As expected the graphics are amazing and on rtx 3060, the lighting rocks !! played about 40% of it as of now, game is good and fun BUT too many bugs spoil it, a shout out to the devs, pls pls fix the dumb bugs 1st, like gun dissappearing, getting bounced to distance during a mission when jumping on objects and worse ; the flying car !!! pls fix the bugs asap.
I recommend this game, specially if u have a rtx graphic card.
So, as super excited as I've been for this game since it was announced 100 years ago, I had some pretty tempered expectations of it given the convergence of when it was launching relative to new video cards, new console generation, changes in tech, the number and type of delays it's had leading up to it's final release. Given the rig I played it on (9700k, RTX 3800, 32GB RAM, PCIe4 capable NVME) I was hoping for a decent experience and, compared to the worst complaints, I suppose I got it. I had no gamebreaking or immersion breaking bugs, and only a small handful of bugs I'd call major. I did of course have piles of minor bugs and glitches, had to work around funky and broken key binding system, dealt with the awkward and undercooked game systems and could find many seams where the game had been cut and hemmed under almost certainly due to time constraints. As with TW3:WH there are times where a choice you make is delivered in a way that doesn't really match the choice you made in words and tone, which is jarring and sometimes has you scrambling to reload...sometimes choices turn out to be pretty pointless and dump you back into the same dialog you would have gotten anyway, only there are more of them in this game.
AS A WHOLE though, I feel the same life running through the world and character building in this game that I did in The Witcher 3, and I enjoyed it enough to play it through twice in a row (very, very thoroughly the second time). As with TW3, I look forward to revisiting after the DLC's all launch and the game has been cleaned up and reworked where needed. Despite the backlash CDPR has received, they earned a lot of good will credits with me for TW3. All of the pieces are present for this game to be what was promised (if not live up to the ridiculous hype) and I remain confident that the connective tissue that needs attention and the bug fixes and repolishing needed will be seen to in the months ahead.
I have just finished the game, after clocking 130 hours. Straight out of the bat - yes, CDPR has made mistakes along the way, some of them serious, they weren't fully honest and the game itself is undercooked and could use another couple of months in development. With that being said, I still had an absolute blast playing the game. I played on a decent, but not too powerful PC and performance was good on Ultra without RTX, or with medium RTX and some other settings lowered (with high RTX i got like 20-30 fps). There were bugs, but fortunately nothing game breaking, no unsolvable quests, mostly visual glitches, some sounds repeating when they shouldn't (gone after saving and reloading), and 2 crashes (before 1.06 patch).
First, what was bad:
- Performance/bugs
- Undercooked mechanics
- AI
- Few meaningful choices
- The loot mechanic
Now the good stuff:
+ Story and characters
+ The world and atmosphere
+ Graphics
+ 1st person conversations
+ Combat variety
Overall, if I had to guess, the fair objective rating would be around 7/10 at the moment. I give the game an 8, because what is important for me in a game of this type Cyberpunk does very well and I didn't have any serious issues with it. With the bugs fixed and performance improved, I could easily upgrade the rating to a 9. Judging from the experience with The Witcher 3, we can expect some pretty awesome expansions in the future and then, who knows, maybe this will be a 10. It's a terrible shame that the launch was such a dumpster fire, if only they could release it later, when this was truly ready it would be another masterpiece.
cyberpunk2077 is a good game (it could have been great...), though it's not finished.I liked what happened in night city and the way all the characters bonded with me(as v in the game).CDPR needs a little bit support now and I'm willing to be supportive. Looking forward to upcoming DLCs.
End result is an average action adventure clone with simplistic mechanics and design that vaugely resemble an RPG.
A poor attempt to mege a open world game and Deus Ex's simple RPG elements (a game from 2000). The money and time wasted on console ports is painfully obvious with controls and gameplay that are a bad on both. It's impossible to have innovative open world RPG with true next gen graphics on console.
None of the mods guns or other RPG elements are of any quality, elelmets such as hacking, flying swimming, driving, knife thowing, etc are 50 percent complete or even completly missing even after a number of "updates". Compared to any number of RPGs (even non action rpgs) innumerable elemets are missing.
As others have ststed even the mininal ability to affect the story is non existant you get choose option 1 2 3 without any effects on the narriative flow except for ONE of the very early missons.
The additon of memes and streamers rether then actual charchers with acting rapidly becomes annoying. Do you want people who are not actors attempt to immitate (not perform as actual actors) homeless people and side quest charcters. Even just duplicating the random charcher mission system from Skyrim would have been less annoying and cheaper.