Posted on: December 13, 2020

Amiralace
验证所有者游戏: 127 评论: 3
Enjoyable, no worldbuilding benchmark
It is a shame that there are so many users with performance and crash issues, but I can’t relate: I only have a mid-range gaming laptop and my game has been running smoothly so far. Of course, I have the occasional glitches, but nothing remotely game breaking. Maybe I’ve been lucky. That said, I agree that the game is not really living up to the expectations. I was hoping for a step further than Read Dead Redemption 2 in terms of world building and NPC AI/animations, but so far it feels closer to Saints Row IV or even Mafia III (which had qualities in their own right). The rather idiotic NPC behaviour when driving on the sideway or shooting is truly sending us back to the early days of open world cities in gaming. I’ve read some things about characterization being shallow. That’s unfair to the enormous amount of work put into quality acting, at least for the English version that I know. Writers have been allowed to take time building moving, meaningful interactions. It is true however that this only applies to a select few characters. Outside of the main storyline, plot substance is thin; as far as I can tell, it’s mostly just about sending you to eliminate a target or get a package. Mercenary life, one could say, as expected, but a bit shallow if you have again RDR2 in mind… Yet, after 15 hours, the game still calls for being tested and explored. The structural richness and complexity of the city is a fact. Hacking and sneaking may not provide what you’d like, but that’s an expected result of being a low-level character. So, in a nutshell, is CB2077 impressive? Definitely. Is it enjoyable? Definitely. Is it the breakthrough of its time “defining new norms in worldbuilding”? I can’t say it is.
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