Got this game to play between my desktop laptop and steam deck, it HAS to be online to play or its not detecting the DLC, it wont even work on my Deck due being connected to galaxy,
Been told just get the steam version if you want to pay on deck wasnt helpful.
Very frustrating they lure you in with dlc and 2.0 but then pull this hopefully they will see the feedback and do something for the community that supports them and actually offer a DRM free game live advertsed.
a little pre-amble : according to reviews from other folks, now i know the reason of sudden stutters in the middle of the game . i also had like 5 crashes during gameplay.
if you need a review of the content itself:
pros:
- an interesting story. with some variety and plot twists, depending on your choices (2 outcomes with 2 "flavours" for each )
- characters writing and acting are pretty solid;
- if you are a loot gobbling (like myself) , you'll get a lot of it on air drop encounters.
cons:
- new cars are not opened with your street cred lvl, but with grindy "steel-and-deliver-car" missions. also, there is no counter for the amount of stolen cars needed to open some specific ride. time limit on optional objectives are not aligned to the type of car you took. it's not possible to deliver some slow car when having 2 minutes and 3+km range.
- i don't feel like 30$ is a fare price. you'll get around 12h of content (main story + new gigs). if it was 15-18$ , i wouldn't complain
- DLC has little influence on the main game story, if you complete DLC in a certain way
The story is great! It's really compelling and draws you in. I've completed two of the endings so far. One of them absolutely broke me. When you get it, you'll know it.
The graphics are lovely but glitchy AF. I've seen people half in floors. Lock ups and crashes when driving near the pyramid in Dogtown. The interior exit gate for Dogtown just fades away instead of raising up. NPC conversations where they're not supposed to be armed but their weapons are in hand. Just recently I lost quite a but of gameplay because the game wasn't allowing saves, quicksaves or autosaves. When I died I lost about 2 hours of gameplay going back past a prior boss fight. I'm pretty sure that shouldn't have happened.
This is a good capstone for CP2077. I'm really looking forward to the next game.
Run from point A to point B, fight a boss with predictable attack patterns but a huge HP pool, then go into an "open world" district that is about 2 streets wide.
I was actually enjoying the 2.0 update with a fresh save until I started playing Phantom Liberty content.