Posted on: June 8, 2020

sas41
验证所有者游戏: 560 评论: 9
A mess from beginning to end...
I am a veteran to the series, I own the previous two titles across many platforms, including GoG, as I got them in a bundle including this third game. Ow boy, where to begin. Technical: The game is RAW, raw as in uncooked, because undercooked is a massive understatement, it's littered with bugs and glitches, with poor response times and bad game design. Here is a short list of things that have gone wrong: Input latency: I noticed it when I capped it to 60 FPS, not that bad in higher FPS (144 in my case). (Reverse) Mouse Acceleration: Hard locked, cannot be changed. Extremely poor lock on camera: It is too close to the player character, it blocks your view and it's angled poorly making it hard to judge distance and it will happily drop the lock if so much as a pixel of terrain gets in between you two. Crashes, Several crashes happened, as someone with standards, 1 crash is too many, come on. Hard locked saves, my save hard locked because I selected NO during a YES/NO dialog regarding plot development, whether I want to go beyond the point of no return. Selecting NO hard locked the game by removing my means to progress, developers supposedly investigated the issue a year ago, as seen on the Steam forums, this never got fixed and if had restarted my game, GoG Galaxy would have over-written my save file, thankfully I downloaded a backup trough Galaxy before quitting, allowing me to roll back, this is so bad, I should refund it for this reason alone, 30 hours in, I would have been left with absolutely nothing. No joke, default Unreal Engine 4 texture are used on some containers and they are right in front of the player, 4 of them right before a boss fight. I have 24 documented images of these babies. More, but I have a character count, please remove it @GoG! Narrative: There is basically no lore or story, it's all shoved in to the last 2 hours across 30m max of, DS1 and 2 did it right with intrigue and deep, clever writing.
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