I just loved Deponia, I can't deny that. Rufus, the main character, reminds me a lot of Guybrush Threepwood from Monkey Island games, and the game itself feels like it. Rufus always has some scatter brained plan and you combine and use lots of weird stuff to proceed in the game, standard point and click game and it works. There are lots of colorful characters and I liked all of them, they were very well made.
What makes Deponia stand out is the world. Backgrounds are absolutely beautiful, they fit the game and story perfectly, and every item you can use and pick up are also very well made, they blend into the background so well that it's sometimes hard to notice what you can interact with and what not. If you press space bar or middle mouse key you can see every object you can interact with.
Puzzles itself are really great, I'm not that great with puzzle and point and click games. I've played Broken Sword, Monkey Island and some other games, but I've never been great with them and used lot of walkthrough, but puzzles in Deponia were great, they were logical(most part) and fairly demanding but not on the impossible level where you have to use walkthrough for every puzzle. At least a novice like me could solve them with some thinking.
Only problem I have with this game is that it's short and it ends way too suddenly. Just when things get really interesting... It just stops. There's going to be a sequel, Chaos on Deponia I think it's called, coming out in November and I can't wait for it. But ending still seems rushed, like devs just gave up and didn't dare to make any more in case that Deponia didn't sell that well.The ending is only thing that's keeping me giving it whole 5 stars. If you wait till November when sequel comes out and buy these together, I bet you'll get awesome, full lenght adventure game. If you like point and click games, there's no reason to pass Deponia.
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