Performance is fine for me though others I imagine not so much..
Broken Quest well known now Automatic Love makes this unplayable.
Cyber implants reset randomly to Common implants no reason given it happens you go to use something and everything has common on it and have to goto a ripperdoc to put yours back on but also buying a deck upgrade and past Rare and it resets back to Rare and remove the epic from inventory...
This is broken....... First part of the game was great this now is just unplayable.
I've long since tempered my expectations when it comes to unreleased titles. That being said, Cyberpunk 2077 still comes off as somewhat of a disappointment. I remember being absolutely stunned that a basically AAA game was shooting for the stars in terms of scale and art direction in regards to the original trailer. It looked very sleek, Bladerunner, Ghost in the Shell cyberpunk. I knew I was ready for disappointment the second newer trailers started to drop where they changed the art style to be a more grungy, dirty art style, but I can dig that too, so I figured it would still satisfy my hunger for an open-world cyberpunk RPG.
I've avoided as much news as I could so I could really soak in the game when it came out. Despite that, some news would get through. Various E-celebs, actual celebs, and now apparent empty promises. I won't mince words, the game as it is currently is broken. Bugs out the wazoo, performance is lacking, and glitchy AI. Not enough to break the game in my eyes, but the most egregious issue is the lacking RPG complexity. As it is now, the game is a half-baked Borderlands/Fallout 4 clone that does it's best to emulate Deus Ex. From what I've seen so far, the dialogue selection is incredibly restricted to the tough-guy V personality. You can start off as a cold, calculating corpo, but you can't emulate that with your V throughout the entire game. You can start off as a Nomad, but all roads lead to NC and essentially becoming a street kid. The dialogue consists of (continuing story), or (gain extraneous information).
Graphically, the game looks wonderful. Roaming the city at night with RTX is a joy, and exploring empty urban centers scratches my urban exploration itch, but Night City is a far cry from the, "living, breathing," world any open-world game likes to tout. There's no random, dynamic events. no real inventive side-missions. No mini-games/time-wasters. I enjoy the music for the most part.
Cyberpunk 2077 is a solid 6-7/10 game. GG no RE
Basically this game is good,but not that good
the graphic is great,the story is acceptable at least better than TLOU2
BUT the detail is awful
the keyboard controll is so terrible,who the hell think double tap WASD or ALT is good idea?
Overall this game is playable,not as epic as CDPR said before
Clunky FPS mechanics and immersion breaking character animations that scream 'you're in a video game'. Not polished. Feels like a seven year old game. Not inspired to continue playing as presented.
No more preorders for CDPR.
After around 25 hours in game, I can say that the more I play this game, the less I like it. The hype built up for this game was way too much to ever live up to, and so when it was released in the buggy and broken state it's in, it makes sense for me and many others to be disappointed by the product we've received. This is all expanded by their "generous" minimum PC requirements and recommened PC requirements. IF having an RTX 2060 super is enough to run medium RTX at 60 FPS, I feel really bad for anyone with the recommended PC requirements, or people on console...