We make games live forever! Since 2008 we enhance good old games ourselves, to guarantee convenience and compatibility with modern systems. Even if the original developers of the game do not support it anymore.
This game will work on current and future most popular Windows PC configurations. DRM-free.
This is the best version of this game you can buy on any PC platform.
We are the only platform to provide tech support for the games we sell. If some issues with the game appear, our Tech Support will help you solve them.
What improvements we made to this game:
Hotfix (13 December 2024)
Fixed a regression with unresponsive Shift key preventing stationary attacks
Changelog (2 December 2024)
Updated GOG.COM DirectX wrapper
Fixed launch crashes
Fixed DEP crashes
Changelog (13 November 2024)
Validated stability
Verified compatibility with Windows 10 and 11
Internal Hotfix v5 & 6 (28 March 2019)
Added a separate upscaling option without forced aspect ratio
Removed Administrator flags from Launcher
Internal Hotfix v4 (12 March 2019)
Added a potential fix for mouse issues (for real this time)
Internal Hotfix v3 (11 March 2019)
Added a potential fix for mouse issues
Added a workaround for DEP issues on some machines
Internal Hotfix v2 (07 March 2019)
Removed misleading info about TCP / IP from the launcher
Added workaround for DX version asking for CD on some Win10 machines
So glad you put this legend in your store, I instantly bought it and finished it in about 13 insane hours hahah
Now I eagerly wait (and hope) for you to add Hellfire too, never had the chance to play it, sadly, and it would just be amazing!
If you have played it in the past, you should buy it. That's a fact. If nothing, then for the nostalgic part. This is really good. But the modern casual teenager should only hear legends about this game. How we played it "one more floor", how we played it on our LAN Parties or how we were scared from the atmosphere (music, sounds, monsters). But today? You can carry only few items, after 5000 gold you have another item slot away, quests are only cosmetic stuff, you can't run, the floors are almost identic and so on... But who cares? It's Diablo, so let's remember the good old days with this good old game...
GoG has done an amazing job bringing this up to date to run easily on current OS/systems. It includes both the untouched original incarnation as well as then new updated version for current gen compatability. The gameplay is untouched and behaves exactly as I remember it. Buy this game, turn the sound up, (soundtrack is otherwordly) the lights down, and enjoy the Feluci infused terror that launched the modern ARPG as we know it. They just don't make 'em like this anymore.
Disclaimer, this was one of the first games I bought with my own money around 2000, a retail version boxed inside a dvd case wich I still have lurking around, complete with his Golden awards or something label. and this game with the Age of Empires saga deformed my mouse and slightly.
In this game you get your Token main quest, go Slay the Baddie, you got your Token tank, and your Token female character, and a Token foreigner, in this case a practicioner of the Dark Arts, is nothing new and was not in the release day.
The great thing about this game was it was a Roguelike in Isometric with "almost" 3d characters, voiced and almost complete random runs, and a fun fact about experience, at some point the chaff is not worth killing anymore.
In practice you have a random run but you almost allways tend to average your characters.
This version is like the original, with a maybe noticeable but not really important grafical improvements, and bugfixes, original was stable to hardly notice bugs in singleplayer, maybe a weapon effect not activating or some faulty loot-chance calculation.
Online play was not something I could experiment in the day, but they said that was a blast, PVP, Campers and lots of common occurrences nowadays that were "mostly new" at the time. and i am not trying really in this age.
This game is like watching the Schindler List, or another good old movie, has his charm, you see the good points, you notice the lackings in this case very slow movement, you see the problems and the gems, and they are not easily shown in a let's play video, the joy of watching blue loot, and gold trinkets is more alluring at play when in watch, deciding if a +15% to hit is better than +1 to damage, 1+ to strenght is better than +20 in health, all of those things you can enjoy for a while... untill it gets old.
You get your standard 4 levels by world metic, you start to read how the mechanics work, and then you simply start doing the same thing again and again.
Has the original Diablo aged well? No, not quite.
Is it's grid-based navigation clunky? Very much so, it was originally a turn-based strategy game in it's early development stages.
Am I nostalgia blind for it? With zero shame, yes. Yes I am. This is the game that finally got me to invest in a Windows 95 PC after previously being solely a Commodore user.
It's still my favorite of the series for it's concise and smaller scope compared to Diablo II and III. The gameplay loop is the originator of the hack n' slash loot-fest RPG and shows with near perfection how to implement the hunt for better gear in a way that still gives mundane equipment meaning to the player's progress and survival.
That being said though, it's very easy to see that a lot of gameplay sensibilities and standards we now take for granted are entirely absent as this was 1996, after all. For me, muscle memory kicked in and I fell right back into the rhythm of it like it was yesterday so I'm not as thrown off by it's antiquated design.
If you weren't born yet or just never had the chance to play it back then and you have enough of an interest, I can't recommend buying it enough. If anything, you might enjoy it as a historical experience in PC gaming. Should you need some guidance, there are plenty of gameplay guides out there to help and older players who can impart some advice and pointers.
One last thing to note, this does NOT include the Hellfire expansion made by Sierra but it's non-canon and you're not missing much without it. The Monk class and couple new dungeons felt pretty tacked on and arbitrary anyway, in my opinion. You couldn't play them over battle.net either.