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Darksiders III

已在库内

3.8/5

( 136 Reviews )

3.8

136 Reviews

中文(简体), English & 10 更多
39.9939.99
为什么 要来GOG.com购买?
DRM FREE. 无需激活或联网验证即可开始游玩。
保障与满意度,完美支持24/7最多30天內全额退款。
Darksiders III
介绍
砍杀动作冒险游戏《暗黑血统 III》的玩家将扮演“怒神”,重返灾变的人间界,展开猎杀“七宗罪”的任务。身为神秘四骑士之中最变化莫测怒神,这趟任务只许成功,不许失败,为目前饱受蹂躏的人间界带来各力量的平衡。广受好评的《暗黑血统》终于推出备受瞩目的第三章——《暗黑血统 III》。 扮演法师“怒神”,运用她的鞭子与魔法,恢复人间界善恶平衡! 驾驭“怒神”的魔法,释放她的各种变身形体,每种形体都可赋予她新武器、招数与穿越能力。 探索永无止境、生生不息的自由游戏世界,让“怒神”来回穿越不同环境来解开谜题,同时推进故事的剧情进展。 击败“七宗罪”和他们的党羽,包括神秘怪物和变形生物。 令人叹为观...
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Windows Central
4/5 stars
IGN
7/10
GamesRadar+
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用户评论

3.8/5

( 136 Reviews )

3.8

136 Reviews

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产品详细信息
2018, Gunfire Games, ESRB 评级: Mature 17+...
系统要求
Windows 7 / 8 / 10 64 bit, AMD FX-8320 (3,5 GHz) / Intel i5-4690K (3,5 GHz) or better, 8 GB RAM, GeF...
DLC
Darksiders III - Keepers of the Void, Darksiders III - The Crucible
Time to beat
14 hMain
19 h Main + Sides
31.5 h Completionist
18 h All Styles
介绍
砍杀动作冒险游戏《暗黑血统 III》的玩家将扮演“怒神”,重返灾变的人间界,展开猎杀“七宗罪”的任务。身为神秘四骑士之中最变化莫测怒神,这趟任务只许成功,不许失败,为目前饱受蹂躏的人间界带来各力量的平衡。广受好评的《暗黑血统》终于推出备受瞩目的第三章——《暗黑血统 III》。



  • 扮演法师“怒神”,运用她的鞭子与魔法,恢复人间界善恶平衡!
  • 驾驭“怒神”的魔法,释放她的各种变身形体,每种形体都可赋予她新武器、招数与穿越能力。
  • 探索永无止境、生生不息的自由游戏世界,让“怒神”来回穿越不同环境来解开谜题,同时推进故事的剧情进展。
  • 击败“七宗罪”和他们的党羽,包括神秘怪物和变形生物。
  • 令人叹为观止《暗黑血统》特有艺术风格:因战争破坏和大自然反扑而残破不堪的空荡灾变世界,将带领玩家将从天堂仙境落入地狱深渊。

© 2018 THQ Nordic AB, Sweden. Developed by Gunfire Games. Darksiders, THQ and their respective logos are trademarks and/or registered trademarks of THQ Nordic AB. All rights reserved. All other trademarks, logos and copyrights are property of their respective owners.

所有成就
包含内容
内容
Standard Edition
Deluxe Edition
原声音乐(mp3)
The Crucible DLC
Keepers of the Void DLC
系统要求
最低系统配置要求:
为什么 要来GOG.com购买?
DRM FREE. 无需激活或联网验证即可开始游玩。
保障与满意度,完美支持24/7最多30天內全额退款。
Time to beat
14 hMain
19 h Main + Sides
31.5 h Completionist
18 h All Styles
游戏详情
类型:
操作系统:
Windows (7, 8, 10, 11)
发行时间:
{{'2018-11-27T00:00:00+02:00' | date: 'longDate' : ' +0200 ' }}
大小:
22.7 GB
链接:
评分:
ESRB 评级: Mature 17+ (Violence, Blood and Gore)

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用户评论

Posted on: November 28, 2018

3LegDawg

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游戏: 655 评论: 3

Big Action on a tight budget!

This is so refreshingly old school,fun and somehow,a strangely gorgeous game. Most of the hate comes from ppl that loved DS2 better than 1,or haven't figured out controls just yet. I do wish there was fov slider and I hope we get some sections on horseback later on. Buy this if you are tired of open world wannabe rpgs and are ready for this unique style of brawler that has almost gone extinct. I am extremely grateful that this series has been ressurected and hope they make enough to go all out on the last one.


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Posted on: December 1, 2018

Mawthra

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游戏: 2435 评论: 18

Misplaced analogy

I see a lot of people saying this game is a cheap Dark Souls ripoff, but in actuality, they should be making the comparison to Bloodborne... I've played every Souls game from Demon's Souls to DS3 plus Bloodborne to their completion, and combat-wise, it's closest to Bloodborne because of the speed of play, agility and lack of defense... that being said, I'm actually finding the game very enjoyable... visuals, tone, combat, music, story, it's all really good... I'm not letting all the hate surrounding it color my opinion and am playing it for what it is... Yes, it's very different from the previous two Darksiders games (both of which I've also played through to completion) and I'm totally fine with it taking a different direction, because this game's pacing and gameplay fit the personality of Fury, so to me, it makes sense... I actually hope for the fourth horseman's game will again mix up the formula to keep me on my toes And I'm NOT saying this plays just like Bloodborne... merely saying that's really the best game in the Souls lineup to compare it to But... with all that, the game still isn't perfect... there's the camera issues, dodging issues and mobs attacking you from off camera so you don't even know they're about to attack, but these should all be things that can be addressed with patches There IS a good game here that for most people will be a good purchase once a sale hits and the patches are in, but there's also a good game here for people who want in now... no regrets here at all Still a Gunfire Games fan ;)


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Posted on: December 22, 2018

Troboba

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游戏: 71 评论: 3

Patch #2

If you don't like this game before, try it again with the recent patch #2. You can now choose between Default and Classic combat. Classic combat is more like Darksiders 1 & 2. The developers also improved the general performance of the game and grab detection of Fury.


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Posted on: November 28, 2018

mebaru

验证所有者

游戏: 109 评论: 1

Darksoulers (almost)

Disappointed about the game. I was kinda expecting something more like Darksiders II but expanded and improved. Dark Souls features doesn’t work well here and I am a Dark Souls series fan. In Dark Souls dodging gives you invincibility frames and is limited by character stamina. Here dodging is all about perfect timing and avoiding attacks. There’s no proper strafing, you should use target lock-on or you character will move like lunatic. Camera is not convenient. Fighting multiple enemies is artificially hard because of that. Level design is average at best, reminds me Darksiders I in bad manner.


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Posted on: November 28, 2018

Highzenberg

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游戏: 1339 评论: 9

No fun to be seen.

It's just not fun to play. The only defensive move is the dodge, and that comes with a litany of problems. First: Enemy attacks almost always either track you, or have a large enough hitbox to still be a threat at the end of your dodge. Second: I-Frames seem incredibly inconsistent. Being in the middle of a dodge animation is no guarantee you will actually dodge anything. Third: Perfect Dodge timings are all over the place. Some enemies have an obvious telegraph. Some have a fake-out telegraph. Or a delayed telegraph. Or *no* telegraph. Or a telegraph that might have two different timings. Fourth: Enemies appear to have a 'combo' system - if they hit you during your first dodge, they'll just keep swinging until you die. Fifth: There's essentially no way to tell if an enemy off screen is attacking you. The threat indicators don't always show up, and they're useless for timing dodges as they only indicate direction. There's a red flash to indicate an incoming attack, but it's too late to dodge by the time you see that; you've just got to guess at the telegraph. Sixth: While the combat is cribbing its notes from Souls, the enemy population is still Darksiders. So it's routine to run into a room and find yourself fighting 6 guys with no telegraphs. And since it's moved onto the Souls style "Die, and do the level over again" you can get one-shot by some rando skeleton because you mis-timed a dodge, and suddenly you're back at a spawn a dozen rooms away wondering "Why?"


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