As a 2D action/RPG (with a sprinkling of Metroidvania), this has a similar formula as say Deadlight, or Shadow Complex (though less Metroidvaniaey).
The story is ok, but some of the writing and voice work is suspect. Some of the dialog and voice work made me do the smelled the fart face, but I'm still glad that everything is voiced - bravo, smaller studio.
This game made a hefty withdrawal from The Matrix account, but if you're going to be derivative, there are few properties that are a better target.
Some Metroidvania stuff, with implants, to get to do certain optional quests, but I don't think any of it is necessary. I did all the sidequests offered, as the game was good enough to warrant more time being invested with it.
The combat and gameplay are decent. I only invested 1 point in melee, for the 3-hit combo, and 0 in ranged, maxing everything else. I found that loadout worked great, but the beauty is - it's yours to choose. I only used guns in the beginning, before my AR/hacking were upped, to deal with things like turrets. All fists after that - and, on normal diffiulty, I had no problem, even with 1 melee pip. Jump kicks, with a lil SF crossup action, and you can actually hit them whilst they are on the ground, if you attack quickly enough, after knocking them down.
I played the game through with KB + mouse, though I may have been better served to gamepad it, except for the AR/hacking events, which, I think, would benefit heavily from a mouse.
A good, cyberpunk, 2D, action/RPG. Pick it up.