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《赛博朋克 2077》

已在库内

3.8/5

( 9703 Reviews )

3.8

9703 Reviews

中文(简体), English & 17 更多
为什么 要来GOG.com购买?
DRM FREE. 无需激活或联网验证即可开始游玩。
保障与满意度,完美支持24/7最多30天內全额退款。
《赛博朋克 2077》
介绍
  《赛博朋克 2077》的舞台位于大都会夜之城,是一款在开放世界动作冒险角色扮演游戏。您扮演一位赛博朋克雇佣兵, 身陷绝地求生、不成功便成仁的险境。经过改进的同时更有全新免费额外内容加入。接受任务、累积声望、解锁升级,自定义您的人物和玩法。玩家经营的人际关系和做出的选择将会改变剧情的走向和身边的世界。这里是传奇诞生的地方。您的传奇又在哪里?    2.3 更新以前所未有的方式探索夜之城! 多亏了智动驾驶™和德拉曼的出租车服务,你才能在行程中解放双手,欣赏一路美景。接受新的任务,获取绝世好车,使用功能扩展后的晶彩车衣和调色通技术装扮载具,在照片模式里体验更加详尽的控...
用户评论

3.8/5

( 9703 Reviews )

3.8

9703 Reviews

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产品详细信息
2020, CD PROJEKT RED, ...
系统要求
64-bit Windows 10, Core i7-6700 or Ryzen 5 1600, 12 GB RAM, GeForce GTX 1060 6GB or Radeon RX 580 8G...
DLC
《赛博朋克 2077:往日之影》, Cyberpunk 2077 - Piggyback Interactive Map, Cyberpunk 2077 REDmod
Time to beat
25.5 hMain
62.5 h Main + Sides
107.5 h Completionist
65 h All Styles
介绍




 

《赛博朋克 2077》的舞台位于大都会夜之城,是一款在开放世界动作冒险角色扮演游戏。您扮演一位赛博朋克雇佣兵, 身陷绝地求生、不成功便成仁的险境。经过改进的同时更有全新免费额外内容加入。接受任务、累积声望、解锁升级,自定义您的人物和玩法。玩家经营的人际关系和做出的选择将会改变剧情的走向和身边的世界。这里是传奇诞生的地方。您的传奇又在哪里? 

 

2.3 更新以前所未有的方式探索夜之城!
多亏了智动驾驶™和德拉曼的出租车服务,你才能在行程中解放双手,欣赏一路美景。接受新的任务,获取绝世好车,使用功能扩展后的晶彩车衣和调色通技术装扮载具,在照片模式里体验更加详尽的控制和自定义!

 

创造属于你的赛博朋克 
装备赛博增强科技,化身城市法外之徒,在夜之城的街头谱写属于你的传奇。 

 

探索未来都市 
夜之城充斥着丰富的活动,看不完的风景,以及各式各样的人。去哪里,什么时候去,怎么去,全都取决于你自己。 

 

打造您的传奇 
展开大胆的冒险,和令人难忘的角色起建立亲密关系。您作出的选择决定了他们最终的命运。 

 

推出改良内容 
体验《赛博朋克 2077》在游戏性、经济系统、城市、地图使用等方面的大量改良内容。 

 

领取专属道具 
由CD PROJEKT RED游戏激发灵感而来的游戏内好物及数字奖励,此为“我的奖励”的一部分。 






赛博朋克2077独家数字版漫画将以英文发行。

CD PROJEKT®, Cyberpunk®, Cyberpunk 2077® are registered trademarks of CD PROJEKT S.A. © CD PROJEKT S.A. All rights reserved. All other copyrights and trademarks are the property of their respective owners.

包含内容
内容
Base Edition
Ultimate Edition
Soundtrack (WAV)
Soundtrack (MP3)
Soundtrack (FLAC)
Cyberpunk 2077 Sourcebook (English)
Cyberpunk 2077 Sourcebook (Polish)
壁纸(en)
Cyberpunk 2077: Big City Dreams - Digital Comic
Avatars
Posters
Cyberpunk 2077 Legacy 1.63
Cyberpunk RED Easy Mode Guide
Cyberpunk 2077: Phantom Liberty
系统要求
最低系统配置要求:

警告:癫痫风险
在本作中,你会遇到各种视觉特效(如超梦体验中闪烁的灯光),这可能会引起少数人的癫痫或暂时失去意识。如果您或您的家人曾出现过癫痫症状,请在游玩《赛博朋克 2077》之前咨询您的医生。如果你或你认识的人在玩游戏时出现上述任何症状,请立即停止游戏,及时就医。

警告:癫痫风险
在本作中,你会遇到各种视觉特效(如超梦体验中闪烁的灯光),这可能会引起少数人的癫痫或暂时失去意识。如果您或您的家人曾出现过癫痫症状,请在游玩《赛博朋克 2077》之前咨询您的医生。如果你或你认识的人在玩游戏时出现上述任何症状,请立即停止游戏,及时就医。

为什么 要来GOG.com购买?
DRM FREE. 无需激活或联网验证即可开始游玩。
保障与满意度,完美支持24/7最多30天內全额退款。
Time to beat
25.5 hMain
62.5 h Main + Sides
107.5 h Completionist
65 h All Styles
游戏详情
操作系统:
Windows (10, 11), Mac OS X (15.5+)
发行时间:
{{'2020-12-10T00:00:00+02:00' | date: 'longDate' : ' +0200 ' }}
链接:

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用户评论

Posted on: December 12, 2020

EchoOfMidgar

验证所有者

游戏: 629 评论: 38

The game treats me like an idiot

This is not a game I had been expecting. I expected a revolution in open world gameplay and what I got was not even an evolution. There is a potential but so far it's been missing. The game tries to feel like a next-gen experience, but in reality it's very old-gen. I stopped playing the game entirely (RTX 3070, everything ultra, 1440p) because I am offended by: - the stupid/boring side quest system - the horrible AI - tons of visual bugs - the horrible in-game map - the game's missing potential to be exceptional I actually dont mind frame drops at all, yeah it's annoying but...the game treats me like if I was an idiot. VentureBeat is right - Cyberpunk 2077 is a map game. This level of immersion and map quality is expected from Ubisoft, not from you guys. I had expected more than just looking at the map and walking towards exclamation marks. This city is not living, the city is actually static. Where are those thousands of people with their routines like you had claimed it would be? There's nothing like this in the game. Geez the cops next to my room had been knocking on the same door for 3 days! On the street there are two cops standing there maybe for a week. The people on the streets really do nothing, they just randomly walk, they randomly appear and also randomly disappear. Yeah I also experienced this when I ran over a pedestrian and a cop appeared out of nowhere and started to shoot at me. This is Cyberpunk 2077 goddamit! It was supposed to be revolutionary! Why does it have to be played like every other open world game? You did The Witcher 3, an open world game with the best design of the world and quests! Why did not you evolve what you had started with The Witcher 3 into a perfection?


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Posted on: December 26, 2020

constantingold

验证所有者

游戏: 111 评论: 4

Underwhelming & disappointing-Not an RPG

After playing the game for over 100h, I can't but feel...cheated. I think that if CDPR would have launched the game on the 10th of Dec as an Early Access build, they would have saved themselves a lot of well deserved headacke. PROs: -Awesome city & great architecture with great potential (although is mostly potential, with not much realized yet) -Great cast of characters with a good, but not great, story -Great voice acting -Cyberpunk...altough this is not something that CDPR created, i'll consider it a win :)) CONS: - Unfinished in its technical, design and physics aspects, which if you search for comparison videos online, you'll see exactly what I mean. Ffs, this game doesn't even have effects for bullets hitting the water. -Bugs are legion -Not an RPG -Story is on rails -Choices don't matter -The loot/gearing system is in conflict with your ability to customize your character -The police system is infuriating and should have been reason enough not to launch this game yet -The perk system is a joke & unbalanced. Most of the "skills" are % multipliers, so everyhing goes out of control once you start stacking some modifiers -Cars feel like they are floating for the most part. Some of the worst car driving mechanics I've ever had the displeasure of playing with, -Horrible, down right atrocious AI. I would have never expected this from an "Nex-Gen" title or CDPR. -Map is full of boaring "events", that are meaningless. -Factions don't matter. Any enemy is pretty much the same as the rest. -There is no reputation system -The Cyberware system is lackluster and is a huge missed opportunity. -No-brainer Quality of Life Features are missing or poorly implemented I could go on and on, but it's not worth the effort, just like this game is not worth your money. Maybe wait for a sale or some patches, although I don't really know if they can fix a lot if this stuff. Very dissapointed in you CDPR! And in myself for pre-ordering. It will not happend again.


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Posted on: December 30, 2020

UndeadOne

验证所有者

游戏: 159 评论: 7

What could have been...

Beautiful city...if only there weren't missing textures, places you move to only to fall through map etc. Lots of NPC...if only they had any purpose and has any semblance of AI. Cops...if only they didn't teleport behind you anywhere you are. Indoors, roofs, cabinet. They're behind you. Quests...if only there was something more than "go to X and shoot dudes" Cars...if only they had weight so they don't bounce around like on a trampoline. After 89h inside of this game and finished main story, I want to go back and replay it again. Except I won't, because there's no reason to. This game promised so many things, too many if you ask me, and then failed to deliver even the most basic ones. Gone are the days of Witcher where you talked to NPC, got quest, explored, then made your decision how to end quest. Outside of main story this game has only 1 quest: Shooting people. There are some 3-4 side quests with actual story, the rest exists just to pad runtime. Not like you need to do side quests. Heck, you're better off not doing them since if you level up, even on hardest difficulty, final fight can be done in 1 shot. Yes, you read it right, 1 shot. I've seen bikes riding on top of persons head, I've seen NPCs fall through map during missions, I've ran into building like a maniac, shooting everyone I can see...then gotten bonus reward for doing mission quietly. This game could have been so much more, could have been one of the best. Instead, it's a broken mess barely worth your time. Get it in 6 months when it's fixed.


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Posted on: January 16, 2021

Saphiron_G

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游戏: 14 评论: 1

Shame

This is the most dissapointing game for me. CDProject intentionally lied, tried to hide the state of the game. I see a lot of traces of a great game, but so much was cut, and it feels so incomplete. Shame.. I feel for the devs, they are not to blame, and their passion is showing in a lot of the assets.


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Posted on: January 17, 2021

icezol8ion

验证所有者

游戏: 243 评论: 1

A disappointment through and through...

Audio: - mastering is all over the place: sound effects are blasting at high volume, letting you think that something is happening right next to you - but it is actually taking place 15 meters or more away. - Same for ever-repeating unimportant NPC one-liners or NPCs which were given more lively interactions with their surroundings Graphics: - still wondering what's next-gen about it - game depends heavily on DSSL. Environment and details have a 'washed-out' / blurry look. - game only runs smooth in 1440p when using DSSL. On a 3090 nvidia graphics card. Yes. Seriously. Gameplay: - feels broken - rough looking animations (with the exception of a few key characters) - you will spend a lot of your time in menus. This may be acceptable for accessing my inventory. But this also goes for bars, vendors, ripperdocs... know what would've been cool? Interactions within the game-world that the game wants the player to be invested in - but that is never happening for what you will be doing in 90% of your ingame time! Final words: The problem with Cyberpunk 2077 is that it's not only the bugs which keep you from getting invested into the world of the game. It's how the game is presented to the player. It's what is happening around you and how it's happening. And the game telling you: 'Yeah sure, you can do that... but that's not what we intended. That's not how you should play the game.' - most obvious example for this are the cops which will simply spawn right next to a very short moment after you commited a game in the game. The game relies on the illusion of choice. Many games that came before CP2077 were able to deliver content that reflected on your choices in your playthrough. This is a game which heavily relies on immersion and - sadly - completely falls on its face trying to deliver just that. A problem that is beyond 'fixing the bugs'. You have to re-design the game in its core. Not something to blame the developers for, though. The leading positions are at fault.


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