I've never taken the time to post a review here. I regret that now, as my rather short review that follows is not so positive. But I was really, really looking forward to playing this game...
Great story, visual and aural immersion end up fading into the background when gameplay continuity is continually interrupted by what appears to be either unfinished or slipshod AI.
I was really looking forward to playing this game (Did I already say that?). When Brad Chacos rated it better than Deus Ex, I thought I was really in for a treat. (Really, Brad???) But calling a game better than Deus Ex simply because newer, more powerful tech enables much cooler visual/aural environment waaay oversteps the mark. Whatever happened to -- and I quote roughly -- 'We'll release it when it's finished.'? There is absolutely NO way this game was released in a finished state.
The visual/aural environment may well be finished but, as to world interaction, gameplay and AI??? You've GOT to be kidding me. For starters, I could STILL call the game passable if not for the Night City PD AI! The game could still get by on its own merits, if not for this. It is an incessant reminder of either how unfinished the game really is, or extremely lazy AI coding. In point of fact, I was only JUST NOW playing the game, when I was involved in an incident; one from which I was well capable of extricating myself, when I was suddenly surrounded by NCPD -- humans, drones and robots, which appeared from the ether! And they will attempt to spawn from the most unbelievable places. Unbelievably frustrating, and unacceptable! It absolutely ruins the gameplay. For now, this is my very major gripe. I could go on, but I have a game to try to finish.
To CD Projekt Red: It is simply not worth releasing an unfinished game for its short-term benefits. How much time in development did you spend on this game, only to release it in what is, in my opinion, an unfinished state?