I have been playing for a while, and I like the story. There are so many issues:
1. Can't see the enemy health bar many times.
2. Cars are not visible until they get close.
3. Health kit does not work immediately. It takes time, and until then, the player is dead.
4. V died so many times while defeating Woodman in hard mode. Sometimes, within a second the whole health was gone.
5. Takes lots of time to load from the last checkpoint.
My PC is good, and I have played many games. I don't think it's my computer.
371 after life. 145 hrs invested.
It's pretty clear to me now nothing will change the game. No updates will save this empty shell I preordered just to compare life path choices with my friend. He was hyping the game so hard but even though i was the one who actually finished Witcher 3 I still didn't care to play this game. But i bought the game anyways because I cared to journey into this Cyberpunk amusepark with him. Me on my basic ROG gaming laptop that was huffing its way into the grave play Witcher. i was there when the launch broke STEAM downloads because everyone hopped on. It was the next day i finally got to download it. That took hours and failed more times i could count. I had a sshd disc drive and i assume the ssd cache was failing. It litterally took me a day and half to download this game which left me without my prime gaming hardware. It was a pain but i believed from my friend this would be worth it. It was when i got the game to finally begin... with litteral minutes passing to load from the main menu to the game world. The first few times didnt even load on my crumbling laptop so i shoved the graphic settings into the drain to play. I really enjoyed the game afters, I was struggling to into the groove until i hit the 40 hr mark and i was fully immersed in the game as much as the game would allow me. By the n my friend stopped playing suddenly bored by the game while here i was drooling for his next gen 80 fps graphics settings. I didnt care i wanted to play cyberpunk because i loved cyberpunk. It was my glitching slow painful death screen counter as i waited on my fast travel screens slowling cranked jargled music and backgrounds stills. Well im running out of room.
WatchedActionButtonreviewandsuddenlyfeltlikejumpingoncyberpunk.Gotstuckonthe downloadpage51GB.Flashedbackedwhenicaredaboutthegame.Realityhitme.Mylovewasstill herebutmyhopewasgoneforever.Ideletedthegameforever.Ireallylovedyoubutallyouwerewasacolddeadandriodshellneverabletolovemeback......
At time of writing, the rumor mill suggests there's some big patch on the horizon. Still, when the game released, it was enough of a mess that I let it lie. Now, over a year later...
It's okay.
I have no idea what the team was doing for four or five years. There's nothing in this game that another game hasn't done better, aside from maybe ray-tracing. The city is big and (graphically) beautiful. The soundtrack is really good. Beyond that, it just doesn't stand out.
That same big, beautiful city is largely an empty shell. It's hollow. There are enough bugs and oddities that, while not game breaking, are annoying and immersion breaking. The story is okay, but nowhere near as good as the Witcher 3, and it doesn't flow nearly as well. You can blast through the main arc quickly, and little of the side content does anything to reinforce it, and frankly, I don't care about these characters nearly as much as those in CDPR's Opus Magnum.
I can't help but see this game as a cautionary tale in bad software engineering. CDPR had a bunch of cool idea's, went full steam ahead, then realized there was no way they could deliver, and either cut or severely curtailed what's there and it shows. Everyone already knows about how origins don't really mean anything for instance...
Cyberpunk isn't a bad game per se, it's just not revolutionary. In some ways, it's barely mediocre. Character customization is severely limited. I'm not a fan of the Skill/perk system, gun play is passable, not amazing. There aren't even ways to customize appearance or respec (main stats at least) in game.
It's depressing, because given what's there, I could envision a stellar implementation. As it is, the story has been told, so even if every bug gets squashed, it still just comes across as half baked. Very disappointing.
The Good
-Deep RPG mechanics offering many different playstyles
-Decent A.i in combat but much room for improvement
-Decent gunplay with good variety of base weapons
-Mostly stable performance
-Good atmosphere
-No crashes
-The story is decent if unremarkable
The Bad
-Street cred requirments for cyberware are too high
-Most guns sound like toys
-Frequent visual glitches
-Game breaking bugs in main story quest
-Lots of bugs, even a year and a half post-launch
-Lackluster weapons modification
-Cyberware can be entirely ignored
-Crafting is tedious and boring
-Some voice actors phoned it in
-Difficulty is poorly balanced
-Entire game mechanics go unexplained or are poorly explained in tutorial
-Cars only exist to sink money into and get you from point A to B
-Wanted system is so underdeveloped and easily subverted it may as well not even be in the game. Cops spawn in from thin air, can only pursue the player on foot, and give up if you so much as run around the corner
-Pedestrians are zombies, react weirdly or not at all to player action, and routinely walk through solid walls and objects
-Pacifica feels unfinished and really lacking content
-This game didn’t need to be a “looter shooter” it adds nothing but a lot of pointless busy work after every combat encounter. I dealt with it, but I would have preferred a more concise upgrade path for gear
-Life paths don’t matter beyond the first 30 minutes of the game and the occasional optional dialogue choice
-Dialogue choices don’t feel like they matter at all and are just pushing you from one story beat to another – might as well all be cutscenes
-Last but not least, the context menu for interacting with loot is horrible and broke far too often
In conclusion: give it a pass, you arn't missing anything special.
That pretty much sums it up for me, not going to focus on bugs, glitches and graphics, in part because I waited almost 2 years to buy it, but also because I didn't experience any major technical issue.
What sours the taste for me is the potential for the game to be what I was hoping, the potential you see during the prologue and that gets lowkey thrown out of the window when the main story kicks in.
I'm not even "mad" about being lied to, I was expecting from CDPR a game like the Witcher which is not a deep (mechanic wise) RPG, it's a story driven action RPG and that's what I got with CP77, probably gave up a little bit more or "rpg" but not that much.
The issue is that by playing Geralt I was playing a well written character I liked, by playing V... I'm playing a bland and blank sheet of nothingness which would be nice if this was a proper RPG where I can make it "mine", but no I can't do that either because an other character (the one writing effort was put into) takes the lead so to speak, what's the problem you say?
1 - This is not a game based on a series of novels and stories, it's based on an RPG setting where these charters are there to create the setting, but as a background while you are left struggling to make your own name.
2 - (very personal opinion) I simply don't like Keanu... erm Silverhand, never been a Keanu fanboy so that aspect is not there, and to be honest also Silverhand has never been one of the most interesting charcaters in the setting.
Note - Yes I know you could roleplay as Silverhand in some scenarios-written adventures, but never liked running premades when playing tabletop.