GMDX is now available for FREE on
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Deus Ex: Revision a mod which drastically overhauls the FPS/RPG masterpiece while preserving its greatness, is now available for FREE on
GOG.com!
The year is 2052 and the world is a dangerous and chaotic place. Terrorists operate openly - killing...
Deus Ex: Revision a mod which drastically overhauls the FPS/RPG masterpiece while preserving its greatness, is now available for FREE on
GOG.com!
The year is 2052 and the world is a dangerous and chaotic place. Terrorists operate openly - killing thousands; drugs, disease and pollution kill even more. The world's economies are close to collapse and the gap between the insanely wealthy and the desperately poor grows ever wider. Worst of all, an ages old conspiracy bent on world domination has decided that the time is right to emerge from the shadows and take control.
Key Features:
Real role-playing from an immersive 3D, first-person perspective. The game includes action, character interaction and problem solving.
Realistic, recognizable locations. Many of the locations are built from actual blueprints of real places set in a near future scenario.
A game filled with people rather than monsters. This creates empathy with the game characters and enhances the realism of the game world.
Rich character development systems: Skills, augmentations, weapon and item selections and multiple solutions to problems ensure that no two players will end the game with similar characters.
Multiple solutions to problems and character development choices ensure a varied game experience. Talk, fight or use skills to get past obstacles as the game adapts itself to your style of play.
Strong storyline: Built on "real" conspiracy theories, current events and expected advancements in technology. If it's in the game, someone, somewhere believes
We make games live forever! Since 2008 we enhance good old games ourselves, to guarantee convenience and compatibility with modern systems. Even if the original developers of the game do not support it anymore.
This game will work on current and future most popular Windows PC configurations. DRM-free.
This is the best version of this game you can buy on any PC platform.
We are the only platform to provide tech support for the games we sell. If some issues with the game appear, our Tech Support will help you solve them.
It is easy to see, where the sequels such as Deus Ex Human Revolution and Mankind Divided have their origins. Deus Ex is an exellent game and deserves it's classic status.
In Retrospect, now that I have played almost all, I have to say that Deus Ex - Invisible War is an utter disaster in comparison.
What surprised me however, considering the amount of hate online, was how similar the gameplay of Deus Ex Human Revolution and Deus Ex Mankind Divided was. Expecially Mankind DIvided in fact. In both cases, you can easilly tell that you're playing a Deus Ex game.
What I have not understood though, is why people recommend System Shock 2 in reference to Deus Ex because outside of these being First Person Shooter types of games, there is no comparison. Especially considering that System Shock 2 has practically no RPG element. (which is what I look for)
Never got to play it on PC. But man, it would be nice to see Billy again and give him a candy bar in exchange for Intel. so I can shoot him in the head and take it back again. This was literally the only game. that's ever been featured killable kids... Do I have a Dark sense of humor? Yes. I have a very dark sense of humor. But none of what I've said here is false. How is birthday game itself amazing story Even Wilder game play for its time. A must have in any cyberpunk collection.
I have no idea how many times I've played all the way through this it's got to be at least half a dozen considering all the different things I tried. While I won't claim this is perfect, it is the best of the first three, I haven't played the fourth one yet, and there's so many things that it gets exactly right. As a RPG-FPS hybrid it is accessible enough for people who are not sold on something that's only the former and works rather well as a gateway game. This was the first role-playing game I ever tried and now I've played a dozen different ones. If you're considering this franchise I would definitely skip the second one but back to this one specifically. You’re forced to make a number of choices that hugely impact the rest of the experience. It is literally completely impossible to try everything without replaying it. There are a number of augmentations and every time you install one you have to choose between two different options. For example you can run silently or faster; the former is great for stealth the latter greatly assists you in a more combat-oriented playing style. Ultimately these are two of the major ones that you can choose for how you approach the entire thing, although I can't claim that it is equally open to both the way that Splinter Cell Blacklist is. You also upgrade abilities. At the lowest you can hardly even aim the type of gun and at the highest you're a crack shot. Given how open it is it is actually possible to go all the way through this and barely at all use any violence and it doesn't try to force you into doing something that truly does not feel right for you. Sometimes you're forced to get very creative but it is actually doable. I have never struggled so much with what I wanted to keep in my inventory and what to leave behind. This includes but isn't limited to that some weapons are much larger than others which of course means you can carry multiple small weak ones or a few really large ones that end fights extremely quickly.
Story direction and gameplay were very innovative, though I wasn't a gamer in the late 90s and early 00s, so I don't have a good frame of reference.
Deus Ex does a good job making you feel like your decisions are important. Sometimes minor interactions in game will cause NPCs to have altered dialogue, which I found to be charming. I love attention to detail and this title isn't missing it. Often times I felt conflicted throughout the story - which is intended - and I was relieved to know that I didn't have to kill someone I didn't want to. You feel a sense of freedom.
This also applies to level progression. Depending on your character's skills, the items you have, and your playstyle, you will always have at least two, but usually a handful of options for navigating the world and completing objectives.
Character progression is also a strong point. In the early game I was mostly sneaking around or avoiding combat due to a lack of overpowered abilities and skills. By mid-game I was confident in most combat or stealth situations, but still died to strong enemies. By the last couple levels I felt basically unstoppable.
This also benefits the pacing of the game. If you explore a lot and earn bonus experience and find upgrades when you can, it affords you the ability to move through the later levels at a faster pace if you are eager to finish the story. This is an intelligent design choice in my opinion.
There are of course multiple endings. I am definitely going to play through again to see how I can influence the game world with different choices. I'm curious to see what they've written for alternate story paths.
The voice acting is in some cases superb, and in others, laughably bad. The main characters were voiced exceptionally well and kept me glued to the storyline. Side characters and minor NPCs often misread the lines or read them poorly. That's a direction mistake. But there is charm in it. And this by no means hurts the overall achievement of the game.