Sequel with Steps Forward and Steps Back
This game is very similar to the previous incarnation, Crusader: No Remorse. This game added a few interesting features, but is otherwise very similar. A large increase in difficulty hurts the fun factor. Let's look at some of the features:
As with the first, the music is excellent. The sound effects are great, and I would say the live action video is better in this one. Unfortunately, they are plentiful and often come at very bad times mid-battle, etc. And often they are before areas where you die, so reloading and having to skip an FMV 10 times is not fun.
The story feels like more of an add-on than a stand alone. You have more weapons and more ways to kill the enemy. You also have a lot of new objects to damage and destroy. The graphics are excellent for the time. The controls are improved from the previous incarnation, but are still not good. The character is slow enough that even if you have a quick reaction time, you can still be easily killed through no fault of your own. The challenge is way up from the last one, adding one hit kills into the first levels for even the lowest difficulty level. The levels are more devious, which would be fine, but the enemies are more plentiful and seem to spawn all over the place, and with the way the screen "jumps" instead of scrolls, makes for many nasty surprises that lead to a lot of frustration and reloading.
While this game was a great concept for its time, the mechanics of the engine are so poor that it really isn't worth plaiyng unless you grew up with it. Being repetitively shot while you are slowly turning to meet your foe, or insta-killed by a robot the second you walk into a room, etc. gets old fast. If you are willing to push through rocky gameplay, then you can enjoy the sights and sounds, which really are amazing. I would HIGHLY recommend getting Crusader: No Remorse first, as I find it reasonbly less difficult and a better entry point to the series. Again, so much potential, but wasted with a bad engine.