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《赛博朋克 2077》

已在库内

3.8/5

( 9701 Reviews )

3.8

9701 Reviews

中文(简体), English & 17 更多
为什么 要来GOG.com购买?
DRM FREE. 无需激活或联网验证即可开始游玩。
保障与满意度,完美支持24/7最多30天內全额退款。
《赛博朋克 2077》
介绍
  《赛博朋克 2077》的舞台位于大都会夜之城,是一款在开放世界动作冒险角色扮演游戏。您扮演一位赛博朋克雇佣兵, 身陷绝地求生、不成功便成仁的险境。经过改进的同时更有全新免费额外内容加入。接受任务、累积声望、解锁升级,自定义您的人物和玩法。玩家经营的人际关系和做出的选择将会改变剧情的走向和身边的世界。这里是传奇诞生的地方。您的传奇又在哪里?    2.3 更新以前所未有的方式探索夜之城! 多亏了智动驾驶™和德拉曼的出租车服务,你才能在行程中解放双手,欣赏一路美景。接受新的任务,获取绝世好车,使用功能扩展后的晶彩车衣和调色通技术装扮载具,在照片模式里体验更加详尽的控...
用户评论

3.8/5

( 9701 Reviews )

3.8

9701 Reviews

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产品详细信息
2020, CD PROJEKT RED, ...
系统要求
64-bit Windows 10, Core i7-6700 or Ryzen 5 1600, 12 GB RAM, GeForce GTX 1060 6GB or Radeon RX 580 8G...
DLC
《赛博朋克 2077:往日之影》, Cyberpunk 2077 - Piggyback Interactive Map, Cyberpunk 2077 REDmod
Time to beat
25.5 hMain
62.5 h Main + Sides
107.5 h Completionist
65 h All Styles
介绍




 

《赛博朋克 2077》的舞台位于大都会夜之城,是一款在开放世界动作冒险角色扮演游戏。您扮演一位赛博朋克雇佣兵, 身陷绝地求生、不成功便成仁的险境。经过改进的同时更有全新免费额外内容加入。接受任务、累积声望、解锁升级,自定义您的人物和玩法。玩家经营的人际关系和做出的选择将会改变剧情的走向和身边的世界。这里是传奇诞生的地方。您的传奇又在哪里? 

 

2.3 更新以前所未有的方式探索夜之城!
多亏了智动驾驶™和德拉曼的出租车服务,你才能在行程中解放双手,欣赏一路美景。接受新的任务,获取绝世好车,使用功能扩展后的晶彩车衣和调色通技术装扮载具,在照片模式里体验更加详尽的控制和自定义!

 

创造属于你的赛博朋克 
装备赛博增强科技,化身城市法外之徒,在夜之城的街头谱写属于你的传奇。 

 

探索未来都市 
夜之城充斥着丰富的活动,看不完的风景,以及各式各样的人。去哪里,什么时候去,怎么去,全都取决于你自己。 

 

打造您的传奇 
展开大胆的冒险,和令人难忘的角色起建立亲密关系。您作出的选择决定了他们最终的命运。 

 

推出改良内容 
体验《赛博朋克 2077》在游戏性、经济系统、城市、地图使用等方面的大量改良内容。 

 

领取专属道具 
由CD PROJEKT RED游戏激发灵感而来的游戏内好物及数字奖励,此为“我的奖励”的一部分。 






赛博朋克2077独家数字版漫画将以英文发行。

CD PROJEKT®, Cyberpunk®, Cyberpunk 2077® are registered trademarks of CD PROJEKT S.A. © CD PROJEKT S.A. All rights reserved. All other copyrights and trademarks are the property of their respective owners.

包含内容
内容
Base Edition
Ultimate Edition
Soundtrack (WAV)
Soundtrack (MP3)
Soundtrack (FLAC)
Cyberpunk 2077 Sourcebook (English)
Cyberpunk 2077 Sourcebook (Polish)
壁纸(en)
Cyberpunk 2077: Big City Dreams - Digital Comic
Avatars
Posters
Cyberpunk 2077 Legacy 1.63
Cyberpunk RED Easy Mode Guide
Cyberpunk 2077: Phantom Liberty
系统要求
最低系统配置要求:

警告:癫痫风险
在本作中,你会遇到各种视觉特效(如超梦体验中闪烁的灯光),这可能会引起少数人的癫痫或暂时失去意识。如果您或您的家人曾出现过癫痫症状,请在游玩《赛博朋克 2077》之前咨询您的医生。如果你或你认识的人在玩游戏时出现上述任何症状,请立即停止游戏,及时就医。

警告:癫痫风险
在本作中,你会遇到各种视觉特效(如超梦体验中闪烁的灯光),这可能会引起少数人的癫痫或暂时失去意识。如果您或您的家人曾出现过癫痫症状,请在游玩《赛博朋克 2077》之前咨询您的医生。如果你或你认识的人在玩游戏时出现上述任何症状,请立即停止游戏,及时就医。

为什么 要来GOG.com购买?
DRM FREE. 无需激活或联网验证即可开始游玩。
保障与满意度,完美支持24/7最多30天內全额退款。
Time to beat
25.5 hMain
62.5 h Main + Sides
107.5 h Completionist
65 h All Styles
游戏详情
操作系统:
Windows (10, 11), Mac OS X (15.5+)
发行时间:
{{'2020-12-10T00:00:00+02:00' | date: 'longDate' : ' +0200 ' }}
链接:

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用户评论

Posted on: December 31, 2020

A Promising Disappointment

1st: the amount of game breaking and immersion breaking bugs is unacceptable. And the performance on all platforms is unacceptable. Progression: I like the Skyrim-inspired way of leveling. The more you use the skill, the more it levels up. But the perks in this game is uninspired. It's just vertical progression where numbers increase. Increased health, stamina, damage, etc.. It's unfulfilling and lazy. There's not much perks that gives horizontal progession, where new paths and ways of playing are introduced. Like dodging in air like in titanfall or wall running. Which can give new ways to experience the game. And the amount of xp needed for skills are high in crafting and athletics. It takes forever to level up athletics. And crafting was a last minute thought. You need a lot of resources to craft and upgrade items. And you can't craft multiple items at once. You can spend hours in the crafting menu to upgrade a legendary item. There's perks that helps with it but its still a hassle to do. Earning money takes forever without exploits. To buy all the cars, you need a lot of money, and you get so little from doing the side jobs and gigs. Story: The story feels rushed. The 3 lifepaths don't really alter the game. It's disappointing compared to how they advertised the game. You spend little amount of time with character they introduced. So you don't care for them and forget them. Few characters are well written. But most of it is rushed. The game ends abruptley without answering questions. The are good quest, but they are few. Most are simple kill these people or something, nothing profound like Ubisoft games. I can write more about the game but I am reaching the max amount of characters. Overall, I like the aesthetic of the game. There's promise to the game if they fix it up and expand the game. There are some things that needs an overhaul or completely change. I enjoy some parts of the game.


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Posted on: January 5, 2021

enrt

验证所有者

游戏: 338 评论: 1

It isnt what CDPR promised

A lot of features anounced are not in the game, i feel like cdpr cheats on me..


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Posted on: January 7, 2021

NaturZ

验证所有者

游戏: 68 评论: 1

Not angry but very disappointed...

Positive: - Storyline. - Characters. - Soundtrack. - Side quests. Negative: - Countless bugs and glitches. - Lifeless Night City. - AI is a total mess. - No third person cutscenes. - Open world is not open at all. (invisible barriers putting you back) - No enterable buldings, bars, strip clubs. - No car and bike customization. - No character customization after creating a character (haircuts, tattoos, cyberware). - No basic RPG elements (animated eating food, drinking, sitting on random bench/chair etc.) - Main story is very short and linear, choices matter only endgame, how you want to end the story. Plus i dont like how you can repeat the endings, because after credits, it will load you the latest autosave before you started the final quest. - Lifepaths are basically pointless, you will always end up as a Street Kid. Dialogue choices based on lifepaths, doesnt matter at all. - Cut Content: This is my main problem. There are few i mentioned above like no third person cutscenes, rpg elements. But promised features shown even in trailers and gameplay demos doesnt exist. Like why there is no Thermal Katana in the game, when it was shown in the " Tools of Destruction " trailer??? - Gangs are meaningless, just enemy NPCs to kill, loot, repeat. - This is simply not a mature RPG set in the dark future as it was presented and promised... And it pains me to add this review from my experience, as i was very excited for Cyberpunk 2077 for years. I really hope developers can make this game better, in the future minor dlcs, great expansion packs like in the W3 and constant patches and updates. I really want to love the game and keep coming back to it, but Cyberpunk 2077 STILL needs a lot of work, because it is not finished product.


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Posted on: January 9, 2021

Kestrel.788

验证所有者

游戏: 6 评论: 1

Amazing art but gameplay is dated

So, where to begin. My credentials: approaching 40, played a lot of pen&paper Cyberpunk 2020 back in the day, even wrote some content for the unofficial portal (Night City Limits ahoy). I've put in 110+ hours to date, on my second playthrough. The good: - Art and design is amazing. Even after 50 hours I could discover a small street or a location that awed me. Simply beautifully handcrafted, you can see the level designers poured their hearts into this. That also includes vehicles. - Story is ok. You can spot that the writers read William Gibson's Sprawl trilogy and a couple of other things. And of course respect for Maximum Mike's material. The ok-ish: - Gameplay loop is reminding me of Deus Ex from 2011 or, even farther, to Vampire Bloodlines. There are some nice ideas here and there (like the automatic leaning system... however not really a new invention, just copied from somewhere else, like Viet Cong). They put more emphasis on shooting and violence rather than stealth. It works, but the skilltree design is messy. The main problem is that it's very derivative. - Quest system. Now I have a problem with this one. I like the "buffet" narrative where you can build your experience from the parts you want and not just be shoehorned into completing all quests until you reach the last one. However, the writing is all over the place. There are some very well designed quests with multiple outcomes. One excellent example is the "repentant murderer gangoon" quest on the road to redemption. No spoilers, but I had a real moral quandary with this one and it left a very lasting impact on me. On the other hand, there are some quests that seem to be simple go-kill-fetches. I like the general idea, but the execution is a messy. The bad: - State of release and removed content. I will not comment on this, but man, if you guys at CDPR stop don't take this to get rid of your know-it-all arrogant attitude then you don't deserve to have a company.


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Posted on: January 10, 2021

dimitrifrog

验证所有者

游戏: 1 评论: 1

Disgustingly Linear

Advertised as the being the next evolution of open world games, Cyberpunks biggest failure isn't its lack of polish or abundance of bugs, but the fact that it lacks ANY innovation to the open world genre at all. Most quests, main and side, only offer the choice of stealth or guns blazing. The option to kill or spare an enemy isn't revolutionary, nor does it provide anything to the genre. For example, mgs has been in this style for decades. What Cyberpunk promised was multiple paths and options in a story, however, these paths that were implemented add nothing to the gameplay. Choices are completely meaningless or not existing at all, examples being the option to help your friends or not, which appear at the end of the quest line so they don't effect the rest of the story. When all meaningful choices don't branch the game in any way, the game becomes stale. Every mission plays the exact same, and the choices mean nothing considering the fact I just mentioned. Terrible, the worst games I've played in 2020. Without hype, without any advertisement, this would still be a generic bad game, and one that would've worked better with a linear environment.


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