, a mallet may slow the enemy it hits, a vest "haste" you if you are hit, and so on), making the items more distinct than in your average ARPG. In summary, Din's Curse is an innovative ARPG with reasonable replayability that suffers from cheap art direction.


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Posted on: October 7, 2014

Veloxi

验证所有者

游戏: 938 评论: 25

An Exceptional, Varied and Living ARPG.

This truly is one of the finest Diablo-style ARPGs ever made. Why? Because the world doesn't sit still and wait for you. While you're on level 3? Some monsters escaped and attacked your town. Didn't get to level ten to stop that uprising in time? It's now a full-fledged war down there, which will bleed up. This game can keep one going for days (it certainly has for me). IF you want exceptional gameplay, with fantastic variety. Get. This. Game.


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Posted on: April 16, 2018

trachea

验证所有者

游戏: 300 评论: 20

I didn't care for it...but you might!

Many of the things other reviewers bring up with Din's Curse are accurate. It's a Diablo clone through & through and not a very engaging one if you aren't playing with any of the high-level mechanics on - which I must admit, I do not. Do you like Diablo but find the game is too easy? Would you like to lose your shopkeepers out of nowhere? Would you like to play for a few hours only to suddenly lose your quest giver? To the game's credit, the game's mechanics are largely customizable - which is very much appreciated. In addition to difficulty levels, you can turn invasions on or off. You really can play the game how you want. You can make things very, very easy or brutally difficult if you want. But without those high level mechanics, there really isn't much to the game. There is a specific way this game was meant to be played and a specific audience this game is for. And unfortunately, I am not that kind of player or that audience. When I play a Diablo-style game, there are a few things I look for in it. And while there's plenty of point & click action, it doesn't feel as good as it does in a lot of other Diablo clones. Which is to say nothing of the presentation which definitely feels rough. I'm certainly not a graphics snob, but this looks more like a game that was released in 1999 than 2010. However, that is kind of hard to fault the game for, considering this is clearly an indie title. So bearing that in mind, despite how I feel, I can't truly say Din's Curse is awful. There are undoubtedly plenty of people who will enjoy what Din's Curse has to offer, but sadly I am not one of them. Din's Curse simply does not feel like the polished experience I expect with these types of games. And to be fair, that's not necessarily a problem with the game itself because it's very clear some people do enjoy what Din's Curse has to offer. So, read some reviews and think about whether or not this is the game for you because it may very well become your favourite.


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Posted on: October 15, 2014

Lambastard

游戏: 评论: 4

Ugly, but smart - for an ARPG

Din's Curse is an excellent revamp of the old ARPG formula, forcing players to prioritise quests and focus on actually saving the town. The classes and skills allow for a fair bit of tweaking, and the game is decent in terms of production value. It's also almost painfully ugly, very repetitive after the first three or four towns, with lots of backtracking, and it ultimately does nothing truly new. As far as ARPGs go, it's probably one of the best to recommend - but ARPGs in general seem to have reached a dead end, and Din's Curse does not change that.


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