Overall: It feels much more competently made than the first game, but shares the proble of the resetting puzzles. While it looks and feels better, however, story and puzzles are worse than in Dark Fall.
The puzzles: Often, this feels more like a hidden object game than a puzzle game. There are much more screens in this game than in Dark Fall. For example: There were almost no screens for stairs in Dark Fall, here there are several for each set of stairs. This doesn't really add to the game, just increases the clicks you need to go from here to there. At the same time, this is extensively used to hide items, notes or hints in dark corners, in shoes, behind paintings and so on... The puzzles that are there almost all have a completely spelled out solution that you just need to find.
The story: It starts strong, gets even more interesting in the middle and the falls flat on its face in the last quater.
All in all: I think it's as good/bad as the first one, just with strengths and weaknesses in different places. Worth a play for the atmosphere, but not for the puzzles.