Cyberpunk 2077 in its current state is a good game. I did not play it prior to the 1.52 version.
The presentation is probably it's strongest aspect. The graphics are great, and the city is detailed in a way that surpasses other open world games. Cutscenes are well done and animated, and characters look good.
The gameplay itself is solid too. Shooting feels decent, and is about on par with something like Fallout 4. The talent trees give you a good amount of options for building your character. I played it in a mostly straightforward shooter style though, and enjoyed it.
The writing is OK. Sometimes you can affect the outcome of side quests somewhat, but there's typically no long term consequence. In terms of the choices you get, it doesn't really compare to a traditional RPG.
The driving aspect of the game is mixed. I only found a couple cars that didn't feel awful to drive, but the motorcycles were much better.
As far as the open world goes, there isn't really too much to do outside of the quests that are given to you via phone. Don't expect to be able to roam around and find a random quest or person to talk to, which only happened to me a couple times through the whole game. There is a decent amount of content via phone calls, but it was still kinda disappointing.
I will say that the vertical design of the city is pretty cool, and after I got a specific traversal upgrade, I had quite a bit of fun climbing from rooftop to rooftop throughout it. There is typically something you can reach or run across to get to where you want to go, although I'm not sure if it was done that way on purpose.
Overall, I enjoyed the game. I didn't experience any major bugs and I had 48 hours played when I beat it, having done most side quests. It's a bit like someone crammed Grand Theft Auto into a Deus Ex/Fallout style game, but kept the GTA mission structure.