Style over substance - the saying fits this game very well. Game systems are shallow/broken, RPG mostly non existant, bugs galore. Art and writing is good but it can take you so far... Unless you're just into somewhat interactive movie/story. Still I would wait at least 6 to 12 months and a discount before getting this.
I really am dissapointed, in the first 10 mins i said that happens when they beg for preorder, something is wrong. U are GOG that means u have the knoledge what a real game needs to be great. Boring and boring games.
Got the nomad, and started driving the car
1 push can make me destroy all walls, it not a car but a drifting boat that i try to contol it,How can this happen...... Terrible controls at car, and first person feels to me like i am a dwarf
Are you a Lefty or played with ESDF instead of WASD for the last 20+ years? Sucks to Suck dude. You don't like "F" as your use key? "Press F to suck it TF up, loser!" -CDPR, Probably.
You can't remap the controls effectively at all. In 2020/2021. Bruh... This is supposed to be a AAA Title, and yet it feels like they outsourced the entire UI team to some discount shovelware company that was too busy wanking off to the Character Creation screen to do anything worthwhile. I've seen better Inventory Management & Menus from games that looked like the entire development budget was less than the cost of a used Fiat Panda. This makes the Witcher 3 inventory management look quite sophisticated by contrast. There is so much more to gripe about in these categories alone but I'd be preaching to the choir more than I already am...
This is a hard reminder for me to NEVER pre-order games.
I'd like to get into more of the Good & Bad of the game, but when the Controls are this bad, it's sorta hard to get around to doing that. I'll probably put this on the shelf for a few months until they fix things or a 3rd party does it for them but leave it installed just to avoid the rather lengthy Download/Install/Patch times in the future.
Cyberpunk 2077
~So what's it like in a nutshell?~
Grand Theft Auto meets Deus Ex meets Fallout.
~Should I buy it?~
Wait for the price to come down or choose to buy because you want to support the developers. If you want to have a fun afternoon with your PC, support GOG and try any number of the fun games available on the site.
~Okay, but tell me the good. ~
The animation is very good, character creation is excellent, voice acting is plain aces. Having the katana be a major weapon in addition to gunplay is a novel element. The game runs (mostly) smoothly after the NVIDIA update. The game map is big.
~Okay, now the bad...~
Let me preface this with a caveat- colossal open worlds aren't really my thing. Okay.
Movement is frustrating. All movement lacks fluidity - the perception that one motion is connected to another in a natural way, that objects or people interacting with each other are doing so in a way that seems synchronized, logical, even, and natural. Combat, driving, walking, jumping, all object interactions. Movement is the primary way you interact with this world.
Combat is tedious as are the numerous random encounters that require combat in order to be resolved. Enemy AI ranges from acceptable to very bad. Throw a grenade, they won't seem to think about getting out of the way. The cover system is nearly nonexistent. And with the cover system is the rest of any sneaking mechanics, which are also threadbare.
Environments have a same-y flavor when you chew them, so to speak, regardless of where you are in the world. Speaking of the environments, this game world itself seems Frankenstein'd from other games. Certainly GTA and Deus Ex, perhaps Fallout as well. It's a shame it doesn't gel more.
~Conclude.~
I like the idea of it. I wish I could say I had fun playing it.
CDPR promised us the moon and back, but delivered solely on graphics (when they aren't bugged) and story. The most egregious lie of Red's was the sudden shift from RPG to FPS GTA. Choices mean little, and only result in surface level changes. Even as a GTA style open world it fails, as the NPCs barely react to your presence. Drivers don't care about their cars being shot, people running from gunfire will just stop in place and cower. Sometimes they won't even do that, instead opting to passively watch their friends be blown to pieces right next to them. Actions have no consequence in the open world. The police, the pillars of what are supposed to be keeping the player in check, aren't even programmed to follow you if you enter a car. Every crime, outside of the story, goes completely unpunished due to cops never caring. Even crimes against cops that warrant the most heat will be immediately forgotten if you run a block or two away.
The only positives I can give this game are that the art design and level layouts are jawdropping. The story is also pretty good, with the side missions being a standout. The most dissappointing part for me is the lying on Red's part. There have been some shady things CDPR has done in the past, but the fact that they were willing to hype this game up mercilessly, and release it in this state, really lifted the veil from my eyes. If CDPR had been upfront initially about this being a GTA style game, maybe this would have been more palatable. As it stands it's like I'm watching Anikan strangle a bunch of little kids, and it kind of sucks. Crunch is almost always a sign of mismanagement, but the released game is exhibit A.