Posted on: June 9, 2017

louiscar
验证所有者游戏: 73 评论: 4
Some people are easily pleased
I remember all the noise about Crysis when it came out. I never did take the leap so when it appeared here I decided to give the game a go. I was disappointed mainly because of its linear nature and very short story. I'm not into the multiplayer side so if people bought this for that I can't comment but there isn't much content for single player mode. What I dislike in games like this is what I determine as cheating. Yes cheating - when programmers cheat they don't use the game engine with difficulty engineered properly they make situation where they want you to do something in THEIR way or they want you to have a particularly hard time (boss fights etc) they decide to alter the mechanics or force you to do specific things in specific ways and if you die you have to go through it all again. Such tactics are not only a cop out they are (for me at least ) intensely annoying. May some people find it challenging but not me, it's easy to change the rules to make things difficult instead of leaving it up to creating a difficult situation within the rules. I do hate it and there are a good many games that have done it in the past and present. Think Watchdogs and the police chases at points where they really want to make sure you are caught. I prefer to enjoy games not get frustrated by them and this frankly just drove me mad. Apart from that - well graphics are ok but I think about Farcry 1 which was around at a similar time and it was much better and you could explore more. Crysis - there is no opportunity for exploration at all - you are pressed into the mission and then from one to the next. So no open world here. At the time maybe some technical things might have been amazing graphic wise but in all I found it fairly dull but hey great leaves on the bushes! I liked the experience of stealth in this game though, the nano suit idea is good and how it operates is fun and got the maximum use by me. Basically when invoked you become invisible and a power meter is displayed - it depletes as you move but not if you stay still. Once depleted of the stealth mode is removed the bar recovers fairly quickly. So we could say there is a good leaning towards doing most missions with stealth. There are a lot of weapons but another source of frustration. I found that I'd end up having to stick to weapons found on enemies because this is the only way you are going to guarantee getting ammo. In fact the assault rifle you start with - I don't think I found any ammo at all for it. Each weapon could be modified (silencer, grenade launcher, laser pointer , flash light etc.) but it's all a bit of a mishmash as I had a mission where my weapons were taken away from me and then when I got them back a lot of the mods were no longer possible. Why ? I guess the mods were attachements but I never found any attachements in the field. Another frustration ? You get a Gauss rifle - do you keep it? It's really powerful but you can only have 2 weapons in that slot so hmm, it has 5 rounds in it - am I going to find more? Err I doubt it - well not till the very end so forget that. Sniper rifle is better but you are hard pushed to find ammo for it. The Gauss comes handy for the final boss fight at the end which is a very frustrating and annoying experience (cheating - yes, looking on the net you'll find a LOT of people thought there was a bug with their 'super weapon' but it was just because you had to do everything exactly the way they wanted you to do it otherwise - fail, do it again) So all these weapons are rendered almost useless in a way . the game is too short to keep stuff in the hope you'll find ammo for it. Your greatest source of ammo is from enemies if they are carrying the same gun or their camps where you'll get supplies every so often. In conclusion the game engine was capable of making things difficult without resorting to gimmicks (or what I call programmer's cheating). But on the whole I found - although I enjoyed some of it - the frustrations weren't worth the experience and it was very very short. I didn't pay much for this game so I didn't lose much in money or time. Meh! put it down to experience.
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