Posted on: April 2, 2022

zadymek
验证所有者游戏: 62 评论: 2
Devil May Cry meets Castlevania
Gee, what to say. The game contols feel a bit clunky - when comming form Dragon's Dogma background. I like how the combat has both weight and speed, almost...comic book like ;) Anyway, controls are definitely overblown for K+M, and though I can tighten them a bit by binding few actions to the same keys they interefere with eachother defintely too often for my taste. 2- There's a lot of flashy moves - most not really impactful. IOW The usual stuff, nothng special - and few weapons - impactful on the other hand, in dealing with various obstacles, puzzles aso. The parrying is my pet peeve, no clear mechanics behind it, nothing apparent afer hours of playing at least. Have to know the timing for every attack, or else. Also blocking. OMG how I hate the way blocking works. And don't even get me started on aiming. Ugh. The boss fights often annoy the hell out of me due to being so structured and with 0/1 mechanics. But that's me, who likes to have freedom of choosing the way I want to deal with the issue - again, Dragon's Dogma background. But no, you play the devs want you to or get out. I like the gore, though I wish it was more "complete" - like, I see enemies being torn to pieces, but the blood is nowhere to be found. Only in cutscenes. Some. The plot is ostensible, in a comic book manner, pretty on par with characters' models. Nothing special to note apart from that it's there. The same with in-game economy, it's there and works. Oh, and technically the game runs flawless. I'd cut some time from splash screens here and there, but apart from this it's a PC game alright, purrfection!
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