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D&D Stronghold: Kingdom Simulator

已在库内

4.3/5

( 52 Reviews )

4.3

52 Reviews

English & 2 更多
5.995.99
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DRM FREE. 无需激活或联网验证即可开始游玩。
保障与满意度,完美支持24/7最多30天內全额退款。
D&D Stronghold: Kingdom Simulator
介绍
不支持简体中文 本产品尚未对您目前所在的地区语言提供支持。在购买请先行确认目前所支持的语言。 In this remarkable kingdom simulator, your goal is to become Emperor by building and expanding your stronghold in competition against opposing computer-controlled kingdoms. Choose three courses of action to achieve Emperor status: Lawful (Maximizing th...
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用户评论

4.3/5

( 52 Reviews )

4.3

52 Reviews

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产品详细信息
1993, Stormfront Studios, ...
系统要求
Windows XP / Vista / 7 / 8 / 10, 1.8 GHz, 512 MB RAM, 3D graphics card compatible with DirectX 7 (co...
Time to beat
12 hMain
80 h Main + Sides
-- Completionist
23.5 h All Styles
介绍
不支持简体中文
本产品尚未对您目前所在的地区语言提供支持。在购买请先行确认目前所支持的语言。

In this remarkable kingdom simulator, your goal is to become Emperor by building and expanding your stronghold in competition against opposing computer-controlled kingdoms. Choose three courses of action to achieve Emperor status: Lawful (Maximizing the prosperity and morale of your poulace; Chaotic (total military victory over all your enemies); or Neutral (striving to achieve both objectives, the toughest challenge of all).

All the details of running a kingdom must be dealt with: Construction, farmland, population, housing, troops, morale and changing seasons - and, of course, a multitude of D&D game monsters. Micro-manage all these factors personally if you want absolute control, or let the computer do much of it for you. Choose from pre-created worlds or computer-generated random scenarios for a new challenge every time. With the intuitive mouse-driven command interface, running your own kingdom has never been more fun, fast or easy!
  • Build your own Dungeons & Dragons game kingdom with over 100 structures including castles, forges, mines, marketplaces, towers, temples, cottages, schools of magic and granaries
  • Micro-manage every detail of running a kingdom or let the computer handle most of the chores
  • Computer-generated random scenarios offer unlimited hours of fun and excitement

©2022 SNEG LTD. Dungeons & Dragons, D&D, their respective logos, Gold Box, and all other Wizards trademarks, titles, and characters are property of Wizards of the Coast LLC in the U.S.A. and other countries. ©2022 Wizards.

包含内容
手册 快速参考卡片
系统要求
最低系统配置要求:
此游戏依靠DOSBox运行。
为什么 要来GOG.com购买?
DRM FREE. 无需激活或联网验证即可开始游玩。
保障与满意度,完美支持24/7最多30天內全额退款。
Time to beat
12 hMain
80 h Main + Sides
-- Completionist
23.5 h All Styles
游戏详情
类型:
操作系统:
Windows (7, 8, 10, 11), Linux (Ubuntu 14.04, Ubuntu 16.04, Ubuntu 18.04), Mac OS X (10.7.0+)
发行时间:
{{'1993-01-01T00:00:00+02:00' | date: 'longDate' : ' +0200 ' }}
大小:
13 MB
链接:

游戏特性

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English
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音频
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français
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用户评论

Posted on: February 14, 2025

greenieogreen6

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游戏: 146 评论: 1

A overlook great from D&D's 1990's

I have a soft spot for just abou everything TSR was doing back in the 90's. Everything they made outside of their Gold Box titles just felt so experimental and daring. This little city builder has so much replay value that I'm still coming back 30 years later. Be warned that this game does require a fair bit of patience as you wait for structures to build, though a level of multitasking can offset that hurdle. Not for everyone by any means. But fills a certain niche for fans of the property in this time period.


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Posted on: March 24, 2025

katytate159_0648

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游戏: 97 评论: 28

Superlative D&D Strategy

Not to be confused with another game of the same name, Stronghold D&D is a great old title, combining aspects of RPG and city building in a very unique way that has a familiar formula which has often been repeated since in other games. I personally think this one is the grandmamma of them all The basic game is to create your five lords, each a Dungeons and Dragons original rules character class. Your stats will affect your people and your city, EG high charisma will mean more chance of a increased pop and high int means better mage spells or a little more income. Each class has it's own building strategy but it all follows a basic rule. Build farms/forests to get income and food. Build marketplaces to get a common fund. Build housing so population can increase. Your Pops are also your army which depend on your lords class, there's fighter(which can either be an archer or a melee fighter), mage(ranged attackers controllers), cleric(healers and close fighters), thief(fast close attackers but weak), dwarf(melee fighters), elf(spellcasting archers) and halflings(similar to thief) You either 'Home' or 'Ready' a pop. Home for building, ready for sending to somewhere by selecting a square and using the attract -/+ button. Battles are automatically fought when you encounter an enemy, don't expect your level 1 feeb to survive by themselves. If you are attacked and your pop dies at home the buildings begin decaying with noone to look after them. Don't let that happen. It's a very simple game with great depth and replayability and i'm proper glad I can once again experience it.


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Posted on: April 10, 2025

Ravenmonkey13

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游戏: 1 评论: 1

crash alert

Game randomly crashes. You can sometimes bypass this by saving often. I am still determined to play it because, although the gameplay is simple, it is addictive


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Posted on: June 3, 2025

clagger_4493

验证所有者

游戏: 4 评论: 1

Game made before Autosave....

Played about 3.5 hours, was getting a large army going... about to start attacking enemies. Game crashed - loaded it back up to realize there's no auto save. You have been warned. Great old game though.


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Posted on: August 27, 2019

Vitek

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游戏: 616 评论: 1

Poor man's Majesty

Almost everything it did, Majesty did better later. I love this type of games with indirect control of troops and base building and have to say Majesty is one of my favourite games, so I am bit biased here, but I think it is fair to say it is quite dated now. There are many good ideas but I can't shake the feeling the game could be much better if many things worked differently. Mainly it would be better if it focued on smaller more unique units, instead of groups of the exact same units. What is most dated is the interface. It is hard to get overview of units or to find any particular thing one needs. The need to care of 5 separate economies doesn't add much to its enjoyment either. It is also a bit too much slow and could use with something to make it more lively. DnD elements are nice addition but beside the party creation at teh beginning it doesn't come into play much for player. It uses the first edition with its dumb level restrictions for non-human races so the classes can get much higher levels than races (yeah, non-humans are defined by race while humans have classes). The map I completed I got no unit past level 8 so it didn't matter anyway, though. Overall it is interesting trip if one loves the genre but it is a bit too dated to play today.


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